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📄 dlglayers.h

📁 MapX的基本应用
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#if !defined(AFX_DLGLAYERS_H__80D05D7E_46F9_4F3C_B3F1_8497F55C3A6B__INCLUDED_)
#define AFX_DLGLAYERS_H__80D05D7E_46F9_4F3C_B3F1_8497F55C3A6B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgLayers.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDlgLayers dialog

class CDlgLayers : public CDialog
{
// Construction
public:
	CMapX *p_mx;
	CDlgLayers(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CDlgLayers)
	enum { IDD = IDD_DLG_Layers };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgLayers)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDlgLayers)
	virtual BOOL OnInitDialog();
	afx_msg void OnDblclkLISLayers(NMHDR* pNMHDR, LRESULT* pResult);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGLAYERS_H__80D05D7E_46F9_4F3C_B3F1_8497F55C3A6B__INCLUDED_)

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