unit2.cpp~

来自「线程调用参数然后输出,参数使用来控制计算的输出」· CPP~ 代码 · 共 57 行

CPP~
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//---------------------------------------------------------------------------

#include <vcl.h>
#pragma hdrstop
#include "spmdll.h"
#include "Unit1.h"
#include "Unit2.h"
#pragma package(smart_init)
//---------------------------------------------------------------------------

//   Important: Methods and properties of objects in VCL can only be
//   used in a method called using Synchronize, for example:
//
//      Synchronize(UpdateCaption);
//
//   where UpdateCaption could look like:
//
//      void __fastcall th1::UpdateCaption()
//      {
//        Form1->Caption = "Updated in a thread";
//      }
//---------------------------------------------------------------------------

//---------------------------------------------------------------------------

//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
__fastcall th1::th1(bool CreateSuspended)
        : TThread(CreateSuspended)
{
	 FreeOnTerminate = false;
	 Resume();
       //Priority=tpTimeCritical;     //最高优先级别
}
//---------------------------------------------------------------------------
void __fastcall th1::Execute(void)
{
        //---- Place thread code here ----
       // Form1->Button2->Click();
       //double m_spectrum[3648], WL[3648];
       	while(!Terminated)
       {
		Form1->Button2->Click();
		//DoScan();
     		//getSpectrum(m_spectrum);
     		//getWavelengths(WL);
     		//DrawCordinate();
    		//DrawSpectrum();
	}
		    
     	Form1->BitBtn1->Enabled = true;
     	Form1->Button2->Enabled = false;
}
//---------------------------------------------------------------------------

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