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📄 btreecd.h

📁 SFC游戏模拟器 snes9x 1.43 的原代码
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/*Copyright (C) 2002 Andrea Mazzoleni ( http://advancemame.sf.net )Copyright (C) 2001-4 Igor Pavlov ( http://www.7-zip.org )This library is free software; you can redistribute it and/ormodify it under the terms of the GNU Lesser General PublicLicense as published by the Free Software Foundation; eitherversion 2.1 of the License, or (at your option) any later version.This library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNULesser General Public License for more details.You should have received a copy of the GNU Lesser General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*/#ifndef __BITTREECODER_H#define __BITTREECODER_H#include "aribitcd.h"#include "rcdefs.h"//////////////////////////// CBitTreeDecodertemplate <int aNumMoveBits, UINT32 m_NumBitLevels>class CBitTreeDecoder{  CMyBitDecoder<aNumMoveBits> m_Models[1 << m_NumBitLevels];public:  void Init()  {    for(UINT32 i = 1; i < (1 << m_NumBitLevels); i++)      m_Models[i].Init();  }  UINT32 Decode(CMyRangeDecoder *aRangeDecoder)  {    UINT32 aModelIndex = 1;    RC_INIT_VAR    for(UINT32 aBitIndex = m_NumBitLevels; aBitIndex > 0; aBitIndex--)    {      // aModelIndex = (aModelIndex << 1) + m_Models[aModelIndex].Decode(aRangeDecoder);      RC_GETBIT(aNumMoveBits, m_Models[aModelIndex].m_Probability, aModelIndex)    }    RC_FLUSH_VAR    return aModelIndex - (1 << m_NumBitLevels);  };};////////////////////////////////// CReverseBitTreeDecodertemplate <int aNumMoveBits>class CReverseBitTreeDecoder2{  CMyBitDecoder<aNumMoveBits> *m_Models;  UINT32 m_NumBitLevels;public:  CReverseBitTreeDecoder2(): m_Models(0) { }  ~CReverseBitTreeDecoder2() { delete []m_Models; }  bool Create(UINT32 aNumBitLevels)  {    m_NumBitLevels = aNumBitLevels;    m_Models = new CMyBitDecoder<aNumMoveBits>[1 << aNumBitLevels];    return (m_Models != 0);  }  void Init()  {    UINT32 aNumModels = 1 << m_NumBitLevels;    for(UINT32 i = 1; i < aNumModels; i++)      m_Models[i].Init();  }  UINT32 Decode(CMyRangeDecoder *aRangeDecoder)  {    UINT32 aModelIndex = 1;    UINT32 aSymbol = 0;    RC_INIT_VAR    for(UINT32 aBitIndex = 0; aBitIndex < m_NumBitLevels; aBitIndex++)    {      // UINT32 aBit = m_Models[aModelIndex].Decode(aRangeDecoder);      // aModelIndex <<= 1;      // aModelIndex += aBit;      // aSymbol |= (aBit << aBitIndex);      RC_GETBIT2(aNumMoveBits, m_Models[aModelIndex].m_Probability, aModelIndex, ; , aSymbol |= (1 << aBitIndex))    }    RC_FLUSH_VAR    return aSymbol;  };};////////////////////////////// CReverseBitTreeDecoder2template <int aNumMoveBits, UINT32 m_NumBitLevels>class CReverseBitTreeDecoder{  CMyBitDecoder<aNumMoveBits> m_Models[1 << m_NumBitLevels];public:  void Init()  {    for(UINT32 i = 1; i < (1 << m_NumBitLevels); i++)      m_Models[i].Init();  }  UINT32 Decode(CMyRangeDecoder *aRangeDecoder)  {    UINT32 aModelIndex = 1;    UINT32 aSymbol = 0;    RC_INIT_VAR    for(UINT32 aBitIndex = 0; aBitIndex < m_NumBitLevels; aBitIndex++)    {      // UINT32 aBit = m_Models[aModelIndex].Decode(aRangeDecoder);      // aModelIndex <<= 1;      // aModelIndex += aBit;      // aSymbol |= (aBit << aBitIndex);      RC_GETBIT2(aNumMoveBits, m_Models[aModelIndex].m_Probability, aModelIndex, ; , aSymbol |= (1 << aBitIndex))    }    RC_FLUSH_VAR    return aSymbol;  }};#endif

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