📄 cpybutton.cs
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using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
namespace Mediate
{
/// <summary>
/// Button command passes its click to the mediator
/// </summary>
public class CpyButton : System.Windows.Forms.Button, Command {
private Container components = null;
private Mediator med;
//-----
public CpyButton() {
InitializeComponent();
}
//-----
public void setMediator(Mediator md) {
med = md;
}
//-----
public void Execute() {
med.copyClicked ();
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
}
#endregion
}
}
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