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📄 lencoder.h

📁 SFC游戏模拟器 snes9x 1.43 的原代码
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/*Copyright (C) 2002 Andrea Mazzoleni ( http://advancemame.sf.net )Copyright (C) 2001-4 Igor Pavlov ( http://www.7-zip.org )This library is free software; you can redistribute it and/ormodify it under the terms of the GNU Lesser General PublicLicense as published by the Free Software Foundation; eitherversion 2.1 of the License, or (at your option) any later version.This library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNULesser General Public License for more details.You should have received a copy of the GNU Lesser General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*/#ifndef __LENCODER_H#define __LENCODER_H#include "btreecd.h"namespace NLength {const UINT32 kNumPosStatesBitsMax = 4;const int kNumPosStatesMax = (1 << kNumPosStatesBitsMax);const int kNumPosStatesBitsEncodingMax = 4;const int kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);const int kNumMoveBits = 5;const int kNumLenBits = 3;const int kNumLowSymbols = 1 << kNumLenBits;const int kNumMidBits = 3;const int kNumMidSymbols = 1 << kNumMidBits;const int kNumHighBits = 8;const int kNumSymbolsTotal = kNumLowSymbols + kNumMidSymbols + (1 << kNumHighBits);const int kNumSpecSymbols = kNumLowSymbols + kNumMidSymbols;class CDecoder{  CMyBitDecoder<kNumMoveBits> m_Choice;  CBitTreeDecoder<kNumMoveBits, kNumLenBits>  m_LowCoder[kNumPosStatesMax];  CMyBitDecoder<kNumMoveBits> m_Choice2;  CBitTreeDecoder<kNumMoveBits, kNumMidBits>  m_MidCoder[kNumPosStatesMax];  CBitTreeDecoder<kNumMoveBits, kNumHighBits> m_HighCoder;   UINT32 m_NumPosStates;public:  void Create(UINT32 aNumPosStates)    { m_NumPosStates = aNumPosStates; }  void Init()  {    m_Choice.Init();    for (UINT32 aPosState = 0; aPosState < m_NumPosStates; aPosState++)    {      m_LowCoder[aPosState].Init();      m_MidCoder[aPosState].Init();    }    m_Choice2.Init();    m_HighCoder.Init();  }  UINT32 Decode(CMyRangeDecoder *aRangeDecoder, UINT32 aPosState)  {    if(m_Choice.Decode(aRangeDecoder) == 0)      return m_LowCoder[aPosState].Decode(aRangeDecoder);    else    {      UINT32 aSymbol = kNumLowSymbols;      if(m_Choice2.Decode(aRangeDecoder) == 0)        aSymbol += m_MidCoder[aPosState].Decode(aRangeDecoder);      else      {        aSymbol += kNumMidSymbols;        aSymbol += m_HighCoder.Decode(aRangeDecoder);      }      return aSymbol;    }  }};}#endif

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