📄 game.c
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/* Code for exercise 15.3. | | "C++ Solutions--Companion to The C++ Programming Language, Third Edition" | by David Vandevoorde; Addison-Wesley 1998; ISBN 0-201-30965-3. | | Permission to use, copy, modify, distribute and sell this software | and its documentation for any purpose is hereby granted without fee. | The author makes no representations about the suitability of this | software for any purpose. It is provided "as is" without express or | implied warranty. `----------------------------------------------------------------------*/#include "BoardViewer.H"#include "Game.H"#include "Player.H"void Game::play() { bool more_moves; viewer_->draw(board_); do { int r, c; more_moves = false; if (board_.get_possible_move(kBlack, r, c)) { more_moves = true; black_->get_move(board_, r, c); board_.move(kBlack, r, c); viewer_->draw(board_); } else black_->skip_move(board_); if (board_.get_possible_move(kWhite, r, c)) { more_moves = true; white_->get_move(board_, r, c); board_.move(kWhite, r, c); viewer_->draw(board_); } else white_->skip_move(board_); } while (more_moves); if (board_.score(kWhite)>board_.score(kBlack)) { white_->win(); black_->lose(); } else if (board_.score(kBlack)>board_.score(kWhite)) { black_->win(); white_->lose(); } else { black_->tie(); white_->tie(); }}
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