📄 unz32dll.dsp
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# Microsoft Developer Studio Project File - Name="unz32dll" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102CFG=unz32dll - Win32 ASM Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "unz32dll.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "unz32dll.mak" CFG="unz32dll - Win32 ASM Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "unz32dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "unz32dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "unz32dll - Win32 ASM Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "unz32dll - Win32 ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF "$(CFG)" == "unz32dll - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "../Release/app"# PROP Intermediate_Dir "Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /YX /FD /c# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../.." /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /D "WINDLL" /D "DLL" /D "USE_EF_UT_TIME" /YX /FD /c# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"../Release/app/unzip32.dll"!ELSEIF "$(CFG)" == "unz32dll - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "../Debug/app"# PROP Intermediate_Dir "Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /YX /FD /c# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../.." /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /D "WINDLL" /D "DLL" /D "USE_EF_UT_TIME" /YX /FD /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../Debug/app/unzip32.dll" /pdbtype:sept!ELSEIF "$(CFG)" == "unz32dll - Win32 ASM Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "../Release.ASM/app"# PROP Intermediate_Dir "Release.ASM"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /YX /FD /c# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../.." /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /D "WINDLL" /D "DLL" /D "USE_EF_UT_TIME" /D "ASM_CRC" /YX /FD /c# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"../Release.ASM/app/unzip32.dll"!ELSEIF "$(CFG)" == "unz32dll - Win32 ASM Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "../Debug.ASM/app"# PROP Intermediate_Dir "Debug.ASM"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /YX /FD /c# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../.." /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /D "WINDLL" /D "DLL" /D "USE_EF_UT_TIME" /D "ASM_CRC" /YX /FD /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../Debug.ASM/app/unzip32.dll" /pdbtype:sept!ENDIF # Begin Target# Name "unz32dll - Win32 Release"# Name "unz32dll - Win32 Debug"# Name "unz32dll - Win32 ASM Release"# Name "unz32dll - Win32 ASM Debug"# Begin Source FileSOURCE=..\..\..\api.c# End Source File# Begin Source FileSOURCE=..\..\..\crc32.c# End Source File# Begin Source FileSOURCE=..\..\..\win32\crc_i386.c# End Source File# Begin Source FileSOURCE=..\..\..\crctab.c# End Source File# Begin Source FileSOURCE=..\..\..\crypt.c# End Source File# Begin Source FileSOURCE=..\..\..\explode.c# End Source File# Begin Source FileSOURCE=..\..\..\extract.c# End Source File# Begin Source FileSOURCE=..\..\..\fileio.c# End Source File# Begin Source FileSOURCE=..\..\..\globals.c# End Source File# Begin Source FileSOURCE=..\..\..\inflate.c# End Source File# Begin Source FileSOURCE=..\..\..\list.c# End Source File# Begin Source FileSOURCE=..\..\..\match.c# End Source File# Begin Source FileSOURCE=..\..\..\win32\nt.c# End Source File# Begin Source FileSOURCE=..\..\..\process.c# End Source File# Begin Source FileSOURCE=..\..\..\unreduce.c# End Source File# Begin Source FileSOURCE=..\..\..\unshrink.c# End Source File# Begin Source FileSOURCE=..\..\..\win32\win32.c# End Source File# Begin Source FileSOURCE=..\..\..\windll\windll.c# End Source File# Begin Source FileSOURCE=..\..\..\windll\windll.rc# End Source File# Begin Source FileSOURCE=..\..\..\windll\windll32.def# End Source File# Begin Source FileSOURCE=..\..\..\zipinfo.c# End Source File# End Target# End Project
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