📄 ex14_10.cpp
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/* Code for exercise 14.10. | | "C++ Solutions--Companion to The C++ Programming Language, Third Edition" | by David Vandevoorde; Addison-Wesley 1998; ISBN 0-201-30965-3. | | Permission to use, copy, modify, distribute and sell this software | and its documentation for any purpose is hereby granted without fee. | The author makes no representations about the suitability of this | software for any purpose. It is provided "as is" without express or | implied warranty. `----------------------------------------------------------------------*/#include <stdio.h>struct Callback { virtual void operator()() = 0; virtual void operator()() const = 0;};template<void (*PF)()>struct CallbackFunction: Callback { virtual void operator()() { PF(); } virtual void operator()() const { PF(); }};template<typename T, void (T::*MF)()>struct ObjectCallback: Callback { ObjectCallback(T &object): object_(object) {} virtual void operator()() { (object_.*MF)(); } virtual void operator()() const { (object_.*MF)(); }private: T &object_;};void a() { printf("Hello\n"); }void b() { printf("World!\n"); }struct X { X(char const *p, char const *q): p_(p), q_(q) {} void f() { printf("%s\n", p_); } void g() { printf("%s\n", q_); }private: char const *p_, *q_;};void greet(Callback const &first, Callback const &second) { first(); second();}int main() { greet(CallbackFunction<&a>(), CallbackFunction<&b>()); X x("Hello", "Class!"); greet(ObjectCallback<X, &X::f>(x), ObjectCallback<X, &X::g>(x));}
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