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📄 common.c

📁 另一个版本的x264的decoder
💻 C
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/***************************************************************************** * common.c: h264 library ***************************************************************************** * Copyright (C) 2003 Laurent Aimar * $Id: common.c,v 1.1 2004/06/03 19:27:06 fenrir Exp $ * * Authors: Laurent Aimar <fenrir@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#include <stdlib.h>#include <stdio.h>#include <string.h>#include <stdarg.h>#ifdef HAVE_MALLOC_H#include <malloc.h>#endif
/* Debugging purpose ONLY */
#define TRACE	1
#include "common.h"//#include "cpu.h"static void x264_log_default( void *, int, const char *, va_list );/****************************************************************************
 * x264_param_default:
 ****************************************************************************/
void    x264_param_default( x264_param_t *param )
{
    /* */
    memset( param, 0, sizeof( x264_param_t ) );

    /* CPU autodetect */
    param->cpu = 0;//x264_cpu_detect();

    /* Video properties */
    param->i_csp           = X264_CSP_I420;
    param->i_width         = 0;
    param->i_height        = 0;
    param->vui.i_sar_width = 0;
    param->vui.i_sar_height= 0;
    param->i_fps_num       = 25;
    param->i_fps_den       = 1;
    param->i_maxframes     = 0;
    param->i_level_idc     = 40; /* level 4.0 is sufficient for 720x576 with 
                                    16 reference frames */

    /* Encoder parameters */
    param->i_frame_reference = 1;
    param->i_keyint_max = 250;
    param->i_keyint_min = 25;
    param->i_bframe = 0;
    param->i_scenecut_threshold = 40;
    param->b_bframe_adaptive = 1;
    param->i_bframe_bias = 0;
    param->b_bframe_pyramid = 0;

    param->b_deblocking_filter = 1;
    param->i_deblocking_filter_alphac0 = 0;
    param->i_deblocking_filter_beta = 0;

    param->b_cabac = 1;
    param->i_cabac_init_idc = -1;

    /* Log */
    param->pf_log = x264_log_default;
    param->p_log_private = NULL;
    param->i_log_level = X264_LOG_DEBUG;//X264_LOG_INFO;

    param->b_aud = 0;
}/**************************************************************************** * x264_log: ****************************************************************************/
#if TRACEvoid x264_log( x264_t *h, int i_level, const char *psz_fmt, ... ){    if( i_level <= h->param.i_log_level )    {        va_list arg;        va_start( arg, psz_fmt );        h->param.pf_log( h->param.p_log_private, i_level, psz_fmt, arg );        va_end( arg );    }}
#else
void x264_log( x264_t *h, int i_level, const char *psz_fmt, ... )
{
	
}
#endif
static void x264_log_default( void *p_unused, int i_level, const char *psz_fmt, va_list arg ){    char *psz_prefix;    switch( i_level )    {        case X264_LOG_ERROR:            psz_prefix = "error";            break;        case X264_LOG_WARNING:            psz_prefix = "warning";            break;        case X264_LOG_INFO:            psz_prefix = "info";            break;        case X264_LOG_DEBUG:            psz_prefix = "debug";            break;        default:            psz_prefix = "unknown";            break;    }	//fprintf( stderr, "x264 [%s]: ", psz_prefix );    //vfprintf( stderr, psz_fmt, arg );    //fprintf( logout, "x264 [%s]: ", psz_prefix );    vfprintf( logout, psz_fmt, arg );}/**************************************************************************** * x264_picture_alloc: ****************************************************************************/void x264_picture_alloc( x264_picture_t *pic, int i_csp, int i_width, int i_height ){    pic->i_type = X264_TYPE_AUTO;    pic->i_qpplus1 = 0;    pic->img.i_csp = i_csp;    switch( i_csp & X264_CSP_MASK )    {        case X264_CSP_I420:        case X264_CSP_YV12:            pic->img.i_plane = 3;            pic->img.plane[0] = x264_malloc( 3 * i_width * i_height / 2 );            pic->img.plane[1] = pic->img.plane[0] + i_width * i_height;            pic->img.plane[2] = pic->img.plane[1] + i_width * i_height / 4;            pic->img.i_stride[0] = i_width;            pic->img.i_stride[1] = i_width / 2;            pic->img.i_stride[2] = i_width / 2;            break;        case X264_CSP_I422:            pic->img.i_plane = 3;            pic->img.plane[0] = x264_malloc( 2 * i_width * i_height );            pic->img.plane[1] = pic->img.plane[0] + i_width * i_height;            pic->img.plane[2] = pic->img.plane[1] + i_width * i_height / 2;            pic->img.i_stride[0] = i_width;            pic->img.i_stride[1] = i_width / 2;            pic->img.i_stride[2] = i_width / 2;            break;        case X264_CSP_I444:            pic->img.i_plane = 3;            pic->img.plane[0] = x264_malloc( 3 * i_width * i_height );            pic->img.plane[1] = pic->img.plane[0] + i_width * i_height;            pic->img.plane[2] = pic->img.plane[1] + i_width * i_height;            pic->img.i_stride[0] = i_width;            pic->img.i_stride[1] = i_width;            pic->img.i_stride[2] = i_width;            break;        case X264_CSP_YUYV:            pic->img.i_plane = 1;            pic->img.plane[0] = x264_malloc( 2 * i_width * i_height );            pic->img.i_stride[0] = 2 * i_width;            break;        case X264_CSP_RGB:        case X264_CSP_BGR:            pic->img.i_plane = 1;            pic->img.plane[0] = x264_malloc( 3 * i_width * i_height );            pic->img.i_stride[0] = 3 * i_width;            break;        case X264_CSP_BGRA:            pic->img.i_plane = 1;            pic->img.plane[0] = x264_malloc( 4 * i_width * i_height );            pic->img.i_stride[0] = 4 * i_width;            break;        default:            fprintf( stderr, "invalid CSP\n" );            pic->img.i_plane = 0;            break;    }}/**************************************************************************** * x264_picture_clean: ****************************************************************************/void x264_picture_clean( x264_picture_t *pic ){    x264_free( pic->img.plane[0] );    /* just to be safe */    memset( pic, 0, sizeof( x264_picture_t ) );}/**************************************************************************** * x264_nal_decode: ****************************************************************************/int x264_nal_decode( x264_nal_t *nal, void *p_data, int i_data ){    uint8_t *src = p_data;    uint8_t *end = &src[i_data];    uint8_t *dst = nal->p_payload;    nal->i_type    = src[0]&0x1f;    nal->i_ref_idc = (src[0] >> 5)&0x03;    src++;    while( src < end )    {        if( src < end - 3 && src[0] == 0x00 && src[1] == 0x00  && src[2] == 0x03 )        {            *dst++ = 0x00;            *dst++ = 0x00;            src += 3;            continue;        }        *dst++ = *src++;    }    nal->i_payload = dst - (uint8_t*)p_data;    return 0;}/**************************************************************************** * x264_malloc: ****************************************************************************/#if 0void *x264_malloc( int i_size ){#ifdef SYS_MACOSX    /* Mac OS X always returns 16 bytes aligned memory */    return malloc( i_size );#elif defined( HAVE_MALLOC_H )    return memalign( 16, i_size );#else    uint8_t * buf;    uint8_t * align_buf;    buf = (uint8_t *) malloc( i_size + 15 + sizeof( int ) +              sizeof( int ) );    align_buf = buf + 15 + sizeof( int ) + sizeof( int );    align_buf -= (long) align_buf & 15;    *( (int *) ( align_buf - sizeof( int ) ) ) = buf;    *( (int *) ( align_buf - sizeof( int ) - sizeof( int ) ) ) = i_size;    return align_buf;#endif}/**************************************************************************** * x264_free: ****************************************************************************/void x264_free( void *p ){    if( p )    {#if defined( HAVE_MALLOC_H ) || defined( SYS_MACOSX )        free( p );#else        free( *( ( ( int *) p ) - 1 ) );#endif    }}/**************************************************************************** * x264_realloc: ****************************************************************************/void *x264_realloc( void *p, int i_size ){#ifdef HAVE_MALLOC_H    return realloc( p, i_size );#else    int       i_old_size = 0;    uint8_t * p_new;    if( p )    {        i_old_size = *( (int*) ( ( (uint8_t*) p ) - sizeof( int ) - sizeof( int ) ) );    }    p_new = x264_malloc( i_size );    if( i_old_size > 0 && i_size > 0 )    {        memcpy( p_new, p, ( i_old_size < i_size ) ? i_old_size : i_size );    }    x264_free( p );    return p_new;#endif}#endifvoid *x264_malloc( int i_size )
{
#ifdef SYS_MACOSX
    /* Mac OS X always returns 16 bytes aligned memory */
    return malloc( i_size );
#elif defined( HAVE_MALLOC_H )
    return memalign( 16, i_size );
#else
    uint8_t * buf;
    uint8_t * align_buf;
    buf = (uint8_t *) malloc( i_size + 15 + sizeof( void ** ) +
              sizeof( int ) );
    align_buf = buf + 15 + sizeof( void ** ) + sizeof( int );
    align_buf -= (long) align_buf & 15;
    *( (void **) ( align_buf - sizeof( void ** ) ) ) = buf;
    *( (int *) ( align_buf - sizeof( void ** ) - sizeof( int ) ) ) = i_size;
    return align_buf;
#endif
}

/****************************************************************************
 * x264_free:
 ****************************************************************************/
void x264_free( void *p )
{
    if( p )
    {
#if defined( HAVE_MALLOC_H ) || defined( SYS_MACOSX )
        free( p );
#else
        free( *( ( ( void **) p ) - 1 ) );
#endif
    }
}

/****************************************************************************
 * x264_realloc:
 ****************************************************************************/
void *x264_realloc( void *p, int i_size )
{
#ifdef HAVE_MALLOC_H
    return realloc( p, i_size );
#else
    int       i_old_size = 0;
    uint8_t * p_new;
    if( p )
    {
        i_old_size = *( (int*) ( ( (uint8_t*) p ) - sizeof( void ** ) -
                         sizeof( int ) ) );
    }
    p_new = x264_malloc( i_size );
    if( i_old_size > 0 && i_size > 0 )
    {
        memcpy( p_new, p, ( i_old_size < i_size ) ? i_old_size : i_size );
    }
    x264_free( p );
    return p_new;
#endif
}

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