📄 spc700.cpp
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/******************************************************************************* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), funkyass (funkyass@spam.shaw.ca), Joel Yliluoma (http://iki.fi/bisqwit/) Kris Bleakley (codeviolation@hotmail.com), Matthew Kendora, Nach (n-a-c-h@users.sourceforge.net), Peter Bortas (peter@bortas.org) and zones (kasumitokoduck@yahoo.com) C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), _Demo_ (_demo_@zsnes.com), and Nach C4 C++ code (c) Copyright 2003 Brad Jorsch DSP-1 emulator code (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, John Weidman, neviksti (neviksti@hotmail.com), Kris Bleakley, Andreas Naive DSP-2 emulator code (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and Lord Nightmare (lord_nightmare@users.sourceforge.net OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and Kris Bleakley Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, and Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive and John Weidman S-RTC C emulator code (c) Copyright 2001 John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies.*******************************************************************************/#include "snes9x.h"#include "spc700.h"#include "memmap.h"#include "display.h"#include "cpuexec.h"#include "apu.h"// SPC700/Sound DSP chips have a 24.57MHz crystal on their PCB.#ifdef NO_INLINE_SET_GETuint8 S9xAPUGetByteZ (uint8 address);uint8 S9xAPUGetByte (uint32 address);void S9xAPUSetByteZ (uint8, uint8 address);void S9xAPUSetByte (uint8, uint32 address);#else#undef INLINE#define INLINE inline#include "apumem.h"#endifSTART_EXTERN_Cextern uint8 Work8;extern uint16 Work16;extern uint32 Work32;extern signed char Int8;extern short Int16;extern long Int32;extern short Int16;extern uint8 W1;extern uint8 W2;END_EXTERN_C#define OP1 (*(IAPU.PC + 1))#define OP2 (*(IAPU.PC + 2))#ifdef SPC700_SHUTDOWN#define APUShutdown() \ if (Settings.Shutdown && (IAPU.PC == IAPU.WaitAddress1 || IAPU.PC == IAPU.WaitAddress2)) \ { \ if (IAPU.WaitCounter == 0) \ { \ if (!ICPU.CPUExecuting) \ { \ APU.Cycles = CPU.Cycles = CPU.NextEvent; \ S9xUpdateAPUTimer(); \ } \ else \ IAPU.APUExecuting = FALSE; \ } \ else \ if (IAPU.WaitCounter >= 2) \ IAPU.WaitCounter = 1; \ else \ IAPU.WaitCounter--; \ }#else#define APUShutdown()#endif#define APUSetZN8(b)\ IAPU._Zero = (b);#define APUSetZN16(w)\ IAPU._Zero = ((w) != 0) | ((w) >> 8);void STOP (char *s){ char buffer[100];#ifdef DEBUGGER S9xAPUOPrint (buffer, IAPU.PC - IAPU.RAM);#endif sprintf (String, "Sound CPU in unknown state executing %s at %04X\n%s\n", s, IAPU.PC - IAPU.RAM, buffer); S9xMessage (S9X_ERROR, S9X_APU_STOPPED, String); APU.TimerEnabled[0] = APU.TimerEnabled[1] = APU.TimerEnabled[2] = FALSE; IAPU.APUExecuting = FALSE;#ifdef DEBUGGER CPU.Flags |= DEBUG_MODE_FLAG;#else S9xExit ();#endif}#define TCALL(n)\{\ PushW (IAPU.PC - IAPU.RAM + 1); \ IAPU.PC = IAPU.RAM + (APU.ExtraRAM [((15 - n) << 1)] + \ (APU.ExtraRAM [((15 - n) << 1) + 1] << 8)); \}// XXX: HalfCarry - BJ fixed?#define SBC(a,b)\Int16 = (short) (a) - (short) (b) + (short) (APUCheckCarry ()) - 1;\IAPU._Carry = Int16 >= 0;\if ((((a) ^ (b)) & 0x80) && (((a) ^ (uint8) Int16) & 0x80))\ APUSetOverflow ();\else \ APUClearOverflow (); \APUSetHalfCarry ();\if(((a) ^ (b) ^ (uint8) Int16) & 0x10)\ APUClearHalfCarry ();\(a) = (uint8) Int16;\APUSetZN8 ((uint8) Int16);// XXX: HalfCarry - BJ fixed?#define ADC(a,b)\Work16 = (a) + (b) + APUCheckCarry();\IAPU._Carry = Work16 >= 0x100; \if (~((a) ^ (b)) & ((b) ^ (uint8) Work16) & 0x80)\ APUSetOverflow ();\else \ APUClearOverflow (); \APUClearHalfCarry ();\if(((a) ^ (b) ^ (uint8) Int16) & 0x10)\ APUSetHalfCarry ();\(a) = (uint8) Work16;\APUSetZN8 ((uint8) Work16);#define CMP(a,b)\Int16 = (short) (a) - (short) (b);\IAPU._Carry = Int16 >= 0;\APUSetZN8 ((uint8) Int16);#define ASL(b)\ IAPU._Carry = ((b) & 0x80) != 0; \ (b) <<= 1;\ APUSetZN8 (b);#define LSR(b)\ IAPU._Carry = (b) & 1;\ (b) >>= 1;\ APUSetZN8 (b);#define ROL(b)\ Work16 = ((b) << 1) | APUCheckCarry (); \ IAPU._Carry = Work16 >= 0x100; \ (b) = (uint8) Work16; \ APUSetZN8 (b);#define ROR(b)\ Work16 = (b) | ((uint16) APUCheckCarry () << 8); \ IAPU._Carry = (uint8) Work16 & 1; \ Work16 >>= 1; \ (b) = (uint8) Work16; \ APUSetZN8 (b);#define Push(b)\ *(IAPU.RAM + 0x100 + APURegisters.S) = b;\ APURegisters.S--;#define Pop(b)\ APURegisters.S++;\ (b) = *(IAPU.RAM + 0x100 + APURegisters.S);#ifdef FAST_LSB_WORD_ACCESS#define PushW(w)\ *(uint16 *) (IAPU.RAM + 0xff + APURegisters.S) = w;\ APURegisters.S -= 2;#define PopW(w)\ APURegisters.S += 2;\ w = *(uint16 *) (IAPU.RAM + 0xff + APURegisters.S);#else#define PushW(w)\ *(IAPU.RAM + 0xff + APURegisters.S) = w;\ *(IAPU.RAM + 0x100 + APURegisters.S) = (w >> 8);\ APURegisters.S -= 2;#define PopW(w)\ APURegisters.S += 2; \ (w) = *(IAPU.RAM + 0xff + APURegisters.S) + (*(IAPU.RAM + 0x100 + APURegisters.S) << 8);#endif#define Relative()\ Int8 = OP1;\ Int16 = (int) (IAPU.PC + 2 - IAPU.RAM) + Int8;#define Relative2()\ Int8 = OP2;\ Int16 = (int) (IAPU.PC + 3 - IAPU.RAM) + Int8;#ifdef FAST_LSB_WORD_ACCESS#define IndexedXIndirect()\ IAPU.Address = *(uint16 *) (IAPU.DirectPage + ((OP1 + APURegisters.X) & 0xff));#define Absolute()\ IAPU.Address = *(uint16 *) (IAPU.PC + 1);#define AbsoluteX()\ IAPU.Address = *(uint16 *) (IAPU.PC + 1) + APURegisters.X;#define AbsoluteY()\ IAPU.Address = *(uint16 *) (IAPU.PC + 1) + APURegisters.YA.B.Y;#define MemBit()\ IAPU.Address = *(uint16 *) (IAPU.PC + 1);\ IAPU.Bit = (uint8)(IAPU.Address >> 13);\ IAPU.Address &= 0x1fff;#define IndirectIndexedY()\ IAPU.Address = *(uint16 *) (IAPU.DirectPage + OP1) + APURegisters.YA.B.Y;#else#define IndexedXIndirect()\ IAPU.Address = *(IAPU.DirectPage + ((OP1 + APURegisters.X) & 0xff)) + \ (*(IAPU.DirectPage + ((OP1 + APURegisters.X + 1) & 0xff)) << 8);#define Absolute()\ IAPU.Address = OP1 + (OP2 << 8);#define AbsoluteX()\ IAPU.Address = OP1 + (OP2 << 8) + APURegisters.X;#define AbsoluteY()\ IAPU.Address = OP1 + (OP2 << 8) + APURegisters.YA.B.Y;#define MemBit()\ IAPU.Address = OP1 + (OP2 << 8);\ IAPU.Bit = (int8) (IAPU.Address >> 13);\ IAPU.Address &= 0x1fff;#define IndirectIndexedY()\ IAPU.Address = *(IAPU.DirectPage + OP1) + \ (*(IAPU.DirectPage + OP1 + 1) << 8) + \ APURegisters.YA.B.Y;#endifvoid Apu00 (){// NOP IAPU.PC++;}void Apu01 () { TCALL (0) }void Apu11 () { TCALL (1) }void Apu21 () { TCALL (2) }void Apu31 () { TCALL (3) }void Apu41 () { TCALL (4) }void Apu51 () { TCALL (5) }void Apu61 () { TCALL (6) }void Apu71 () { TCALL (7) }void Apu81 () { TCALL (8) }void Apu91 () { TCALL (9) }void ApuA1 () { TCALL (10) }void ApuB1 () { TCALL (11) }void ApuC1 () { TCALL (12) }void ApuD1 () { TCALL (13) }void ApuE1 () { TCALL (14) }void ApuF1 () { TCALL (15) }void Apu3F () // CALL absolute{ Absolute (); // 0xB6f for Star Fox 2 PushW (IAPU.PC + 3 - IAPU.RAM); IAPU.PC = IAPU.RAM + IAPU.Address;}void Apu4F () // PCALL $XX{ Work8 = OP1; PushW (IAPU.PC + 2 - IAPU.RAM); IAPU.PC = IAPU.RAM + 0xff00 + Work8;}#define SET(b) \S9xAPUSetByteZ ((uint8) (S9xAPUGetByteZ (OP1 ) | (1 << (b))), OP1); \IAPU.PC += 2void Apu02 (){ SET (0);}void Apu22 (){ SET (1);}void Apu42 (){ SET (2);}void Apu62 (){ SET (3);}void Apu82 (){ SET (4);}void ApuA2 (){ SET (5);}void ApuC2 (){ SET (6);}void ApuE2 (){ SET (7);}#define CLR(b) \S9xAPUSetByteZ ((uint8) (S9xAPUGetByteZ (OP1) & ~(1 << (b))), OP1); \IAPU.PC += 2;void Apu12 (){ CLR (0);}void Apu32 (){ CLR (1);}void Apu52 (){ CLR (2);}void Apu72 (){ CLR (3);}void Apu92 (){ CLR (4);}void ApuB2 (){ CLR (5);}void ApuD2 (){ CLR (6);}void ApuF2 (){ CLR (7);}#define BBS(b) \Work8 = OP1; \Relative2 (); \if (S9xAPUGetByteZ (Work8) & (1 << (b))) \{ \ IAPU.PC = IAPU.RAM + (uint16) Int16; \ APU.Cycles += IAPU.TwoCycles; \} \else \ IAPU.PC += 3void Apu03 (){ BBS (0);}void Apu23 (){ BBS (1);}void Apu43 (){ BBS (2);}void Apu63 (){ BBS (3);}void Apu83 (){ BBS (4);}void ApuA3 (){ BBS (5);}void ApuC3 (){ BBS (6);}void ApuE3 (){ BBS (7);}#define BBC(b) \Work8 = OP1; \Relative2 (); \if (!(S9xAPUGetByteZ (Work8) & (1 << (b)))) \{ \ IAPU.PC = IAPU.RAM + (uint16) Int16; \ APU.Cycles += IAPU.TwoCycles; \} \else \ IAPU.PC += 3void Apu13 (){ BBC (0);}void Apu33 (){ BBC (1);}void Apu53 (){ BBC (2);}void Apu73 (){ BBC (3);}void Apu93 (){ BBC (4);}void ApuB3 (){ BBC (5);}void ApuD3 (){ BBC (6);}void ApuF3 (){ BBC (7);}void Apu04 (){// OR A,dp APURegisters.YA.B.A |= S9xAPUGetByteZ (OP1); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 2;}void Apu05 (){// OR A,abs Absolute (); APURegisters.YA.B.A |= S9xAPUGetByte (IAPU.Address); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 3;}void Apu06 (){// OR A,(X) APURegisters.YA.B.A |= S9xAPUGetByteZ (APURegisters.X); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC++;}void Apu07 (){// OR A,(dp+X) IndexedXIndirect (); APURegisters.YA.B.A |= S9xAPUGetByte (IAPU.Address); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 2;}void Apu08 (){// OR A,#00 APURegisters.YA.B.A |= OP1; APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 2;}void Apu09 (){// OR dp(dest),dp(src) Work8 = S9xAPUGetByteZ (OP1); Work8 |= S9xAPUGetByteZ (OP2); S9xAPUSetByteZ (Work8, OP2); APUSetZN8 (Work8); IAPU.PC += 3;}void Apu14 (){// OR A,dp+X APURegisters.YA.B.A |= S9xAPUGetByteZ (OP1 + APURegisters.X); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 2;}void Apu15 (){// OR A,abs+X AbsoluteX (); APURegisters.YA.B.A |= S9xAPUGetByte (IAPU.Address); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 3;}void Apu16 (){// OR A,abs+Y AbsoluteY (); APURegisters.YA.B.A |= S9xAPUGetByte (IAPU.Address); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 3;}void Apu17 (){// OR A,(dp)+Y IndirectIndexedY (); APURegisters.YA.B.A |= S9xAPUGetByte (IAPU.Address); APUSetZN8 (APURegisters.YA.B.A); IAPU.PC += 2;}void Apu18 ()
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