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📄 chunk_list.h

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// libTorrent - BitTorrent library// Copyright (C) 2005-2006, Jari Sundell//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//// In addition, as a special exception, the copyright holders give// permission to link the code of portions of this program with the// OpenSSL library under certain conditions as described in each// individual source file, and distribute linked combinations// including the two.//// You must obey the GNU General Public License in all respects for// all of the code used other than OpenSSL.  If you modify file(s)// with this exception, you may extend this exception to your version// of the file(s), but you are not obligated to do so.  If you do not// wish to do so, delete this exception statement from your version.// If you delete this exception statement from all source files in the// program, then also delete it here.//// Contact:  Jari Sundell <jaris@ifi.uio.no>////           Skomakerveien 33//           3185 Skoppum, NORWAY#ifndef LIBTORRENT_DATA_CHUNK_LIST_H#define LIBTORRENT_DATA_CHUNK_LIST_H#include <vector>#include <rak/error_number.h>#include <rak/functional.h>#include "chunk_handle.h"#include "chunk_list_node.h"namespace torrent {class Content;class ChunkList : private std::vector<ChunkListNode> {public:  typedef uint32_t                                      size_type;  typedef std::pair<Chunk*,rak::error_number>           CreateChunk;  typedef std::vector<ChunkListNode>                    Base;  typedef std::vector<ChunkListNode*>                   Queue;  typedef rak::mem_fun2<Content, CreateChunk, uint32_t, bool> SlotCreateChunk;  using Base::value_type;  using Base::reference;  using Base::difference_type;  using Base::iterator;  using Base::reverse_iterator;  using Base::size;  using Base::empty;  ChunkList() : m_maxQueueSize(~uint32_t()), m_timeoutSync(300), m_timeoutSafeSync(600) {}  ~ChunkList() { clear(); }  bool                has_chunk(size_type index, int prot) const;  void                resize(size_type s);  void                clear();  ChunkHandle         get(size_type index, bool writable);  void                release(ChunkHandle* handle);  uint32_t            max_queue_size() const                  { return m_maxQueueSize; }  void                set_max_queue_size(uint32_t v)          { m_maxQueueSize = v; }  uint32_t            timeout_sync() const                    { return m_timeoutSync; }  void                set_timeout_sync(uint32_t seconds)      { m_timeoutSync = seconds; }  uint32_t            timeout_safe_sync() const               { return m_timeoutSafeSync; }  void                set_timeout_safe_sync(uint32_t seconds) { m_timeoutSafeSync = seconds; }  // Possibly have multiple version, some that do syncing of  // sequential chunks only etc. Pretty much depends on the time of  // dereferencing etc.  //  // Returns the number of failed syncs.  unsigned int        sync_all(int flags);  unsigned int        sync_periodic();  void                slot_create_chunk(SlotCreateChunk s) { m_slotCreateChunk = s; }private:  inline bool         is_queued(ChunkListNode* node);  static inline bool  sync_chunk(ChunkListNode* node, int flags, bool cleanup);  Queue               m_queue;  uint32_t            m_maxQueueSize;  uint32_t            m_timeoutSync;  uint32_t            m_timeoutSafeSync;  SlotCreateChunk     m_slotCreateChunk;};}#endif

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