📄 form1.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.IO;
using ICSharpCode.SharpZipLib.BZip2; //SharpZip 的命名空间
//using System.IO.Compression; //Gzip 的命名空间
namespace testzip
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.Button button2;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.textBox3 = new System.Windows.Forms.TextBox();
this.button2 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(48, 40);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(280, 21);
this.textBox1.TabIndex = 0;
this.textBox1.Text = "textBox1";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(48, 80);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(280, 21);
this.textBox2.TabIndex = 1;
this.textBox2.Text = "";
//
// button1
//
this.button1.Location = new System.Drawing.Point(120, 192);
this.button1.Name = "button1";
this.button1.TabIndex = 2;
this.button1.Text = "compress";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(48, 120);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(280, 21);
this.textBox3.TabIndex = 3;
this.textBox3.Text = "";
//
// button2
//
this.button2.Location = new System.Drawing.Point(224, 192);
this.button2.Name = "button2";
this.button2.TabIndex = 4;
this.button2.Text = "uncompress";
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(416, 301);
this.Controls.Add(this.button2);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
//压缩SharpZip
public string SharpZipCompress(string uncompressedString)
{
byte[] bytData = System.Text.Encoding.Unicode.GetBytes(uncompressedString);
MemoryStream ms = new MemoryStream();
Stream s = new BZip2OutputStream(ms);
s.Write(bytData, 0, bytData.Length);
s.Close();
byte[] compressedData = (byte[])ms.ToArray();
return System.Convert.ToBase64String(compressedData, 0, compressedData.Length);
}
//解压SharpZip
public string SharpZipDeCompress(string compressedString)
{
System.Text.StringBuilder uncompressedString = new System.Text.StringBuilder();
int totalLength = 0;
byte[] bytInput = System.Convert.FromBase64String(compressedString); ;
byte[] writeData = new byte[4096];
Stream s2 = new BZip2InputStream(new MemoryStream(bytInput));
while (true)
{
int size = s2.Read(writeData, 0, writeData.Length);
if (size > 0)
{
totalLength += size;
uncompressedString.Append(System.Text.Encoding.Unicode.GetString(writeData, 0, size));
}
else
{
break;
}
}
s2.Close();
return uncompressedString.ToString();
}
private void button1_Click(object sender, System.EventArgs e)
{
this.textBox2.Text=this.SharpZipCompress(this.textBox1.Text);
}
private void button2_Click(object sender, System.EventArgs e)
{
this.textBox3.Text=this.SharpZipDeCompress(this.textBox2.Text);
}
//压缩Gzip
/*public static string GzipCompress(string uncompressedString)
{
byte[] bytData = System.Text.Encoding.Unicode.GetBytes(uncompressedString);
MemoryStream ms = new MemoryStream();
Stream s = new GZipStream(ms, CompressionMode.Compress);
s.Write(bytData, 0, bytData.Length);
s.Close();
byte[] compressedData = (byte[])ms.ToArray();
return System.Convert.ToBase64String(compressedData, 0, compressedData.Length);
}*/
//解压Gzip
/*public static string GzipDeCompress(string compressedString)
{
System.Text.StringBuilder uncompressedString = new System.Text.StringBuilder();
int totalLength = 0;
byte[] bytInput = System.Convert.FromBase64String(compressedString); ;
byte[] writeData = new byte[4096];
Stream s2 = new GZipStream(new MemoryStream(bytInput), CompressionMode.Decompress);
while (true)
{
int size = s2.Read(writeData, 0, writeData.Length);
if (size > 0)
{
totalLength += size;
uncompressedString.Append(System.Text.Encoding.Unicode.GetString(writeData, 0, size));
}
else
{
break;
}
}
s2.Close();
return uncompressedString.ToString();
}*/
}
}
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