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Module Button_Handler</H2>
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	Button_Handler.asm<BR>	This class handles button events	Jan Ornter	DATE:	11-9-2005	VER.:	1.0	A simple sample implemantation is the following:	Implement the Button_Handler function (this is the function which 	is been called from the main routine. Disable the REC_EVENT (setting 	the correct bit in IOCA to zero). As the basestation may block 	RF-Communication, any RF-Message should be transmitted several times.	This is done by adding a counter in this handler routine and counter in	the interrupt service routine of Timer0, as this is counting the IDLE time	anyway. When EVENT_REG,0 is one (falling edge on RA0 occurred) 	then send (for example) an open door command over the RF interface.	When the repeat counter has finished, clear the Button events.	Enable REC_EVENT and return.
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<TD><CODE><B><A HREF="Button_Handler.html#Button_Handler_Init">Button_Handler_Init</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;	Initilizes needed registers for the BUTTON_HANDLER</TD>
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<TD><CODE><B><A HREF="Button_Handler.html#Button_Handler">Button_Handler</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;	This method is called by the main routine whenever a button event occurs.</TD>
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<A NAME="Button_Handler_Init"></A><H3>
Button_Handler_Init</H3>
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&nbsp;<B>Button_Handler_Init</B>()</PRE>
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<DD>	Initilizes needed registers for the BUTTON_HANDLER
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<A NAME="Button_Handler"></A><H3>
Button_Handler</H3>
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&nbsp;<B>Button_Handler</B>()</PRE>
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<DD>	This method is called by the main routine whenever a button event occurs.
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