📄 gizmobar.c
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/*
* GIZMOBAR.C
*
* Contains the main window procedure of the GizmoBar control
* that handles mouse logic and Windows messages.
*
* Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
*
* Kraig Brockschmidt, Microsoft
* Internet : kraigb@microsoft.com
* Compuserve: >INTERNET:kraigb@microsoft.com
*/
#include "inoledll.h"
//In GIZMO.C
extern TOOLDISPLAYDATA g_tdd;
/*
* GizmoBarPAllocate
*
* Purpose:
* Allocates and initializes the control's primary data structure
* for each window that gets created.
*
* Parameters:
* pfSuccess int * indicating success of the function.
* hWnd HWND that is tied to this structure.
* hInst HINSTANCE of the DLL.
* hWndAssociate HWND to which we send messages.
* dwStyle DWORD initial style.
* uState UINT initial state.
* uID UINT identifier for this window.
*
* Return Value:
* PGIZMOBAR If NULL returned then GizmoBarPAllocate could not
* allocate memory. If a non-NULL pointer is
* returned with *pfSuccess, then call GizmoBarPFree
* immediately. If you get a non-NULL pointer and
* *pfSuccess==TRUE then the function succeeded.
*/
PGIZMOBAR GizmoBarPAllocate(int *pfSuccess, HWND hWnd
, HINSTANCE hInst, HWND hWndAssociate, DWORD dwStyle
, UINT uState , UINT uID)
{
PGIZMOBAR pGB;
if (NULL==pfSuccess)
return NULL;
*pfSuccess=FALSE;
//Allocate the structure
pGB=(PGIZMOBAR)(void *)LocalAlloc(LPTR, CBGIZMOBAR);
if (NULL==pGB)
return NULL;
//Initialize LibMain parameter holders.
pGB->hWnd =hWnd;
pGB->hInst =hInst;
pGB->hWndAssociate=hWndAssociate;
pGB->dwStyle =dwStyle;
pGB->uState =uState;
pGB->uID =uID;
pGB->fEnabled =TRUE;
pGB->crFace=GetSysColor(COLOR_BTNFACE);
pGB->hBrFace=CreateSolidBrush(pGB->crFace);
if (NULL==pGB->hBrFace)
return pGB;
pGB->hFont=GetStockObject(SYSTEM_FONT);
*pfSuccess=TRUE;
return pGB;
}
/*
* GizmoBarPFree
*
* Purpose:
* Reverses all initialization done by GizmoBarPAllocate, cleaning
* up any allocations including the application structure itself.
*
* Parameters:
* pGB PGIZMOBAR to the control's structure
*
* Return Value:
* PGIZMOBAR NULL if successful, pGB if not, meaning we
* couldn't free some allocation.
*/
PGIZMOBAR GizmoBarPFree(PGIZMOBAR pGB)
{
if (NULL==pGB)
return NULL;
/*
* Free all the gizmos we own. When we call GizmoPFree we always
* free the first one in the list which updates pGB->pGizmos for
* us, so we just have to keep going until pGizmos is NULL,
* meaning we're at the end of the list.
*/
while (NULL!=pGB->pGizmos)
GizmoPFree(&pGB->pGizmos, pGB->pGizmos);
if (NULL!=pGB->hBrFace)
DeleteObject(pGB->hBrFace);
/*
* Notice that since we never create a font, we aren't
* responsible for our hFont member.
*/
return (PGIZMOBAR)(void *)LocalFree((HLOCAL)(UINT)(LONG)pGB);
}
/*
* GizmoBarWndProc
*
* Purpose:
* Window Procedure for the GizmoBar custom control. Handles all
* messages like WM_PAINT just as a normal application window would.
* Any message not processed here should go to DefWindowProc.
*
* Parameters:
* Standard
*
* Return Value:
* Standard
*/
LRESULT WINAPI GizmoBarWndProc(HWND hWnd, UINT iMsg
, WPARAM wParam, LPARAM lParam)
{
BOOL fSuccess;
BOOL fTemp;
LPCREATESTRUCT pCreate;
PGIZMOBAR pGB;
PGIZMO pGizmo;
RECT rc;
POINT pt;
short x, y;
COLORREF cr;
COMMANDPARAMS(wID, wCode, hWndMsg);
pGB=(PGIZMOBAR)GetWindowLong(hWnd, GBWL_STRUCTURE);
//Pass control messages onto another function for processing.
if (iMsg >= WM_USER)
return GBMessageHandler(hWnd, iMsg, wParam, lParam, pGB);
switch (iMsg)
{
case WM_NCCREATE:
pCreate=(LPCREATESTRUCT)lParam;
pGB=GizmoBarPAllocate(&fSuccess, hWnd
, pCreate->hInstance, pCreate->hwndParent
, pCreate->style, 0, (UINT)pCreate->hMenu);
if (!fSuccess)
{
GizmoBarPFree(pGB);
return -1L;
}
else
SetWindowLong(hWnd, GBWL_STRUCTURE, (LONG)pGB);
return DefWindowProc(hWnd, iMsg, wParam, lParam);
case WM_DESTROY:
/*
* We want to clean up before DestroyWindow nukes all the
* children, so WM_DESTROY is a better to do it than
* WM_NCDESTROY.
*/
GizmoBarPFree(pGB);
break;
case WM_ERASEBKGND:
/*
* Eat this message to avoid erasing portions that
* we are going to repaint in WM_PAINT. Part of a
* change-state-and-repaint strategy is to rely on
* WM_PAINT to do anything visual, which includes
* erasing invalid portions. Letting WM_ERASEBKGND
* erase the background is redundant.
*/
return TRUE;
#ifdef WIN32
case WM_CTLCOLORBTN:
case WM_CTLCOLORSTATIC:
fTemp=TRUE;
#else
case WM_CTLCOLOR:
//Change the color of static text on the GizmoBar.
fTemp=(HIWORD(lParam)==CTLCOLOR_STATIC
|| HIWORD(lParam)==CTLCOLOR_BTN);
#endif
if (fTemp)
{
cr=GetSysColor(COLOR_BTNFACE);
SetTextColor((HDC)wParam
, GetSysColor(COLOR_BTNTEXT));
SetBkColor((HDC)wParam, cr);
/*
* If the system colors have changed, then crFace
* will not be equal to COLOR_BTNFACE, so we
* reinitialize the background brush. This scheme
* handles system color changes appropriately
* without processing WM_WININICHANGE and without
* blindly creating a new brush on every WM_CTLCOLOR
* message.
*/
if (cr!=pGB->crFace)
{
pGB->crFace=cr;
if (NULL!=pGB->hBrFace)
DeleteObject(pGB->hBrFace);
pGB->hBrFace=CreateSolidBrush(pGB->crFace);
}
return (LONG)(UINT)pGB->hBrFace;
}
return DefWindowProc(hWnd, iMsg, wParam, lParam);
case WM_PAINT:
GizmoBarPaint(hWnd, pGB);
break;
case WM_SETFONT:
/*
* wParam has the new font that we now send to all other
* windows controls in us. We control repaints here to
* prevent a lot of repainting for each control.
*/
DefWindowProc(hWnd, WM_SETREDRAW, FALSE, 0L);
if ((WPARAM)NULL!=wParam)
{
pGB->hFont=(HFONT)wParam;
GizmoPEnum(&pGB->pGizmos, FEnumChangeFont
, (DWORD)(LPTSTR)pGB);
DefWindowProc(hWnd, WM_SETREDRAW, TRUE, 0L);
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
}
break;
case WM_GETFONT:
return (LRESULT)(UINT)pGB->hFont;
case WM_ENABLE:
/*
* wParam has the new enable flag that we use to enable
* or disable ALL controls in us at one time. We also
* turn the redraw off to prevent a lot of flicker.
*/
DefWindowProc(hWnd, WM_SETREDRAW, FALSE, 0L);
pGB->fEnabled=(BOOL)wParam;
GizmoPEnum(&pGB->pGizmos, FEnumEnable
, (DWORD)(LPTSTR)pGB);
DefWindowProc(hWnd, WM_SETREDRAW, TRUE, 0L);
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
break;
case WM_CANCELMODE:
pGizmo=pGB->pGizmoTrack;
pGB->fTracking=FALSE;
pGB->fMouseOut=FALSE;
if (NULL!=pGizmo)
GizmoPStateSet(hWnd, pGizmo, COMMANDBUTTON_UP);
ReleaseCapture();
break;
case WM_LBUTTONDBLCLK:
case WM_LBUTTONDOWN:
//Get the mouse coordinates.
x=LOWORD(lParam);
y=HIWORD(lParam);
/*
* See if we hit a command or attribute gizmo or not.
* Anything else that is a control will get the message
* instead of us anyway, so we don't have to check.
* FEnumHitTest also validates drawn gizmos, enabled, and
* visible, so we don't.
*/
pGizmo=GizmoPEnum(&pGB->pGizmos, FEnumHitTest, lParam);
if (NULL==pGizmo)
break; //Didn't hit one matching our needs.
/*
* Inform the associate that a command was hit like a
* menu item.
*/
if (NULL!=pGB->hWndAssociate)
{
if (pGizmo->fNotify)
{
SendMenuSelect(pGB->hWndAssociate, pGizmo->uID
, 0, 0);
}
}
/*
* We hit a button. If it's a command or attribute,
* then change the state and start tracking.
*/
pGB->fTracking=TRUE;
pGB->pGizmoTrack=pGizmo;
pGB->fMouseOut=FALSE;
SetCapture(hWnd);
pGizmo->uStateOrg=pGizmo->uState;
GizmoPStateSet(hWnd, pGizmo, ATTRIBUTEBUTTON_MOUSEDOWN);
break;
case WM_MOUSEMOVE:
POINTFROMLPARAM(pt, lParam);
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