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📁 一些用3DMax软件建好的建筑物模型
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xof 0302txt 0032
Header {
 1;
 0;
 1;
}
template Header {
 <3D82AB43-62DA-11cf-AB39-0020AF71E433>
 WORD major;
 WORD minor;
 DWORD flags;
}

template Vector {
 <3D82AB5E-62DA-11cf-AB39-0020AF71E433>
 FLOAT x;
 FLOAT y;
 FLOAT z;
}

template Coords2d {
 <F6F23F44-7686-11cf-8F52-0040333594A3>
 FLOAT u;
 FLOAT v;
}

template Matrix4x4 {
 <F6F23F45-7686-11cf-8F52-0040333594A3>
 array FLOAT matrix[16];
}

template ColorRGBA {
 <35FF44E0-6C7C-11cf-8F52-0040333594A3>
 FLOAT red;
 FLOAT green;
 FLOAT blue;
 FLOAT alpha;
}

template ColorRGB {
 <D3E16E81-7835-11cf-8F52-0040333594A3>
 FLOAT red;
 FLOAT green;
 FLOAT blue;
}

template TextureFilename {
 <A42790E1-7810-11cf-8F52-0040333594A3>
 STRING filename;
}

template Material {
 <3D82AB4D-62DA-11cf-AB39-0020AF71E433>
 ColorRGBA faceColor;
 FLOAT power;
 ColorRGB specularColor;
 ColorRGB emissiveColor;
 [...]
}

template MeshFace {
 <3D82AB5F-62DA-11cf-AB39-0020AF71E433>
 DWORD nFaceVertexIndices;
 array DWORD faceVertexIndices[nFaceVertexIndices];
}

template MeshTextureCoords {
 <F6F23F40-7686-11cf-8F52-0040333594A3>
 DWORD nTextureCoords;
 array Coords2d textureCoords[nTextureCoords];
}

template MeshMaterialList {
 <F6F23F42-7686-11cf-8F52-0040333594A3>
 DWORD nMaterials;
 DWORD nFaceIndexes;
 array DWORD faceIndexes[nFaceIndexes];
 [Material]
}

template MeshNormals {
 <F6F23F43-7686-11cf-8F52-0040333594A3>
 DWORD nNormals;
 array Vector normals[nNormals];
 DWORD nFaceNormals;
 array MeshFace faceNormals[nFaceNormals];
}

template Mesh {
 <3D82AB44-62DA-11cf-AB39-0020AF71E433>
 DWORD nVertices;
 array Vector vertices[nVertices];
 DWORD nFaces;
 array MeshFace faces[nFaces];
 [...]
}

template FrameTransformMatrix {
 <F6F23F41-7686-11cf-8F52-0040333594A3>
 Matrix4x4 frameMatrix;
}

template Frame {
 <3D82AB46-62DA-11cf-AB39-0020AF71E433>
 [...]
}
template FloatKeys {
 <10DD46A9-775B-11cf-8F52-0040333594A3>
 DWORD nValues;
 array FLOAT values[nValues];
}

template TimedFloatKeys {
 <F406B180-7B3B-11cf-8F52-0040333594A3>
 DWORD time;
 FloatKeys tfkeys;
}

template AnimationKey {
 <10DD46A8-775B-11cf-8F52-0040333594A3>
 DWORD keyType;
 DWORD nKeys;
 array TimedFloatKeys keys[nKeys];
}

template AnimationOptions {
 <E2BF56C0-840F-11cf-8F52-0040333594A3>
 DWORD openclosed;
 DWORD positionquality;
}

template Animation {
 <3D82AB4F-62DA-11cf-AB39-0020AF71E433>
 [...]
}

template AnimationSet {
 <3D82AB50-62DA-11cf-AB39-0020AF71E433>
 [Animation]
}

template XSkinMeshHeader {
 <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
 WORD nMaxSkinWeightsPerVertex;
 WORD nMaxSkinWeightsPerFace;
 WORD nBones;
}

template VertexDuplicationIndices {
 <b8d65549-d7c9-4995-89cf-53a9a8b031e3>
 DWORD nIndices;
 DWORD nOriginalVertices;
 array DWORD indices[nIndices];
}

template SkinWeights {
 <6f0d123b-bad2-4167-a0d0-80224f25fabb>
 STRING transformNodeName;
 DWORD nWeights;
 array DWORD vertexIndices[nWeights];
 array FLOAT weights[nWeights];
 Matrix4x4 matrixOffset;
}
Frame Line01 {
   FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.000000,0.000000,1.000000;;
 }
Mesh Line011 {
 28;
-4.278331;3.128954;14.121686;,
-3.226563;3.128954;-25.289063;,
-3.226563;14.400000;-25.289063;,
-4.570313;0.000000;25.062500;,
-4.278331;3.128954;14.121686;,
-4.570313;3.128954;25.062500;,
-3.226563;0.000000;-25.289063;,
4.570313;0.000000;-25.046875;,
4.570313;14.400000;-25.046875;,
-3.226563;3.128954;-25.289063;,
-3.226563;14.400000;-25.289063;,
4.570313;0.000000;-25.046875;,
3.226563;0.000000;25.296875;,
3.226563;14.400000;25.296875;,
4.570313;14.400000;-25.046875;,
3.226563;0.000000;25.296875;,
-4.570313;0.000000;25.062500;,
-4.570313;3.128954;25.062500;,
-4.570313;14.400000;25.062500;,
3.226563;14.400000;25.296875;,
-4.570313;14.400000;25.062500;,
-3.226563;14.400000;-25.289063;,
4.570313;14.400000;-25.046875;,
3.226563;14.400000;25.296875;,
-3.226563;0.000000;-25.289063;,
-3.226563;3.128954;-25.289063;,
-4.570313;3.128954;25.062500;,
-4.570313;14.400000;25.062500;;

 16;
3;2,1,0;,
3;5,4,3;,
3;8,7,6;,
3;10,8,9;,
3;13,12,11;,
3;14,13,11;,
3;17,16,15;,
3;19,18,15;,
3;22,21,20;,
3;23,22,20;,
3;25,24,4;,
3;4,24,3;,
3;27,0,26;,
3;27,2,0;,
3;9,8,6;,
3;18,17,15;;
MeshMaterialList {
 3;
 16;
  0,
  1,
  0,
  0,
  0,
  0,
  0,
  0,
  2,
  2,
  1,
  1,
  0,
  0,
  0,
  0;;
Material {
 0.588235;0.588235;0.588235;1.000000;;
0.000000;
 0.900000;0.900000;0.900000;;
 0.117647;0.117647;0.117647;;
TextureFilename {
"wl197.bmp";
}
 }
Material {
 0.588235;0.588235;0.588235;1.000000;;
0.000000;
 0.900000;0.900000;0.900000;;
 0.117647;0.117647;0.117647;;
TextureFilename {
"wl433.bmp";
}
 }
Material {
 0.588235;0.588235;0.588235;1.000000;;
0.000000;
 0.900000;0.900000;0.900000;;
 0.117647;0.117647;0.117647;;
TeztureFilename {
"灰水泥.bmp";
}
 }
}

 MeshNormals {
 28;
-0.999644;-0.000000;-0.026678;,
-0.999644;0.000000;-0.026678;,
-0.999644;0.000000;-0.026678;,
-0.999644;-0.000000;-0.026678;,
-0.999644;-0.000000;-0.026678;,
-0.999644;0.000000;-0.026678;,
0.031047;0.000000;-0.999518;,
0.031047;0.000000;-0.999518;,
0.031047;0.000000;-0.999518;,
0.031047;0.000000;-0.999518;,
0.031047;0.000000;-0.999518;,
0.999644;0.000000;0.026682;,
0.999644;0.000000;0.026682;,
0.999644;0.000000;0.026682;,
0.999644;0.000000;0.026682;,
-0.030047;0.000000;0.999548;,
-0.030047;0.000000;0.999548;,
-0.030047;0.000000;0.999548;,
-0.030047;0.000000;0.999548;,
-0.030047;0.000000;0.999548;,
0.000000;1.000000;0.000000;,
0.000000;1.000000;0.000000;,
0.000000;1.000000;0.000000;,
0.000000;1.000000;0.000000;,
-0.999644;-0.000000;-0.026678;,
-0.999644;0.000000;-0.026678;,
-0.999644;0.000000;-0.026678;,
-0.999644;0.000000;-0.026678;;

 16;
3;2,1,0;,
3;5,4,3;,
3;8,7,6;,
3;10,8,9;,
3;13,12,11;,
3;14,13,11;,
3;17,16,15;,
3;19,18,15;,
3;22,21,20;,
3;23,22,20;,
3;25,24,4;,
3;4,24,3;,
3;27,0,26;,
3;27,2,0;,
3;9,8,6;,
3;18,17,15;;
 }
MeshTextureCoords {
 28;
6.527128;0.129716;,
29.985016;0.129716;,
29.985016;-2.998002;,
0.000999;0.999501;,
0.435142;0.000499;,
0.000999;0.000499;,
0.000000;1.000000;,
5.000000;1.000000;,
5.000000;-3.000000;,
0.000000;0.130846;,
0.000000;-3.000000;,
0.014985;0.998002;,
29.985016;0.998002;,
29.985016;-2.998002;,
0.014985;-2.998002;,
0.000000;1.000000;,
5.000000;1.000000;,
5.000000;0.130846;,
5.000000;-3.000000;,
0.000000;-3.000000;,
-4.070306;-24.558596;,
-2.726568;25.792969;,
5.070306;25.550783;,
3.726568;-24.792969;,
1.999001;0.999501;,
1.999001;0.000499;,
0.014986;0.129716;,
0.014986;-2.998002;;
}
}
 }
Frame Line02 {
   FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.000000,0.000000,1.000000;;
 }
Mesh Line021 {
 24;
0.671875;-0.654692;25.531250;,
-1.468750;-0.654692;25.492188;,
-1.468750;0.800000;25.492188;,
0.671875;0.800000;25.531250;,
-1.468750;-0.654692;25.492188;,
0.257813;-0.654692;-25.531250;,
0.257813;0.800000;-25.531250;,
-1.468750;0.800000;25.492188;,
0.257813;-0.654692;-25.531250;,
2.031250;-0.654692;-25.500000;,
2.031250;0.800000;-25.500000;,
0.257813;0.800000;-25.531250;,
2.031250;-0.654692;-25.500000;,
0.671875;-0.654692;25.531250;,
0.671875;0.800000;25.531250;,
2.031250;0.800000;-25.500000;,
0.671875;-0.654692;25.531250;,
0.257813;-0.654692;-25.531250;,
-1.468750;-0.654692;25.492188;,
2.031250;-0.654692;-25.500000;,
0.671875;0.800000;25.531250;,
-1.468750;0.800000;25.492188;,
0.257813;0.800000;-25.531250;,
2.031250;0.800000;-25.500000;;

 12;
3;2,1,0;,
3;3,2,0;,
3;6,5,4;,
3;7,6,4;,
3;10,9,8;,
3;11,10,8;,
3;14,13,12;,
3;15,14,12;,
3;18,17,16;,
3;16,17,19;,
3;22,21,20;,
3;22,20,23;;
MeshMaterialList {
 3;
 12;
  0,
  0,
  1,
  1,
  0,
  0,
  0,
  0,
  0,
  0,
  2,
  2;;
Material {
 0.588235;0.588235;0.588235;1.000000;;
0.000000;
 0.900000;0.900000;0.900000;;
 0.117647;0.117647;0.117647;;
TextureFilename {
"wl03.bmp";
}
 }
Material {
 0.588235;0.588235;0.588235;1.000000;;
0.000000;
 0.900000;0.900000;0.900000;;
 0.317647;0.317647;0.317647;;
TextureFilename {
"cm145.bmp";
}
 }
Material {
 0.588235;0.588235;0.588235;1.000000;;
0.000000;
 0.900000;0.900000;0.900000;;
 0.117647;0.117647;0.117647;;
TextureFilename {
"灰水泥.bmp";
}
 }
}

 MeshNormals {
 24;
-0.018245;0.000000;0.999834;,
-0.018245;0.000000;0.999834;,
-0.018245;0.000000;0.999834;,
-0.018245;0.000000;0.999834;,
-0.999428;0.000000;-0.033819;,
-0.999428;0.000000;-0.033819;,
-0.999428;0.000000;-0.033819;,
-0.999428;0.000000;-0.033819;,
0.017618;0.000000;-0.999845;,
0.017618;0.000000;-0.999845;,
0.017618;0.000000;-0.999845;,
0.017618;0.000000;-0.999845;,
0.999645;0.000000;0.026629;,
0.999645;0.000000;0.026629;,
0.999645;0.000000;0.026629;,
0.999645;0.000000;0.026629;,
0.000000;-1.000000;-0.000000;,
0.000000;-1.000000;-0.000000;,
0.000000;-1.000000;-0.000000;,
0.000000;-1.000000;-0.000000;,
0.000000;1.000000;0.000000;,
0.000000;1.000000;0.000000;,
0.000000;1.000000;0.000000;,
0.000000;1.000000;0.000000;;

 12;
3;2,1,0;,
3;3,2,0;,
3;6,5,4;,
3;7,6,4;,
3;10,9,8;,
3;11,10,8;,
3;14,13,12;,
3;15,14,12;,
3;18,17,16;,
3;16,17,19;,
3;22,21,20;,
3;22,20,23;;
 }
MeshTextureCoords {
 24;
0.388502;0.999501;,
0.999501;0.999501;,
0.999501;0.000500;,
0.388502;0.000500;,
0.000749;0.999501;,
1.499251;0.999500;,
1.499251;0.000499;,
0.000749;0.000499;,
0.493308;0.999501;,
0.999501;0.999501;,
0.999501;0.000500;,
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0.001111;0.999501;,
0.999501;0.999501;,
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0.001111;0.000500;,
0.388502;0.000499;,
0.506692;0.999501;,
0.999501;0.001264;,
0.000500;0.998889;,
0.890631;-25.031250;,
-1.249994;-24.992188;,
0.476556;26.031250;,
2.249994;26.000000;;
}
}
 }

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