📄 playback.h
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#if !defined(AFX_PLAYBACK_H__418BCBA5_CC7C_11D6_B953_00E04C6190FB__INCLUDED_)
#define AFX_PLAYBACK_H__418BCBA5_CC7C_11D6_B953_00E04C6190FB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Playback.h : header file
//
//#include "def.h"
/////////////////////////////////////////////////////////////////////////////
// CPlayback dialog
class CPlayback : public CDialog
{
// Construction
public:
CBrush m_ImageBrush ;
CPlayback(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CPlayback)
enum { IDD = IDD_PLAYBACK };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPlayback)
public:
virtual BOOL Create(CWnd* pParentWnd);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
BOOL bIsBigPicture;
// Generated message map functions
//{{AFX_MSG(CPlayback)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PLAYBACK_H__418BCBA5_CC7C_11D6_B953_00E04C6190FB__INCLUDED_)
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