📄 gifencoder.java
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// GifEncoder - write out an image as a GIF
//
// Transparency handling and variable bit size courtesy of Jack Palevich.
// Robert Fuller <Robert.Fuller@ApplepieSolutions.com> removed
// Acme.intHashtable dependency (July 2000)
//
// Copyright (C)1996,1998 by Jef Poskanzer <jef@acme.com>. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
// SUCH DAMAGE.
//
// Visit the ACME Labs Java page for up-to-date versions of this and other
// fine Java utilities: http://www.acme.com/java/
package Acme.JPM.Encoders;
import java.util.*;
import java.io.*;
import java.awt.Image;
import java.awt.image.*;
/// Write out an image as a GIF.
// <P>
// <A HREF="/resources/classes/Acme/JPM/Encoders/GifEncoder.java">Fetch the software.</A><BR>
// <A HREF="/resources/classes/Acme.tar.gz">Fetch the entire Acme package.</A>
// <P>
// @see ToGif
public class GifEncoder extends ImageEncoder
{
private boolean interlace = false;
/// Constructor from Image.
// @param img The image to encode.
// @param out The stream to write the GIF to.
public GifEncoder( Image img, OutputStream out ) throws IOException
{
super( img, out );
}
/// Constructor from Image with interlace setting.
// @param img The image to encode.
// @param out The stream to write the GIF to.
// @param interlace Whether to interlace.
public GifEncoder( Image img, OutputStream out, boolean interlace ) throws IOException
{
super( img, out );
this.interlace = interlace;
}
/// Constructor from ImageProducer.
// @param prod The ImageProducer to encode.
// @param out The stream to write the GIF to.
public GifEncoder( ImageProducer prod, OutputStream out ) throws IOException
{
super( prod, out );
}
/// Constructor from ImageProducer with interlace setting.
// @param prod The ImageProducer to encode.
// @param out The stream to write the GIF to.
public GifEncoder( ImageProducer prod, OutputStream out, boolean interlace ) throws IOException
{
super( prod, out );
this.interlace = interlace;
}
int width, height;
int[][] rgbPixels;
void encodeStart( int width, int height ) throws IOException
{
this.width = width;
this.height = height;
rgbPixels = new int[height][width];
}
void encodePixels(
int x, int y, int w, int h, int[] rgbPixels, int off, int scansize )
throws IOException
{
// Save the pixels.
for ( int row = 0; row < h; ++row )
System.arraycopy(
rgbPixels, row * scansize + off,
this.rgbPixels[y + row], x, w );
}
Hashtable colorHash;
void encodeDone() throws IOException
{
int transparentIndex = -1;
int transparentRgb = -1;
// Put all the pixels into a hash table.
colorHash = new Hashtable();
int index = 0;
for ( int row = 0; row < height; ++row )
{
int rowOffset = row * width;
for ( int col = 0; col < width; ++col )
{
int rgb = rgbPixels[row][col];
boolean isTransparent = ( ( rgb >>> 24 ) < 0x80 );
if ( isTransparent )
{
if ( transparentIndex < 0 )
{
// First transparent color; remember it.
transparentIndex = index;
transparentRgb = rgb;
}
else if ( rgb != transparentRgb )
{
// A second transparent color; replace it with
// the first one.
rgbPixels[row][col] = rgb = transparentRgb;
}
}
GifEncoderHashitem item =
(GifEncoderHashitem) colorHash.get(""+rgb);
if ( item == null )
{
if ( index >= 256 )
throw new IOException( "too many colors for a GIF" );
item = new GifEncoderHashitem(
rgb, 1, index, isTransparent );
++index;
colorHash.put(""+rgb, item );
}
else
++item.count;
}
}
// Figure out how many bits to use.
int logColors;
if ( index <= 2 )
logColors = 1;
else if ( index <= 4 )
logColors = 2;
else if ( index <= 16 )
logColors = 4;
else
logColors = 8;
// Turn colors into colormap entries.
int mapSize = 1 << logColors;
byte[] reds = new byte[mapSize];
byte[] grns = new byte[mapSize];
byte[] blus = new byte[mapSize];
for ( Enumeration e = colorHash.elements(); e.hasMoreElements(); )
{
GifEncoderHashitem item = (GifEncoderHashitem) e.nextElement();
reds[item.index] = (byte) ( ( item.rgb >> 16 ) & 0xff );
grns[item.index] = (byte) ( ( item.rgb >> 8 ) & 0xff );
blus[item.index] = (byte) ( item.rgb & 0xff );
}
GIFEncode(
out, width, height, interlace, (byte) 0, transparentIndex,
logColors, reds, grns, blus );
}
byte GetPixel( int x, int y ) throws IOException
{
GifEncoderHashitem item =
(GifEncoderHashitem) colorHash.get(""+rgbPixels[y][x]);
if ( item == null )
throw new IOException( "color not found" );
return (byte) item.index;
}
static void writeString( OutputStream out, String str ) throws IOException
{
byte[] buf = str.getBytes();
out.write( buf );
}
// Adapted from ppmtogif, which is based on GIFENCOD by David
// Rowley <mgardi@watdscu.waterloo.edu>. Lempel-Zim compression
// based on "compress".
int Width, Height;
boolean Interlace;
int curx, cury;
int CountDown;
int Pass = 0;
void GIFEncode(
OutputStream outs, int Width, int Height, boolean Interlace, byte Background, int Transparent, int BitsPerPixel, byte[] Red, byte[] Green, byte[] Blue )
throws IOException
{
byte B;
int LeftOfs, TopOfs;
int ColorMapSize;
int InitCodeSize;
int i;
this.Width = Width;
this.Height = Height;
this.Interlace = Interlace;
ColorMapSize = 1 << BitsPerPixel;
LeftOfs = TopOfs = 0;
// Calculate number of bits we are expecting
CountDown = Width * Height;
// Indicate which pass we are on (if interlace)
Pass = 0;
// The initial code size
if ( BitsPerPixel <= 1 )
InitCodeSize = 2;
else
InitCodeSize = BitsPerPixel;
// Set up the current x and y position
curx = 0;
cury = 0;
// Write the Magic header
writeString( outs, "GIF89a" );
// Write out the screen width and height
Putword( Width, outs );
Putword( Height, outs );
// Indicate that there is a global colour map
B = (byte) 0x80; // Yes, there is a color map
// OR in the resolution
B |= (byte) ( ( 8 - 1 ) << 4 );
// Not sorted
// OR in the Bits per Pixel
B |= (byte) ( ( BitsPerPixel - 1 ) );
// Write it out
Putbyte( B, outs );
// Write out the Background colour
Putbyte( Background, outs );
// Pixel aspect ratio - 1:1.
//Putbyte( (byte) 49, outs );
// Java's GIF reader currently has a bug, if the aspect ratio byte is
// not zero it throws an ImageFormatException. It doesn't know that
// 49 means a 1:1 aspect ratio. Well, whatever, zero works with all
// the other decoders I've tried so it probably doesn't hurt.
Putbyte( (byte) 0, outs );
// Write out the Global Colour Map
for ( i = 0; i < ColorMapSize; ++i )
{
Putbyte( Red[i], outs );
Putbyte( Green[i], outs );
Putbyte( Blue[i], outs );
}
// Write out extension for transparent colour index, if necessary.
if ( Transparent != -1 )
{
Putbyte( (byte) '!', outs );
Putbyte( (byte) 0xf9, outs );
Putbyte( (byte) 4, outs );
Putbyte( (byte) 1, outs );
Putbyte( (byte) 0, outs );
Putbyte( (byte) 0, outs );
Putbyte( (byte) Transparent, outs );
Putbyte( (byte) 0, outs );
}
// Write an Image separator
Putbyte( (byte) ',', outs );
// Write the Image header
Putword( LeftOfs, outs );
Putword( TopOfs, outs );
Putword( Width, outs );
Putword( Height, outs );
// Write out whether or not the image is interlaced
if ( Interlace )
Putbyte( (byte) 0x40, outs );
else
Putbyte( (byte) 0x00, outs );
// Write out the initial code size
Putbyte( (byte) InitCodeSize, outs );
// Go and actually compress the data
compress( InitCodeSize+1, outs );
// Write out a Zero-length packet (to end the series)
Putbyte( (byte) 0, outs );
// Write the GIF file terminator
Putbyte( (byte) ';', outs );
}
// Bump the 'curx' and 'cury' to point to the next pixel
void BumpPixel()
{
// Bump the current X position
++curx;
// If we are at the end of a scan line, set curx back to the beginning
// If we are interlaced, bump the cury to the appropriate spot,
// otherwise, just increment it.
if ( curx == Width )
{
curx = 0;
if ( ! Interlace )
++cury;
else
{
switch( Pass )
{
case 0:
cury += 8;
if ( cury >= Height )
{
++Pass;
cury = 4;
}
break;
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