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📄 sa1struc.h

📁 SFC游戏模拟器 snes9x 1.43 的原代码
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/*******************************************************************************  Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.   (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and                            Jerremy Koot (jkoot@snes9x.com)  (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)  (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),                            funkyass (funkyass@spam.shaw.ca),                            Joel Yliluoma (http://iki.fi/bisqwit/)                            Kris Bleakley (codeviolation@hotmail.com),                            Matthew Kendora,                            Nach (n-a-c-h@users.sourceforge.net),                            Peter Bortas (peter@bortas.org) and                            zones (kasumitokoduck@yahoo.com)  C4 x86 assembler and some C emulation code  (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),                            _Demo_ (_demo_@zsnes.com), and Nach  C4 C++ code  (c) Copyright 2003 Brad Jorsch  DSP-1 emulator code  (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,                            John Weidman, neviksti (neviksti@hotmail.com),                            Kris Bleakley, Andreas Naive  DSP-2 emulator code  (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and                     Lord Nightmare (lord_nightmare@users.sourceforge.net  OBC1 emulator code  (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and                            Kris Bleakley  Ported from x86 assembler to C by sanmaiwashi  SPC7110 and RTC C++ emulator code  (c) Copyright 2002 Matthew Kendora with research by                     zsKnight, John Weidman, and Dark Force  S-DD1 C emulator code  (c) Copyright 2003 Brad Jorsch with research by                     Andreas Naive and John Weidman   S-RTC C emulator code  (c) Copyright 2001 John Weidman    ST010 C++ emulator code  (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora  Super FX x86 assembler emulator code   (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault   Super FX C emulator code   (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman  SH assembler code partly based on x86 assembler code  (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)    Specific ports contains the works of other authors. See headers in  individual files.   Snes9x homepage: http://www.snes9x.com   Permission to use, copy, modify and distribute Snes9x in both binary and  source form, for non-commercial purposes, is hereby granted without fee,  providing that this license information and copyright notice appear with  all copies and any derived work.   This software is provided 'as-is', without any express or implied  warranty. In no event shall the authors be held liable for any damages  arising from the use of this software.   Snes9x is freeware for PERSONAL USE only. Commercial users should  seek permission of the copyright holders first. Commercial use includes  charging money for Snes9x or software derived from Snes9x.   The copyright holders request that bug fixes and improvements to the code  should be forwarded to them so everyone can benefit from the modifications  in future versions.   Super NES and Super Nintendo Entertainment System are trademarks of  Nintendo Co., Limited and its subsidiary companies.*******************************************************************************/#if defined(__DJGCC) || defined(MICROSOFT_C) || defined(_WINDOWS)#define S9xTraceMessage _S9xTraceMessage#define S9xGetPPU _S9xGetPPU#define S9xSetPPU _S9xSetPPU#define S9xSetDSP _S9xSetDSP#define S9xGetDSP _S9xGetDSP#define S9xGetCPU _S9xGetCPU#define S9xSetCPU _S9xSetCPU#define S9xSyncSpeed _S9xSyncSpeed#define S9xTrace _S9xTrace#define S9xDoHBlankProcessing _S9xDoHBlankProcessing#define S9xTraceAPU _S9xTraceAPU#define S9xGetWord _S9xGetWord#define memset _memset#define S9xDoHDMA _S9xDoHDMA#define S9xStartHDMA _S9xStartHDMA#define S9xEndScreenRefresh _S9xEndScreenRefresh#define S9xStartScreenRefresh _S9xStartScreenRefresh#define S9xSetAPUControl _S9xSetAPUControl#define S9xSetAPUDSP _S9xSetAPUDSP#define S9xGetAPUDSP _S9xGetAPUDSP#define S9xTextMode _S9xTextMode#define printf _printf#define S9xSetAPUTimer _S9xSetAPUTimer#define S9xAPUOPrint _S9xAPUOPrint#define S9xSuperFXExec _S9xSuperFXExec#define S9xGenerateSound _S9xGenerateSound#define S9xUpdateJoypads _S9xUpdateJoypads#define S9xMainLoop _S9xMainLoop#define RenderLine _RenderLine#define S9xSetIRQ _S9xSetIRQ#define S9xClearIRQ _S9xClearIRQ#define SA1 _SA1#define CPU _CPU#define ICPU _ICPU#define Settings _Settings#define PPU _PPU#define IPPU _IPPU#define SA1Registers _SA1Registers#define Memory _Memory#define APU _APU#define IAPU _IAPU#define APURegisters _APURegisters#define S9xBreakpoint _S9xBreakpoint#define missing _missing#define OpenBus _OpenBus#define S9xApuOpcodes _S9xApuOpcodes#define S9xAPUCycles _S9xAPUCycles#define S9xMessage _S9xMessage#define String _String#define sprintf _sprintf#define S9xSA1ExecuteDuringSleep _S9xSA1ExecuteDuringSleep#define S9xGetSA1 _S9xGetSA1#define S9xSetSA1 _S9xSetSA1#define S9xSA1Trace _S9xSA1Trace#define S9xSA1OpcodesE1   _S9xSA1OpcodesE1#define S9xSA1OpcodesM1X1 _S9xSA1OpcodesM1X1#define S9xSA1OpcodesM1X0 _S9xSA1OpcodesM1X0#define S9xSA1OpcodesM0X1 _S9xSA1OpcodesM0X1#define S9xSA1OpcodesM0X0 _S9xSA1OpcodesM0X0#define A1 _A1#define A2 _A2#define A3 _A3#define A4 _A4#define Work8 _Work8#define Work16 _Work16#define Work32 _Work32#define Int8 _Int8#define Int16 _Int16#define Int32 _Int32#define S9xE1M1X1 _S9xE1M1X1#define S9xE0M1X1 _S9xE0M1X1#define S9xE0M1X0 _S9xE0M1X0#define S9xE0M0X1 _S9xE0M0X1#define S9xE0M0X0 _S9xE0M0X0#define S9xOpcodesM1X1 _S9xOpcodesM1X1#define S9xOpcodesM1X0 _S9xOpcodesM1X0#define S9xOpcodesM0X1 _S9xOpcodesM0X1#define S9xOpcodesM0X0 _S9xOpcodesM0X0#define APUROM _APUROM#define W1 _W1#define W2 _W2#define W3 _W3#define W4 _W4#endif#include "offsets.h"#define Carry		1#define Zero		2#define IRQ		4#define Decimal		8#define IndexFlag	16#define MemoryFlag	32#define Overflow	64#define Negative	128#define Emulation	256#define DEBUG_MODE_FLAG	    (1 << 0)#define TRACE_FLAG	    (1 << 1)#define SINGLE_STEP_FLAG    (1 << 2)#define BREAK_FLAG	    (1 << 3)#define SCAN_KEYS_FLAG	    (1 << 4)#define SAVE_SNAPSHOT_FLAG  (1 << 5)#define DELAYED_NMI_FLAG    (1 << 6)#define NMI_FLAG	    (1 << 7)#define PROCESS_SOUND_FLAG  (1 << 8)#define FRAME_ADVANCE_FLAG  (1 << 9)#define DELAYED_NMI_FLAG2   (1 << 10)#define IRQ_PENDING_FLAG    (1 << 11)#define MEMMAP_BLOCK_SIZE (0x1000)#define MEMMAP_NUM_BLOCKS (0x1000000 / MEMMAP_BLOCK_SIZE)#define MEMMAP_BLOCKS_PER_BANK (0x10000 / MEMMAP_BLOCK_SIZE)#define MEMMAP_SHIFT 12#define MEMMAP_MASK (MEMMAP_BLOCK_SIZE - 1)#define CYCLES %esi#define PC %edi#ifdef SPC700_C#define APUPC APUPCS#else#define APUPC %ebp#endif#define FLAGS %bl#define FLAGS16 %bx#define SA1LOAD_CYCLES#define SA1SAVE_CYCLES.macro LOAD_REGISTERS	SA1LOAD_CYCLES	movl SA1PCS, PC#ifndef SPC700_C	movl APUPCS, APUPC#endif	movw PP, FLAGS16.endm.macro STORE_REGISTERS	SA1SAVE_CYCLES	movl PC, SA1PCS#ifndef SPC700_C	movl APUPC, APUPCS#endif	movw FLAGS16, PP.endm.macro PUSH_REGISTERS	pushl %ebp	pushl %edi	pushl %esi	pushl %ebx.endm.macro POP_REGISTERS	popl %ebx	popl %esi	popl %edi	popl %ebp.endm.macro ccall name	call \name.endm

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