📄 tsdlg.cpp
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// tsDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ts.h"
#include "tsDlg.h"
#include "Msg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTsDlg dialog
CTsDlg::CTsDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTsDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTsDlg)
m_nPort = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pLSocket = NULL;
}
void CTsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTsDlg)
DDX_Control(pDX, IDC_STATIC_NUM, m_staNum);
DDX_Control(pDX, IDOK, m_btnClose);
DDX_Control(pDX, IDC_LIST_MSG, m_listMsg);
DDX_Control(pDX, IDC_BUTTON_LISTEN, m_btnListen);
DDX_Text(pDX, IDC_EDIT_PORT, m_nPort);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTsDlg, CDialog)
//{{AFX_MSG_MAP(CTsDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_LISTEN, OnButtonListen)
ON_BN_CLICKED(IDOK, OnClose)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTsDlg message handlers
BOOL CTsDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_nPort = 8000;
UpdateData(FALSE);
GetDlgItem(IDOK)->EnableWindow(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CTsDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTsDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTsDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
//以下的函数代码是由编程者添加的!
//当单击“监听”按钮时,执行此函数,启动服务器端套接字的监听
void CTsDlg::OnButtonListen()
{
UpdateData(TRUE); //获得用户输入
//创建侦听套接字对象
m_pLSocket = new CLSocket(this);
//创建监听套接字的底层套接字,在用户指定的端口上侦听
if (!m_pLSocket->Create(m_nPort))
{
delete m_pLSocket; //错误处理
m_pLSocket = NULL;
AfxMessageBox("创建监听套接字错误");
return;
}
//启动监听套接字,时刻准备接收客户端的连接请求
if (!m_pLSocket->Listen())
{
delete m_pLSocket; //错误处理
m_pLSocket = NULL;
AfxMessageBox("启动监听错误");
return;
}
GetDlgItem(IDC_EDIT_PORT)->EnableWindow(FALSE);
GetDlgItem(IDC_BUTTON_LISTEN)->EnableWindow(FALSE);
GetDlgItem(IDOK)->EnableWindow(TRUE);
}
//当单击“停止服务”按钮时,执行此函数,
void CTsDlg::OnClose()
{
CMsg msg;
msg.m_strText="服务器终止服务!";
//
delete m_pLSocket;
m_pLSocket=NULL;
//对连接列表进行处理
while (!m_connList.IsEmpty())
{
//向每一个连接的客户机发送"服务器终止服务!"的消息
//并逐个删除已建立的连接
CCSocket* pSocket
=(CCSocket*)m_connList.RemoveHead();
pSocket->SendMessage(&msg);
delete pSocket;
}
//CDialog::OnOK();
//清除列表框
while (m_listMsg.GetCount()!=0)
m_listMsg.DeleteString(0);
GetDlgItem(IDC_EDIT_PORT)->EnableWindow(TRUE);
GetDlgItem(IDC_BUTTON_LISTEN)->EnableWindow(TRUE);
GetDlgItem(IDOK)->EnableWindow(FALSE);
}
//接受连接请求
void CTsDlg::OnAccept()
{
//创建用于与客户端连接并交换数据的套接字对象
CCSocket* pSocket = new CCSocket(this);
if (m_pLSocket->Accept(*pSocket)) //接受客户的连接请求
{
//对连接套接字初始化
pSocket->Initialize();
m_connList.AddTail(pSocket);
//更新在线人数
CString strTemp;
strTemp.Format("在线人数:%d",m_connList.GetCount());
m_staNum.SetWindowText(strTemp);
} else delete pSocket;
}
//获取客户机的发送消息
void CTsDlg::OnReceive(CCSocket* pSocket)
{
static CMsg msg;
do {
//接收客户发来的消息
pSocket->ReceiveMessage(&msg);
//将客户的信息显示在服务器的对话框中
m_listMsg.AddString(msg.m_strText);
//向所有客户返回该客户发来的消息
backClients(&msg);
//如果客户机关闭,将与该客户机的连接从连接列表中删除
if (msg.m_bClose)
{
pSocket->Close();
POSITION pos,temp;
for (pos=m_connList.GetHeadPosition();pos!=NULL;)
{
//对于已经关闭的客户机
//在消息列表中将已经建立的连接删除
temp=pos;
CCSocket* pSock=(CCSocket*)m_connList.GetNext(pos);
//匹配成功
if (pSock==pSocket)
{
m_connList.RemoveAt(temp);
CString strTemp;
//更新在线人数
strTemp.Format("在线人数:%d",m_connList.GetCount());
m_staNum.SetWindowText(strTemp);
break;
}
}
delete pSocket;
break;
}
} while (!pSocket->m_pArchiveIn->IsBufferEmpty());
}
//当服务器收到某个客户发来的信息后,将它转发给聊天室的所有的客户
void CTsDlg::backClients(CMsg* pMsg)
{
for (POSITION pos=m_connList.GetHeadPosition();pos!=NULL;)
{
//获得连接列表的成员
CCSocket* pSocket
=(CCSocket*)m_connList.GetNext(pos);
pSocket->SendMessage(pMsg);
}
}
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