📄 builder.java
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/* * Tiled Map Editor, (c) 2004-2006 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Adam Turk <aturk@biggeruniverse.com> * Bjorn Lindeijer <b.lindeijer@xs4all.nl> */package tiled.mapeditor.dungeon;import tiled.core.Map;abstract public class Builder { public static final int NORTH=1; public static final int EAST=2; public static final int SOUTH=3; public static final int WEST=4; protected int movesPerIteration=0; protected int direction=NORTH; protected int wallTileId=0, floorTileId=0, doorTileId=0; private int ttl; protected int mapx,mapy; public Builder() { } public Builder(int x, int y, int dir) { mapx=x; mapy=y; direction = dir; } public void decrementTtl() { ttl--; } public int getTtl() { return ttl; } public abstract void iterate(); public abstract Builder spawn(); public abstract void store(Map m);}
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