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📄 game.c

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/* Code for exercise 15.3. |  | "C++ Solutions--Companion to The C++ Programming Language, Third Edition" | by David Vandevoorde; Addison-Wesley 1998; ISBN 0-201-30965-3. | | Permission to use, copy, modify, distribute and sell this software | and its documentation for any purpose is hereby granted without fee. | The author makes no representations about the suitability of this | software for any purpose.  It is provided "as is" without express or | implied warranty. `----------------------------------------------------------------------*/#include "BoardViewer.H"#include "Game.H"#include "Player.H"void Game::play() {   bool more_moves;   viewer_->draw(board_);   do {      int r, c;      more_moves = false;      if (board_.get_possible_move(kBlack, r, c)) {         more_moves = true;         black_->get_move(board_, r, c);         board_.move(kBlack, r, c);         viewer_->draw(board_);      } else         black_->skip_move(board_);      if (board_.get_possible_move(kWhite, r, c)) {         more_moves = true;         white_->get_move(board_, r, c);         board_.move(kWhite, r, c);         viewer_->draw(board_);      } else         white_->skip_move(board_);   } while (more_moves);   if (board_.score(kWhite)>board_.score(kBlack)) {      white_->win(); black_->lose();   } else   if (board_.score(kBlack)>board_.score(kWhite)) {      black_->win(); white_->lose();   } else {      black_->tie(); white_->tie();   }}

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