📄 dosmain.cpp
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#endif (void) S9xInitSound (Settings.SoundPlaybackRate, Settings.Stereo, Settings.SoundBufferSize); if (!Settings.APUEnabled) S9xSetSoundMute (TRUE); if (snapshot_filename) { int Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG); if (!S9xLoadSnapshot (snapshot_filename)) exit (1); CPU.Flags |= Flags; } S9xGraphicsMode (); sprintf (String, "\"%s\" %s: %s", Memory.ROMName, TITLE, VERSION); S9xSetTitle (String); #ifdef JOYSTICK_SUPPORT uint32 JoypadSkip = 0;#endif InitTimer (); if (!Settings.APUEnabled) S9xSetSoundMute (FALSE);#if 0 { FILE *fs = fopen ("test.bin", "r"); if (fs) { int bytes = fread (IAPU.RAM, 1, 1024 * 64, fs); fclose (fs); int len = 0; char buffer [200]; for (int i = 0; i < bytes; i += len) { len = S9xAPUOPrint (buffer, i); printf ("%s\n", buffer); } } }#endif#if 0 if (Settings.APUEnabled) { // Needed for Goal for (int z = 0; z < 0x2000; z++) { APU_EXECUTE1(); } }#endif while (1) { if (!Settings.Paused#ifdef DEBUGGER || (CPU.Flags & (DEBUG_MODE_FLAG | SINGLE_STEP_FLAG))#endif ) S9xMainLoop (); if (Settings.Paused#ifdef DEBUGGER || (CPU.Flags & DEBUG_MODE_FLAG)#endif ) { S9xSetSoundMute (TRUE); }#ifdef DEBUGGER if (CPU.Flags & DEBUG_MODE_FLAG) { S9xDoDebug (); } else#endif if (Settings.Paused) S9xProcessEvents (TRUE);#ifdef JOYSTICK_SUPPORT if (Settings.JoystickEnabled && (JoypadSkip++ & 1) == 0) ReadJoysticks ();#endif S9xProcessEvents (FALSE); if (!Settings.Paused#ifdef DEBUGGER && !(CPU.Flags & DEBUG_MODE_FLAG)#endif ) { S9xSetSoundMute (FALSE); } } return (0);}void S9xAutoSaveSRAM (){ Memory.SaveSRAM (S9xGetSRAMFilename ());}void S9xExit (){ S9xDeinitDisplay (); Memory.SaveSRAM (S9xGetSRAMFilename ()); Memory.Deinit (); S9xDeinitAPU ();#ifdef NETPLAY_SUPPORT if (Settings.NetPlay) S9xNetPlayDisconnect ();#endif exit (0);}#ifdef SIDEWINDER_SUPPORTint SidewinderToSNES [] ={ SNES_UP_MASK, SNES_DOWN_MASK, SNES_RIGHT_MASK, SNES_LEFT_MASK, SNES_B_MASK, SNES_A_MASK, SNES_A_MASK, SNES_Y_MASK, SNES_X_MASK, SNES_B_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK};int SidewinderToSNES2 [] ={ SNES_UP_MASK, SNES_DOWN_MASK, SNES_RIGHT_MASK, SNES_LEFT_MASK, SNES_A_MASK, SNES_B_MASK, SNES_A_MASK, SNES_X_MASK, SNES_Y_MASK, SNES_B_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK};#endifconst char *GetHomeDirectory (){ return (".");}const char *S9xGetSnapshotDirectory (){ static char filename [PATH_MAX]; const char *snapshot; if (!(snapshot = getenv ("SNES96_SNAPSHOT_DIR"))) { const char *home = GetHomeDirectory (); strcpy (filename, home); strcat (filename, SLASH_STR); strcat (filename, "snesnaps"); mkdir (filename, 0777); } else return (snapshot); return (filename);}const char *S9xGetSRAMFilename (){ static char filename [PATH_MAX]; char drive [_MAX_DRIVE]; char dir [_MAX_DIR]; char fname [_MAX_FNAME]; char ext [_MAX_EXT]; _splitpath (Memory.ROMFilename, drive, dir, fname, ext); strcpy (filename, S9xGetSnapshotDirectory ()); strcat (filename, SLASH_STR); strcat (filename, fname); strcat (filename, ".srm"); return (filename);}const char *S9xGetROMDirectory (){ const char *roms; if (!(roms = getenv ("SNES96_ROM_DIR"))) return ("." SLASH_STR "roms"); else return (roms);}const char *S9xBasename (const char *f){ const char *p; if ((p = strrchr (f, '/')) != NULL || (p = strrchr (f, '\\')) != NULL) return (p + 1); if (p = strrchr (f, SLASH_CHAR)) return (p + 1); return (f);}const char *S9xChooseFilename (bool8 read_only){ char def [PATH_MAX]; char title [PATH_MAX]; char drive [_MAX_DRIVE]; char dir [_MAX_DIR]; char ext [_MAX_EXT]; _splitpath (Memory.ROMFilename, drive, dir, def, ext); strcat (def, ".s96"); sprintf (title, "%s snapshot filename", read_only ? "Select load" : "Choose save"); const char *filename; S9xSetSoundMute (TRUE); filename = S9xSelectFilename (def, S9xGetSnapshotDirectory (), "s96", title); S9xSetSoundMute (FALSE); return (filename);}bool8 S9xOpenSnapshotFile (const char *fname, bool8 read_only, STREAM *file){ char filename [PATH_MAX]; char drive [_MAX_DRIVE]; char dir [_MAX_DIR]; char ext [_MAX_EXT]; _splitpath (fname, drive, dir, filename, ext); if (*drive || *dir == '/' || *dir == '\\' || (*dir == '.' && (*(dir + 1) == '/' || *(dir + 1) == '\\' ))) { strcpy (filename, fname); if (!*ext) strcat (filename, ".s96"); } else { strcpy (filename, S9xGetSnapshotDirectory ()); strcat (filename, SLASH_STR); strcat (filename, fname); if (!*ext) strcat (filename, ".s96"); } #ifdef ZLIB if (read_only) { if ((*file = OPEN_STREAM (filename, "rb"))) return (TRUE); } else { if ((*file = OPEN_STREAM (filename, "wb"))) return (TRUE); }#else char command [PATH_MAX]; if (read_only) { sprintf (command, "gzip -d <\"%s\"", filename); if (*file = popen (command, "r")) return (TRUE); } else { sprintf (command, "gzip --best >\"%s\"", filename); if (*file = popen (command, "wb")) return (TRUE); }#endif return (FALSE);}void S9xCloseSnapshotFile (STREAM file){#ifdef ZLIB CLOSE_STREAM (file);#else pclose (file);#endif}bool8 S9xInitUpdate (){ return (TRUE);}bool8 S9xDeinitUpdate (int Width, int Height, bool8 sixteen_bit){ S9xPutImage (Width, Height); return (TRUE);}static unsigned long now (){ static unsigned long seconds_base = 0; struct timeval tp; gettimeofday (&tp, NULL); if (!seconds_base) seconds_base = tp.tv_sec; return ((tp.tv_sec - seconds_base) * 1000 + tp.tv_usec / 1000);}void OutputFrameRate (){ static int FrameCount = 0; static unsigned long then = now (); if (++FrameCount % 60 == 0) { unsigned long here = now ();// printf ("\rFrame rate: %.2lfms", (double) (here - then) / 60);// fflush (stdout); then = here; }}void S9xToggleSoundChannel (int c){ static int channel_enable = 255; if (c == 8) channel_enable = 255; else channel_enable ^= 1 << c; S9xSetSoundControl (channel_enable);}uint32 S9xReadJoypad (int which1){#ifdef NETPLAY_SUPPORT if (Settings.NetPlay) return (S9xNetPlayGetJoypad (which1));#endif if (which1 < NumControllers) return (0x80000000 | joypads [which1]); return (0);}
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