📄 alarm.h
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// Alarm.h : main header file for the ALARM application
//
#if !defined(AFX_ALARM_H__F86ECB60_E71F_11D4_852E_0080C879FB76__INCLUDED_)
#define AFX_ALARM_H__F86ECB60_E71F_11D4_852E_0080C879FB76__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CAlarmApp:
// See Alarm.cpp for the implementation of this class
//
/*
Declare our application class based on CWinApp.
*/
class CAlarmApp : public CWinApp
{
public:
CAlarmApp();
BOOL m_bWindowIsTopmost;
int m_iClock24Hour, m_iClockMinute, m_iClockSecond;
int m_iAlarm24Hour, m_iAlarmMinute;
BOOL m_bSpeakClock;
int m_iStyle;
BOOL m_bAlarmActive;
BOOL m_bGrayLetters;
int m_iSpeakIntervals;
int m_xPos, m_yPos;
BOOL m_b12HourBase;
int m_iSnap;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAlarmApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CAlarmApp)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ALARM_H__F86ECB60_E71F_11D4_852E_0080C879FB76__INCLUDED_)
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