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📄 dosmain.cpp

📁 SFC游戏模拟器 snes9x 1.43 的原代码
💻 CPP
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#endif    (void) S9xInitSound (Settings.SoundPlaybackRate, Settings.Stereo,		      Settings.SoundBufferSize);    if (!Settings.APUEnabled)	S9xSetSoundMute (TRUE);    if (snapshot_filename)    {	int Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);	if (!S9xLoadSnapshot (snapshot_filename))	    exit (1);	CPU.Flags |= Flags;    }    S9xGraphicsMode ();    sprintf (String, "\"%s\" %s: %s", Memory.ROMName, TITLE, VERSION);    S9xSetTitle (String);    #ifdef JOYSTICK_SUPPORT    uint32 JoypadSkip = 0;#endif    InitTimer ();    if (!Settings.APUEnabled)	S9xSetSoundMute (FALSE);#if 0    {	FILE *fs = fopen ("test.bin", "r");	if (fs)	{	    int bytes = fread (IAPU.RAM, 1, 1024 * 64, fs);	    fclose (fs);	    int len = 0;	    char buffer [200];	    for (int i = 0; i < bytes; i += len)	    {		len = S9xAPUOPrint (buffer, i);		printf ("%s\n", buffer);	    }	}    }#endif#if 0    if (Settings.APUEnabled)    {	// Needed for Goal	for (int z = 0; z < 0x2000; z++)	{	    APU_EXECUTE1();	}    }#endif    while (1)    {	if (!Settings.Paused#ifdef DEBUGGER	    || (CPU.Flags & (DEBUG_MODE_FLAG | SINGLE_STEP_FLAG))#endif           )	    S9xMainLoop ();	if (Settings.Paused#ifdef DEBUGGER	    || (CPU.Flags & DEBUG_MODE_FLAG)#endif           )	{	    S9xSetSoundMute (TRUE);	}#ifdef DEBUGGER	if (CPU.Flags & DEBUG_MODE_FLAG)	{	    S9xDoDebug ();	}	else#endif	if (Settings.Paused)	    S9xProcessEvents (TRUE);#ifdef JOYSTICK_SUPPORT	if (Settings.JoystickEnabled && (JoypadSkip++ & 1) == 0)	    ReadJoysticks ();#endif	S9xProcessEvents (FALSE);		if (!Settings.Paused#ifdef DEBUGGER	    && !(CPU.Flags & DEBUG_MODE_FLAG)#endif	               )	{	    S9xSetSoundMute (FALSE);	}    }    return (0);}void S9xAutoSaveSRAM (){    Memory.SaveSRAM (S9xGetSRAMFilename ());}void S9xExit (){    S9xDeinitDisplay ();    Memory.SaveSRAM (S9xGetSRAMFilename ());    Memory.Deinit ();    S9xDeinitAPU ();#ifdef NETPLAY_SUPPORT    if (Settings.NetPlay)	S9xNetPlayDisconnect ();#endif        exit (0);}#ifdef SIDEWINDER_SUPPORTint SidewinderToSNES [] ={    SNES_UP_MASK, SNES_DOWN_MASK, SNES_RIGHT_MASK, SNES_LEFT_MASK,    SNES_B_MASK, SNES_A_MASK, SNES_A_MASK,     SNES_Y_MASK, SNES_X_MASK, SNES_B_MASK,     SNES_TL_MASK, SNES_TR_MASK,    SNES_START_MASK, SNES_SELECT_MASK};int SidewinderToSNES2 [] ={    SNES_UP_MASK, SNES_DOWN_MASK, SNES_RIGHT_MASK, SNES_LEFT_MASK,    SNES_A_MASK, SNES_B_MASK, SNES_A_MASK,     SNES_X_MASK, SNES_Y_MASK, SNES_B_MASK,     SNES_TL_MASK, SNES_TR_MASK,    SNES_START_MASK, SNES_SELECT_MASK};#endifconst char *GetHomeDirectory (){    return (".");}const char *S9xGetSnapshotDirectory (){    static char filename [PATH_MAX];    const char *snapshot;        if (!(snapshot = getenv ("SNES96_SNAPSHOT_DIR")))    {	const char *home = GetHomeDirectory ();	strcpy (filename, home);	strcat (filename, SLASH_STR);	strcat (filename, "snesnaps");	mkdir (filename, 0777);    }    else	return (snapshot);    return (filename);}const char *S9xGetSRAMFilename (){    static char filename [PATH_MAX];    char drive [_MAX_DRIVE];    char dir [_MAX_DIR];    char fname [_MAX_FNAME];    char ext [_MAX_EXT];    _splitpath (Memory.ROMFilename, drive, dir, fname, ext);    strcpy (filename, S9xGetSnapshotDirectory ());    strcat (filename, SLASH_STR);    strcat (filename, fname);    strcat (filename, ".srm");    return (filename);}const char *S9xGetROMDirectory (){    const char *roms;        if (!(roms = getenv ("SNES96_ROM_DIR")))	return ("." SLASH_STR "roms");    else	return (roms);}const char *S9xBasename (const char *f){    const char *p;    if ((p = strrchr (f, '/')) != NULL || (p = strrchr (f, '\\')) != NULL)	return (p + 1);    if (p = strrchr (f, SLASH_CHAR))	return (p + 1);    return (f);}const char *S9xChooseFilename (bool8 read_only){    char def [PATH_MAX];    char title [PATH_MAX];    char drive [_MAX_DRIVE];    char dir [_MAX_DIR];    char ext [_MAX_EXT];    _splitpath (Memory.ROMFilename, drive, dir, def, ext);    strcat (def, ".s96");    sprintf (title, "%s snapshot filename",	    read_only ? "Select load" : "Choose save");    const char *filename;    S9xSetSoundMute (TRUE);    filename = S9xSelectFilename (def, S9xGetSnapshotDirectory (), "s96", title);    S9xSetSoundMute (FALSE);    return (filename);}bool8 S9xOpenSnapshotFile (const char *fname, bool8 read_only, STREAM *file){    char filename [PATH_MAX];    char drive [_MAX_DRIVE];    char dir [_MAX_DIR];    char ext [_MAX_EXT];    _splitpath (fname, drive, dir, filename, ext);    if (*drive || *dir == '/' ||	*dir == '\\' ||	(*dir == '.' && (*(dir + 1) == '/'			 || *(dir + 1) == '\\'        )))    {	strcpy (filename, fname);	if (!*ext)	    strcat (filename, ".s96");    }    else    {	strcpy (filename, S9xGetSnapshotDirectory ());	strcat (filename, SLASH_STR);	strcat (filename, fname);	if (!*ext)	    strcat (filename, ".s96");    }    #ifdef ZLIB    if (read_only)    {	if ((*file = OPEN_STREAM (filename, "rb")))	    return (TRUE);    }    else    {	if ((*file = OPEN_STREAM (filename, "wb")))	    return (TRUE);    }#else    char command [PATH_MAX];        if (read_only)    {	sprintf (command, "gzip -d <\"%s\"", filename);	if (*file = popen (command, "r"))	    return (TRUE);    }    else    {	sprintf (command, "gzip --best >\"%s\"", filename);	if (*file = popen (command, "wb"))	    return (TRUE);    }#endif    return (FALSE);}void S9xCloseSnapshotFile (STREAM file){#ifdef ZLIB    CLOSE_STREAM (file);#else    pclose (file);#endif}bool8 S9xInitUpdate (){    return (TRUE);}bool8 S9xDeinitUpdate (int Width, int Height, bool8 sixteen_bit){    S9xPutImage (Width, Height);    return (TRUE);}static unsigned long now (){    static unsigned long seconds_base = 0;    struct timeval tp;    gettimeofday (&tp, NULL);    if (!seconds_base)	seconds_base = tp.tv_sec;    return ((tp.tv_sec - seconds_base) * 1000 + tp.tv_usec / 1000);}void OutputFrameRate (){    static int FrameCount = 0;    static unsigned long then = now ();    if (++FrameCount % 60 == 0)    {	unsigned long here = now ();//	printf ("\rFrame rate: %.2lfms", (double) (here - then) / 60);//	fflush (stdout);	then = here;    }}void S9xToggleSoundChannel (int c){    static int channel_enable = 255;    if (c == 8)	channel_enable = 255;    else	channel_enable ^= 1 << c;    S9xSetSoundControl (channel_enable);}uint32 S9xReadJoypad (int which1){#ifdef NETPLAY_SUPPORT    if (Settings.NetPlay)	return (S9xNetPlayGetJoypad (which1));#endif    if (which1 < NumControllers)	return (0x80000000 | joypads [which1]);    return (0);}

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