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&nbsp;<B>LCD.SendCMDNoBusy</B>(&nbsp;w&nbsp;)</PRE>
<P>
<DL>
<DD>	This function sends a command (4-bit mode) to the LCD without checking the LCDs BusyFlag.	The user has to ensure, that the LCD is ready for executing instructions.<BR>
<P>
<DD><DL>
<DT><B>Parameters:</B>
<DD><CODE>w</CODE> - The command to send </DD>
</DL></DD>
<P>
<DD><DL>
<DT><B>Stacklevel:</B><DD>1</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
<P>
<DD><DL>
<DT><B>Example:</B><DD><CODE><TABLE BORDER="0"><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">Delay.Mikros&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.T_Instruction&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">; Waiting for instruction to be executed&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">Delay.Wait&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>movlw&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.Mode_CMD&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">; the command to turn the Display off&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.SendCMDNoBusy&nbsp;</FONT></CODE></TD></TR></TABLE></CODE></DD></DL>
</DD>
<DD><DL>
<DT><B>Description:</B><DD>		Switch the display off</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.SendCMD"></A><H3>
LCD.SendCMD</H3>
<PRE>
&nbsp;<B>LCD.SendCMD</B>(&nbsp;w&nbsp;)</PRE>
<P>
<DL>
<DD>	This function sends a command to the LCD.	The busy flag is being checked, so no delay routines are needed.<BR>
<P>
<DD><DL>
<DT><B>Parameters:</B>
<DD><CODE>w</CODE> - The command to be sent </DD>
</DL></DD>
<P>
<DD><DL>
<DT><B>Used SFRs:</B><DD>   </DD></DL>
</DD>
<DD><DL>
<DT><B>Calls subroutines:</B><PRE>	LCD.BUSY_CHECK
</PRE>
</DD></DL>
<DD><DL>
<DT><B>Stacklevel:</B><DD>2</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
<P>
<DD><DL>
<DT><B>Example:</B><DD><CODE><TABLE BORDER="0"><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>movlw&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.Mode_CMD | LCD.DisplayOn_BIT&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">; the command to turn the Display on&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.SendCMD&nbsp;</FONT></CODE></TD></TR></TABLE></CODE></DD></DL>
</DD>
<DD><DL>
<DT><B>Description:</B><DD>		Switch the display on</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.DrawChar"></A><H3>
LCD.DrawChar</H3>
<PRE>
&nbsp;<B>LCD.DrawChar</B>(&nbsp;w&nbsp;)</PRE>
<P>
<DL>
<DD>	This function sends a char to the LCD at the current cursor position.<BR>
<P>
<DD><DL>
<DT><B>Parameters:</B>
<DD><CODE>w</CODE> - The char to be painted on the LCD </DD>
</DL></DD>
<P>
<DD><DL>
<DT><B>Used SFRs:</B><DD>   </DD></DL>
</DD>
<DD><DL>
<DT><B>Calls subroutines:</B><PRE>	LCD.BUSY_CHECK
</PRE>
</DD></DL>
<DD><DL>
<DT><B>Stacklevel:</B><DD>2</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
<P>
<DD><DL>
<DT><B>Example:</B><DD><CODE><TABLE BORDER="0"><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.SetLine0&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;setting cursor to start of line 0&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>movlw&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">'A'&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.DrawChar&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;draw char at current cursor position&nbsp;</FONT></CODE></TD></TR></TABLE></CODE></DD></DL>
</DD>
<DD><DL>
<DT><B>Description:</B><DD>		Draws an "A" on the beginning of the first line.</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.DrawString"></A><H3>
LCD.DrawString</H3>
<PRE>
&nbsp;<B>LCD.DrawString</B>(&nbsp;FSR2&nbsp;)</PRE>
<P>
<DL>
<DD>	This function sends a string to the LCD beginning at the current cursor position.<BR>
<P>
<DD><DL>
<DT><B>Parameters:</B>
<DD><CODE>FSR2</CODE> - Start address of the string </DD>
</DL></DD>
<P>
<DD><DL>
<DT><B>Used SFRs:</B><DD>      </DD></DL>
</DD>
<DD><DL>
<DT><B>Calls subroutines:</B><PRE>	LCD.DrawChar		LCD.BUSY_CHECK
</PRE>
</DD></DL>
<DD><DL>
<DT><B>Stacklevel:</B><DD>3</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
<P>
<DD><DL>
<DT><B>Example:</B><DD><CODE><TABLE BORDER="0"><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.SetLine0&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;setting cursor to start of line 0&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">String.ReadPGM2RAM&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">String,StringBuffer&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;read string from program memory &nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>lfsr&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">FSR2,StringBuffer&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.DrawString&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;draw string at current cursor position&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE><FONT COLOR="#AA22AA">...&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">...&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">...&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE><FONT COLOR="#AA22AA">String&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF">DE&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">"Example\0"&nbsp;</FONT></CODE></TD></TR></TABLE></CODE></DD></DL>
</DD>
<DD><DL>
<DT><B>Description:</B><DD>		Draws "Example" on the beginning of the first line.</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.DrawBuffer"></A><H3>
LCD.DrawBuffer</H3>
<PRE>
&nbsp;<B>LCD.DrawBuffer</B>()</PRE>
<P>
<DL>
<DD>	This function draws the LCD.Buffer on the LCD.<BR>
<P>
<P>
<DD><DL>
<DT><B>Used SFRs:</B><DD> FSR2                                       </DD></DL>
</DD>
<DD><DL>
<DT><B>Calls subroutines:</B><PRE>	LCD.Clear		LCD.SendCMD			LCD.BUSY_CHECK	LCD.SetLine0		LCD.SendCMD			LCD.BUSY_CHECK	LCD.DrawString		LCD.DrawChar			LCD.BUSY_CHECK	LCD.SetLine1		LCD.SendCMD			LCD.BUSY_CHECK
</PRE>
</DD></DL>
<DD><DL>
<DT><B>Stacklevel:</B><DD>4</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
<P>
<DD><DL>
<DT><B>Example:</B><DD><CODE><TABLE BORDER="0"><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.SetLine0&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;setting cursor to start of line 0&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">String.ReadPGM2RAM&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">String1,LCD.Buffer.Line0&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;load buffer line 0 with strings from program memory&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">String.ReadPGM2RAM&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">String2,LCD.Buffer.Line1&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;load buffer line 0 with strings from program memory&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF"><B>call&nbsp;</B></FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">LCD.DrawBuffer&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#22AAAA">;paint buffer to LCD&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE><FONT COLOR="#AA22AA">...&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">...&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">...&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE><FONT COLOR="#AA22AA">String1&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF">DE&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">"Example line 1\0"&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE><FONT COLOR="#AA22AA">String2&nbsp;</FONT></CODE></TD></TR><TR>	<TD><CODE>&nbsp;</CODE></TD>	<TD><CODE><FONT COLOR="#0000FF">DE&nbsp;</FONT></CODE></TD>	<TD><CODE><FONT COLOR="#AA22AA">"Example line 2\0"&nbsp;</FONT></CODE></TD></TR></TABLE></CODE></DD></DL>
</DD>
<DD><DL>
<DT><B>Description:</B><DD>		This will draw "Example line 1" on the first line of the LCD and		"Example line 2" on the second line</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.BUSY_CHECK"></A><H3>
LCD.BUSY_CHECK</H3>
<PRE>
&nbsp;<B>LCD.BUSY_CHECK</B>()</PRE>
<P>
<DL>
<DD>	This function waits for the LCD module accepting further instructions.<BR>
<P>
<P>
<DD><DL>
<DT><B>Stacklevel:</B><DD>1</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.SetLine0"></A><H3>
LCD.SetLine0</H3>
<PRE>
&nbsp;<B>LCD.SetLine0</B>()</PRE>
<P>
<DL>
<DD>	This function set the cursor to the first line.<BR>
<P>
<P>
<DD><DL>
<DT><B>Used SFRs:</B><DD>       </DD></DL>
</DD>
<DD><DL>
<DT><B>Calls subroutines:</B><PRE>	LCD.SendCMD		LCD.BUSY_CHECK
</PRE>
</DD></DL>
<DD><DL>
<DT><B>Stacklevel:</B><DD>3</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.SetLine1"></A><H3>
LCD.SetLine1</H3>
<PRE>
&nbsp;<B>LCD.SetLine1</B>()</PRE>
<P>
<DL>
<DD>	This function set the cursor to the second line.<BR>
<P>
<P>
<DD><DL>
<DT><B>Used SFRs:</B><DD>       </DD></DL>
</DD>
<DD><DL>
<DT><B>Calls subroutines:</B><PRE>	LCD.SendCMD		LCD.BUSY_CHECK
</PRE>
</DD></DL>
<DD><DL>
<DT><B>Stacklevel:</B><DD>3</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
</DL>
<HR>
<A NAME="LCD.Clear"></A><H3>
LCD.Clear</H3>
<PRE>
&nbsp;<B>LCD.Clear</B>()</PRE>
<P>
<DL>
<DD>	This function clears the LCD.<BR>
<P>
<P>
<DD><DL>
<DT><B>Used SFRs:</B><DD>       </DD></DL>
</DD>
<DD><DL>
<DT><B>Calls subroutines:</B><PRE>	LCD.SendCMD		LCD.BUSY_CHECK
</PRE>
</DD></DL>
<DD><DL>
<DT><B>Stacklevel:</B><DD>3</DD></DL>
</DD>
<DD><DL>
<DT><B>Status:</B><DD> Tested</DD></DL>
</DD>
</DL>
<HR>
&nbsp;
<!-- ========= END OF CLASS DATA ========= -->




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