📄 alarmwnd.h
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// AlarmWnd.h : interface of the CAlarmWnd class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__F86ECB64_E71F_11D4_852E_0080C879FB76__INCLUDED_)
#define AFX_MAINFRM_H__F86ECB64_E71F_11D4_852E_0080C879FB76__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CAlarmWnd : public CFrameWnd
{
public:
CAlarmWnd();
~CAlarmWnd();
CBitmap m_bmpClock, m_bmpNumbers;
BOOL m_bSecondsDot;
int m_iC[4], m_iA[4];
UINT m_uiTimer, m_uiTimerAlarm;
int m_iButtonState;
int m_iClock24Hour, m_iClockMinute, m_iClockSecond; // Temporary values (used for comarision).
int iC[4], iA[4];
BOOL m_bSilent;
int m_iAlarmStarted24Hour;
int m_iAlarmStartedMinute;
CFont m_fStaticFont;
HACCEL m_hAccelTable;
int m_nYOffset, m_nXOffset;
enum EN_BUTTONSTATE { enBUTTONSTART, enBUTTONSTOP };
void UpdateTime(BOOL bSilent = FALSE);
void DecodeTime(BOOL bForce = FALSE);
void CheckForSpeech(int iClockHour, int iClockMinute);
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAlarmWnd)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
/*
afx_msg void OnStartStopalarm();
afx_msg void OnSetalarm();
*/
// Generated message map functions
protected:
//{{AFX_MSG(CAlarmWnd)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnOptions();
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnFloatingmenuAlarmactive();
afx_msg void OnUpdateFloatingmenuAlarmactive(CCmdUI* pCmdUI);
afx_msg void OnFloatingmenuExit();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnFloatingmenuStopalarm();
afx_msg void OnUpdateFloatingmenuStopalarm(CCmdUI* pCmdUI);
afx_msg void OnMove(int x, int y);
afx_msg void OnWindowPosChanging(WINDOWPOS* lpwndpos);
//}}AFX_MSG
afx_msg LRESULT OnUserApply(WPARAM, LPARAM);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__F86ECB64_E71F_11D4_852E_0080C879FB76__INCLUDED_)
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