📄 myeditctrl.h
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#if !defined(AFX_MYEDITCTRL_H__C9BB4A1F_43CC_4CCB_AB81_EF9CB24BF70B__INCLUDED_)
#define AFX_MYEDITCTRL_H__C9BB4A1F_43CC_4CCB_AB81_EF9CB24BF70B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyEditCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyEditCtrl window
class CMyEditCtrl : public CEdit
{
// Construction
public:
CMyEditCtrl();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyEditCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyEditCtrl();
CBitmap m_bmp;
// Generated message map functions
protected:
CBrush m_brHollow;
CBitmap *m_pbmCurrent;
//{{AFX_MSG(CMyEditCtrl)
afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnChange();
//}}AFX_MSG
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYEDITCTRL_H__C9BB4A1F_43CC_4CCB_AB81_EF9CB24BF70B__INCLUDED_)
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