📄 winout.h
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/*Copyright (C) 2002 Andrea Mazzoleni ( http://advancemame.sf.net )Copyright (C) 2001-4 Igor Pavlov ( http://www.7-zip.org )This library is free software; you can redistribute it and/ormodify it under the terms of the GNU Lesser General PublicLicense as published by the Free Software Foundation; eitherversion 2.1 of the License, or (at your option) any later version.This library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNULesser General Public License for more details.You should have received a copy of the GNU Lesser General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*/#ifndef __STREAM_WINDOWOUT_H#define __STREAM_WINDOWOUT_H#include "iiostrm.h"namespace NStream {namespace NWindow {// m_KeepSizeBefore: how mach BYTEs must be in buffer before m_Pos;// m_KeepSizeAfter: how mach BYTEs must be in buffer after m_Pos;// m_KeepSizeReserv: how mach BYTEs must be in buffer for Moving Reserv; // must be >= aKeepSizeAfter; // test itclass COut{ BYTE *m_Buffer; UINT32 m_Pos; UINT32 m_PosLimit; UINT32 m_KeepSizeBefore; UINT32 m_KeepSizeAfter; UINT32 m_KeepSizeReserv; UINT32 m_StreamPos; UINT32 m_WindowSize; UINT32 m_MoveFrom; ISequentialOutStream *m_Stream; virtual void MoveBlockBackward();public: COut(): m_Buffer(0), m_Stream(0) {} virtual ~COut(); void Create(UINT32 aKeepSizeBefore, UINT32 aKeepSizeAfter, UINT32 aKeepSizeReserv = (1<<17)); void SetWindowSize(UINT32 aWindowSize); void Init(ISequentialOutStream *aStream, bool aSolid = false); HRESULT Flush(); UINT32 GetCurPos() const { return m_Pos; } const BYTE *GetPointerToCurrentPos() const { return m_Buffer + m_Pos;}; void CopyBackBlock(UINT32 aDistance, UINT32 aLen) { if (m_Pos >= m_PosLimit) MoveBlockBackward(); BYTE *p = m_Buffer + m_Pos; aDistance++; for(UINT32 i = 0; i < aLen; i++) p[i] = p[i - aDistance]; m_Pos += aLen; } void PutOneByte(BYTE aByte) { if (m_Pos >= m_PosLimit) MoveBlockBackward(); m_Buffer[m_Pos++] = aByte; } BYTE GetOneByte(UINT32 anIndex) const { return m_Buffer[m_Pos + anIndex]; } BYTE *GetBuffer() const { return m_Buffer; }};}}#endif
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