table.c
来自「Sun公司Dream项目」· C语言 代码 · 共 165 行
C
165 行
/*
* The contents of this file are subject to the terms
* of the Common Development and Distribution License
* (the "License"). You may not use this file except
* in compliance with the License.
*
* You can obtain a copy of the license at
* http://www.opensource.org/licenses/cddl1.php
* See the License for the specific language governing
* permissions and limitations under the License.
*
* When distributing Covered Code, include this CDDL
* HEADER in each file and include the License file at
* http://www.opensource.org/licenses/cddl1.php. If
* applicable, add the following below this CDDL HEADER,
* with the fields enclosed by brackets "[]" replaced
* with your own identifying information:
* Portions Copyright [yyyy]
* [name of copyright owner]
*/
/*
* $(@)Table.c $Revision: 1.1.1.1 $ $Date: 2006/04/17 22:47:30 $
*
* Copyright 2006 Sun Microsystems, Inc. All Rights Reserved.
*/
/*
* Copyright (c) 1998 by Sun Microsystems, Inc.
*/
/*
* Table.c -- Description of Table
*/
#pragma ident "@(#)Table.c 1.1 98/10/22 SMI"
#if !defined(TABLE_HEADER)
#define TABLE_BODY
#define TABLE_INLINE extern
#include "cobjs/Table.h"
#endif /* !defined(TABLE_HEADER) */
/*
* Enters key-value pair into table. If key already exists, it's value
* is overwritten.
*
* Returns TRUE if put was successful, FALSE if out of memory.
*/
TABLE_INLINE Boolean
_tablePut(Table table, const void *key, const void *value)
{
return (*table->funcs->put)(table->inst, key, value);
}
/*
* Returns the value associated with key. Returns NULL if the key is not
* found.
*/
TABLE_INLINE void *
_tableGet(Table table, const void *key)
{
return (*table->funcs->get)(table->inst, key);
}
/*
* Returns true if the key is a member of the table.
*/
TABLE_INLINE Boolean
_tableIsMember(Table table, const void *key)
{
return (*table->funcs->isMember)(table->inst, key);
}
/*
* Remove the key-value pair from the table. It is not an error if key
* does not exist. Returns the value associated with the removed key-value.
* Returns NULL if the key is not found.
*/
TABLE_INLINE void *
_tableRemove(Table table, const void *key)
{
return (*table->funcs->remove)(table->inst, key);
}
/*
* Returns the current number of entries in the table.
*/
TABLE_INLINE int
tableLength(const Table table)
{
return (*table->funcs->length)(table->inst);
}
/*
* Frees the table. Does not free the values.
*/
TABLE_INLINE void
tableFree(Table table)
{
return (*table->funcs->free)(table->inst);
}
/************************************************************************
* INTERFACE TableIter Instance Interface
************************************************************************/
/*
* Initialize table iterator to first item in table. Returns TRUE if table
* is non-empty; FALSE if table is empty.
*/
TABLE_INLINE Boolean
tableIterFirst(TableIter ti)
{
return (*ti->funcs->first)(ti->inst);
}
/*
* Position iterator at next item in table. Return TRUE if there is a
* next item; FALSE if wrapping around.
*/
TABLE_INLINE Boolean
tableIterNext(TableIter ti)
{
return (*ti->funcs->next)(ti->inst);
}
/**
* Return a pointer to the key referenced by the iterator.
* Returns NULL if iterator not positioned at item.
*/
TABLE_INLINE const void *
tableIterKey(const TableIter ti)
{
return (*ti->funcs->key)(ti->inst);
}
/**
* Return a pointer to the value referenced by the iterator.
* Returns NULL if iterator not positioned at item.
*/
TABLE_INLINE const void *
tableIterValue(const TableIter ti)
{
return (*ti->funcs->value)(ti->inst);
}
/*
* Return TRUE if iterator points to valid item
*/
TABLE_INLINE Boolean
tableIterValid(const TableIter ti)
{
return (*ti->funcs->valid)(ti->inst);
}
/*
* Free an iterator
*/
TABLE_INLINE void
tableIterFree(TableIter ti)
{
return (*ti->funcs->free)(ti->inst);
}
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