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📄 guiapp_action_mainmenu.c

📁 IT projecotr reference design.
💻 C
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/*****************************************************************************
**             TEXAS INSTRUMENTS PROPRIETARY INFORMATION
**
**  (c) Copyright, Texas Instruments Incorporated, 2006.
**      All Rights Reserved.
**
**  Property of Texas Instruments Incorporated. Restricted Rights -
**  Use, duplication, or disclosure is subject to restrictions set
**  forth in TI's program license agreement and associated documentation.
******************************************************************************/

#include "common.h"
#include "guiStyle.h"
#include "guiApp_action.h"
#include "datapath.h"
#include "OSD.h"
#include "guiApp.h"

int08 guiApp_action_MainMenu_OnStart( int16 menuId, GUIMSG *msg )
{
    DP_SOURCEDESC *srcDesc;

    datapath_UserStopConnectorScan( TRUE );
    
    datapath_GetSourceDesc( &srcDesc );
    
    guiApp_SetMenuPosition( menuId, GUI_TOPLEFT );

    /* hide appropriate menus for inactive source */
    if( !srcDesc->sourceActive )
    {
        guiStyle_HideItem( menuId, ITEM_IMAGEITEM, TRUE ); /* hide connector specific image menu items */
        guiStyle_HideItem( menuId, ITEM_AUTOLOCKITEM, TRUE ); /* hide all autolock menu items */
    }
    if( srcDesc->connector != VGA ) 
    {
        guiStyle_HideItem( menuId, ITEM_AUTOLOCKITEM, TRUE ); /* hide all autolock menu items */
    }        

    return PASS;
}

int08 guiApp_action_MainMenu_OnClose( int16 menuId )
{
    datapath_UserStopConnectorScan( FALSE );

    return PASS;
}

/* specify the highlight window as required by the GUI Style code */
int08 guiApp_action_MainMenu_GetHighlightWindow( int16 menuId, uint08 *window )
{
    *window = WIND_MAINHIGHLIGHT;
    return PASS;
}

/* implement item behavior, system interaction */
int08 guiApp_action_MainMenu_GuiMsg( int16 menuId, int16 itemId, GUIMSG *msg )
{
    if( msg == NULL )
        return FAIL;

    if( msg->type == GUIMSG_CHANGEITEMFOCUS )
    {
        switch( itemId )
        {
            case ITEM_DISPLAYITEM:
                guiStyle_item_SetListIndex( ITEM_ACTIVEMENUINFOITEM, 0 );
                break;
                
            case ITEM_IMAGEITEM:        
                guiStyle_item_SetListIndex( ITEM_ACTIVEMENUINFOITEM, 1 );
                break;
                
            case ITEM_AUTOLOCKITEM:
                guiStyle_item_SetListIndex( ITEM_ACTIVEMENUINFOITEM, 2 );
                break;
                       
            case ITEM_LANGUAGEITEM:
                guiStyle_item_SetListIndex( ITEM_ACTIVEMENUINFOITEM, 4 );
                break;
            
            case ITEM_ADVANCEDITEM:
                guiStyle_item_SetListIndex( ITEM_ACTIVEMENUINFOITEM, 5 );
                break;
            
            case ITEM_ABOUTITEM:
                guiStyle_item_SetListIndex( ITEM_ACTIVEMENUINFOITEM, 6 );
                break;
        
            default:
                return FAIL;
        }
    }        

    return PASS;
}

int08 guiApp_action_MainMenu_Redraw( int16 menuId, GUIMSG *msg )
{   
    guiApp_SetMenuPosition( menuId, GUI_TOPLEFT );
    
    return PASS;   
}

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