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📁 通讯类的标准。对要开发SS7的朋友有很大帮助的。(通讯协议)
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<DIV class=im1><IMG height=168 src="001_24.files/001_2_24_2.jpg" width=466 
border=0></DIV><!-- text starts here --><SPAN class=ps0><NOBR>使用<SPAN 
class=em1>H.245</SPAN>介质信道路由来交换介质容量。图<SPAN class=em1>1-10</SPAN>中是<SPAN 
class=em1>H.225.0</SPAN>呼叫信令的可能方法及其对</NOBR></SPAN> <SPAN class=ps1><NOBR><SPAN 
class=ft1>H.245<SPAN class=em0>介质路由的影响。</SPAN></SPAN></NOBR></SPAN> <SPAN 
class=ps2><NOBR><SPAN class=ft2>图<SPAN class=em3>1-10 
&nbsp;&nbsp;H.323</SPAN>中的呼叫信令方法</SPAN></NOBR></SPAN> <SPAN 
class=ps3><NOBR>关守在域中是可选的,但是如果存在一个关守,建议使用它。域中没有<SPAN 
class=em1>GK</SPAN>意味着它并不</NOBR></SPAN> <SPAN class=ps4><NOBR>构成一个<SPAN 
class=em1>H.323</SPAN>区域。也就是说,一个域可以不是区域。即使存在<SPAN class=em1>GK<SPAN 
class=em0>,</SPAN></SPAN>呼叫建立过程中选择</NOBR></SPAN> <SPAN 
class=ps5><NOBR>的呼叫模型也可能是直接呼叫信令路由。这一决定是在进入请求过程中由端点作出的,端点</NOBR></SPAN> <SPAN 
class=ps6><NOBR>自身处理到来的呼叫。<SPAN 
class=em1>GK</SPAN>提供地址转换并在响应端点请求时为连接分配带宽。因此,以某种</NOBR></SPAN> <SPAN 
class=ps7><NOBR>方式在呼叫模型涉及的区域中保留一个<SPAN 
class=em1>GK</SPAN>非常重要,这样可以保证总的网络带宽使用可控。</NOBR></SPAN> <SPAN 
class=ps8><NOBR>在直接路由模型中,尽管端点之间的介质流可能不流经<SPAN class=em1>GK<SPAN 
class=em0>,</SPAN></SPAN>端点可以请求带宽随呼叫需要而</NOBR></SPAN> <SPAN 
class=ps9><NOBR>实时变化、<SPAN class=em1>GK</SPAN>可以协商并改变带宽分配。不管为<SPAN 
class=em1>H.225.0</SPAN>选择哪种呼叫信令路由模型,使用</NOBR></SPAN> <SPAN 
class=ps10><NOBR><SPAN class=ft1>H.245<SPAN 
class=em0>的介质信令通常是直接的,特例情况是通过</SPAN>MCU<SPAN 
class=em0>的桥路会话。直接路由在延迟方面有</SPAN></SPAN></NOBR></SPAN> <SPAN 
class=ps11><NOBR>重大的性能优点以及健壮性,因为关守在实际平台中可能是故障发生的地方。</NOBR></SPAN> <SPAN 
class=ps12><NOBR>图<SPAN class=em1>1-9</SPAN>中是一个扩展的区域,以及与<SPAN 
class=em1>PSTN</SPAN>相连的网关。当这样的拓扑存在时,发送呼叫</NOBR></SPAN> <SPAN 
class=ps13><NOBR>的最可能方案是通过<SPAN class=em1>GK</SPAN>为呼叫方发送信令,用<SPAN 
class=em1>GW</SPAN>为<SPAN class=em1>GK</SPAN>处理呼叫。在这种情况下,<SPAN 
class=em1>GW</SPAN>经常</NOBR></SPAN> <SPAN 
class=ps14><NOBR>作为端点使用,呼叫模型包括多个独立建立和中止的呼分段。在拨打的电话号码的数字分析</NOBR></SPAN> <SPAN 
class=ps15><NOBR>的基础上选择<SPAN class=em1>TDM</SPAN>干线时,极有可能由<SPAN 
class=em1>GW</SPAN>向<SPAN class=em1>PSTN</SPAN>使用<SPAN 
class=em1>SS7</SPAN>信令,为拨打的特殊数字设置其</NOBR></SPAN> <SPAN 
class=ps16><NOBR>他形式的信令,这些都是应该考虑的问题,为紧急情况<SPAN class=em1>911</SPAN>呼叫、<SPAN 
class=em1>411</SPAN>和<SPAN class=em1>x11</SPAN>呼叫路由、拨打</NOBR></SPAN> <SPAN 
class=ps17><NOBR><SPAN class=ft1>800<SPAN class=em0>数字等的</SPAN>MF<SPAN 
class=em0>信令等。总而言之,现在的</SPAN>PSTN<SPAN class=em0>提供多种服务,在</SPAN>H.323<SPAN 
class=em0>中为提供</SPAN>PSTN<SPAN class=em0>接入</SPAN></SPAN></NOBR></SPAN> <SPAN 
class=ps18><NOBR>必须使用<SPAN class=em1>GW</SPAN>。这为选择端点到<SPAN 
class=em1>GK</SPAN>直接呼叫信令路由造成了困难,除非把<SPAN class=em1>GK</SPAN>和<SPAN 
class=em1>GW</SPAN>集成到一</NOBR></SPAN> <SPAN 
class=ps19><NOBR>起。其中最重要的特性之一就是操作员服务,而这在企业网中通常是不存在的。</NOBR></SPAN> <SPAN 
class=ps20><NOBR>我们已经简单地讨论了<SPAN class=em1>MCU<SPAN 
class=em0>,</SPAN></SPAN>后面在一个呼叫模型的场景中,将看到它的使用。<SPAN 
class=em1>ITU</SPAN>把</NOBR></SPAN> <SPAN class=ps21><NOBR><SPAN 
class=ft1>MCU<SPAN 
class=em0>宽松地定义为网桥,它的作用和通常用于远程会话的桥十分相似。它是网络中的一个端</SPAN></SPAN></NOBR></SPAN> 
<SPAN class=ps22><NOBR>点,允许呼叫的各方参与会话。使用<SPAN 
class=em1>MCU</SPAN>的呼叫不必以会话开始,但随着其他方的加入,它</NOBR></SPAN> <SPAN 
class=ps23><NOBR>可以发展成为会话。<SPAN 
class=em1>MCU</SPAN>至少包含一个音频处理器,为音频流提供混合和交换。<SPAN 
class=em1>MCU</SPAN>包括一</NOBR></SPAN> <SPAN class=ps24><NOBR>个多点控制器(<SPAN 
class=em1>Multipoint Controller</SPAN>,<SPAN class=em1>MC</SPAN>)和一个多点处理器(<SPAN 
class=em1>Multipoint Processor</SPAN>,<SPAN class=em1>MP</SPAN>)。</NOBR></SPAN> 
<SPAN class=ps25><NOBR><SPAN class=ft1>MC<SPAN 
class=em0>处理呼叫控制信令,而</SPAN>MP<SPAN 
class=em0>提供混合、交换和可能的介质转换,从而可以容纳各用户。在不</SPAN></SPAN></NOBR></SPAN> <SPAN 
class=ps26><NOBR>同的拓扑结构中,<SPAN class=em1>MC</SPAN>和<SPAN 
class=em1>MP</SPAN>的实际实现和<SPAN 
class=em1>MCU</SPAN>的位置有所不同,这时不再受协议标准的支配。</NOBR></SPAN> <SPAN 
class=ps27><NOBR><SPAN class=ft1>3. H.323<SPAN 
class=em4>协议</SPAN></SPAN></NOBR></SPAN> <SPAN class=ps28><NOBR>图<SPAN 
class=em1>1-11</SPAN>是<SPAN class=em1>H.323</SPAN>音频、视频和传真应用标准的范围。除了<SPAN 
class=em1>H.225.0</SPAN>用于呼叫信令,<SPAN class=em1>RAS</SPAN>、</NOBR></SPAN> <SPAN 
class=ps29><NOBR><SPAN class=ft1>H.245<SPAN class=em0>用于介质控制以外,<SPAN 
class=em1>H.323</SPAN>标准还规定了</SPAN>RTP<SPAN class=em0>作为介质传输协议。</SPAN>RTCP<SPAN 
class=em0>是</SPAN>RTP<SPAN class=em0>的伴随控</SPAN></SPAN></NOBR></SPAN> <SPAN 
class=ps30><NOBR><SPAN class=ft3>24&nbsp;&nbsp;<SPAN class=em2>IP </SPAN><SPAN 
class=em5>电话技术:稳定的</SPAN><SPAN class=em2>VoIP</SPAN><SPAN 
class=em5>服务集成</SPAN></SPAN></NOBR></SPAN> <SPAN class=ps31><NOBR><SPAN 
class=ft4>文档</SPAN></NOBR></SPAN> <SPAN class=ps32><NOBR><SPAN 
class=ft5>H.225.0</SPAN></NOBR></SPAN> <SPAN class=ps33><NOBR><SPAN 
class=ft6>呼叫信令信道路由</SPAN></NOBR></SPAN> <SPAN class=ps34><NOBR><SPAN 
class=ft6>关守路由</SPAN></NOBR></SPAN> <SPAN class=ps35><NOBR><SPAN 
class=ft6>关守路由</SPAN></NOBR></SPAN> <SPAN class=ps36><NOBR><SPAN 
class=ft6>直接</SPAN></NOBR></SPAN> <SPAN class=ps37><NOBR><SPAN 
class=ft5>H.245</SPAN></NOBR></SPAN> <SPAN class=ps38><NOBR><SPAN 
class=ft6>直接路由</SPAN></NOBR></SPAN> <SPAN class=ps39><NOBR><SPAN 
class=ft5>H.245</SPAN></NOBR></SPAN> <SPAN class=ps40><NOBR><SPAN 
class=ft6>直接路由</SPAN></NOBR></SPAN> </BODY></HTML>

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