📄 audiosource.h
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/******************************************************************************** Copyright (C) 2000-2006 TROLLTECH ASA. All rights reserved.**** This file is part of the Phone Edition of the Qtopia Toolkit.**** Licensees holding a valid license agreement from Trolltech or any of its** authorized distributors may use this file in accordance with** the License Agreement provided with the Licensed Software.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Trolltech's Commercial License Agreements.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.********** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef AUDIOSOURCE_H#define AUDIOSOURCE_H#include "../addressbook/imagesource.h"#include <qdialog.h>#include <qtopia/qcontent.h>class ValueServiceData;class QCopServiceRequest;class QCopEnvelope;class AudioServerManager : public ValueService { Q_OBJECTpublic: AudioServerManager(QObject* parent); ~AudioServerManager(); void setDefaultAudio(const QString &type, const QString &subFormat, int fr, int ch);signals: void audioSupplied(const QContent &);protected: void valueSupplied(QDataStream&);#ifndef QT_NO_COP void sendParameters(QCopEnvelope &);#endifprivate: QString dftType; QString dftFormat; int dftFreq; int dftChannels;};class AudioSourceWidgetPrivate;class AudioSourceWidget : public QWidget{ Q_OBJECTpublic: AudioSourceWidget( QWidget *parent ); ~AudioSourceWidget(); void setDefaultAudio(const QString &type, const QString &subFormat, int fr, int ch); virtual QContent audio() const;public slots: virtual void setAudio( const QContent & );protected slots: void change(); void remove();protected: void haveAudio( bool f );private: void init(); AudioServerManager *audioServer; AudioSourceWidgetPrivate *d;};class AudioSourceDialog : public QDialog{ Q_OBJECTpublic: AudioSourceDialog( QWidget *parent, const QString name = QString(), bool modal = true, Qt::WFlags fl =#ifdef QTOPIA_DESKTOP WStyle_Customize | WStyle_Dialog | WStyle_Title#else 0#endif ); virtual ~AudioSourceDialog(); void setDefaultAudio(const QString &type, const QString &subFormat, int fr, int ch); virtual void setAudio( const QContent & ); virtual QContent audio() const;private: void init(); AudioSourceWidget *mWidget;};#endif
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