📄 vchelper.cpp
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// vchelper.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "vchelper.h"
#include "MainFrm.h"
#include "vchelperDoc.h"
#include "helplistview.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CVchelperApp
BEGIN_MESSAGE_MAP(CVchelperApp, CWinApp)
//{{AFX_MSG_MAP(CVchelperApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CVchelperApp construction
CVchelperApp::CVchelperApp()
{
// TODO: add construction code here,
m_pCfgInfo= new CFG_INFO;
// Place all significant initialization in InitInstance
}
CVchelperApp::~CVchelperApp()
{
if(m_pCfgInfo)
delete m_pCfgInfo;
m_pCfgInfo = NULL;
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CVchelperApp object
CVchelperApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CVchelperApp initialization
void CVchelperApp::UpdateCfgInfo()
{
CString strCfgFilePath=GetCfgFilePath();
CFile file;
file.Open(strCfgFilePath,CFile::modeWrite);
file.SeekToBegin();
file.Write(m_pCfgInfo,sizeof(CFG_INFO));
file.Close();
}
//建立配置文件
CString CVchelperApp::GetCfgFilePath()
{
CString strAppPath;
GetModuleFileName(NULL,strAppPath.GetBuffer(MAX_PATH),MAX_PATH);
strAppPath.ReleaseBuffer();
strAppPath.TrimRight();
int n=strAppPath.ReverseFind('\\');
int length=strAppPath.GetLength();
CString strAppDir=strAppPath.Left(n+1);
CString strAppName;
strAppName=AfxGetAppName();
CString strCfgFileExtName;
strCfgFileExtName.LoadString(IDS_CFGFILEEXTNAME);
CString strCfgFilePath = strAppDir + strAppName + _T(".") + strCfgFileExtName;
return strCfgFilePath;
}
BOOL CVchelperApp::OpenDb()
{
CFileDialog flDlg( TRUE,_T("mdb"),NULL,
OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
_T("Microsoft Access Database(*.mdb)|*.mdb|") );
CString strTitle;
strTitle.LoadString(IDS_FILEDIALOG_TITLE);
flDlg.m_ofn.lpstrTitle=strTitle;
if(flDlg.DoModal()==IDOK)
{
lstrcpy(m_pCfgInfo->FilePath,flDlg.GetPathName());
UpdateCfgInfo();
m_Dbname=m_pCfgInfo->FilePath;
return true;
}
return false;
}
CString CVchelperApp::GetDbName()
{
CString strCfgFilePath=GetCfgFilePath();
CFileFind flFind;
CFile file;
if(!flFind.FindFile(strCfgFilePath))
{
file.Open(strCfgFilePath,CFile::modeCreate);
file.Close();
}
flFind.Close();
file.Open(strCfgFilePath,CFile::modeReadWrite);
if((file.Read(m_pCfgInfo,sizeof(CFG_INFO))!=sizeof(CFG_INFO))||
(lstrlen(m_pCfgInfo->FilePath)<=0)||
(!flFind.FindFile(m_pCfgInfo->FilePath)))
{
file.Close();
if(!OpenDb())
{
return _T("");
}
}
else
{
file.Close();
}
return ( m_pCfgInfo->FilePath );
}
BOOL CVchelperApp::InitInstance()
{
AfxOleInit();
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CBitmap bitmap;
bitmap.LoadBitmap(IDB_IL_CLASS);
m_imagelist.Create(16, 16, ILC_COLORDDB|ILC_MASK, 13, 1);
m_imagelist.Add(&bitmap, RGB(255,255,255));
m_Dbname=GetDbName();
//m_pCon.CreateInstance(__uuidof(Connection));
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CVchelperDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CHelpEditView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOWMAXIMIZED);
m_pMainWnd->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CVchelperApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CVchelperApp message handlers
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