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📄 lzmadec.h

📁 SFC游戏模拟器 snes9x 1.43 的原代码
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/*Copyright (C) 2002 Andrea Mazzoleni ( http://advancemame.sf.net )Copyright (C) 2001-4 Igor Pavlov ( http://www.7-zip.org )This library is free software; you can redistribute it and/ormodify it under the terms of the GNU Lesser General PublicLicense as published by the Free Software Foundation; eitherversion 2.1 of the License, or (at your option) any later version.This library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNULesser General Public License for more details.You should have received a copy of the GNU Lesser General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*/#ifndef __LZARITHMETIC_DECODER_H#define __LZARITHMETIC_DECODER_H#include "winout.h"#include "lzma.h"#include "lencoder.h"#include "litcoder.h"namespace NCompress {namespace NLZMA {typedef CMyBitDecoder<kNumMoveBitsForMainChoice> CMyBitDecoder2;class CDecoder{  NStream::NWindow::COut m_OutWindowStream;  CMyRangeDecoder m_RangeDecoder;  CMyBitDecoder2 m_MainChoiceDecoders[kNumStates][NLength::kNumPosStatesMax];  CMyBitDecoder2 m_MatchChoiceDecoders[kNumStates];  CMyBitDecoder2 m_MatchRepChoiceDecoders[kNumStates];  CMyBitDecoder2 m_MatchRep1ChoiceDecoders[kNumStates];  CMyBitDecoder2 m_MatchRep2ChoiceDecoders[kNumStates];  CMyBitDecoder2 m_MatchRepShortChoiceDecoders[kNumStates][NLength::kNumPosStatesMax];  CBitTreeDecoder<kNumMoveBitsForPosSlotCoder, kNumPosSlotBits> m_PosSlotDecoder[kNumLenToPosStates];  CReverseBitTreeDecoder2<kNumMoveBitsForPosCoders> m_PosDecoders[kNumPosModels];  CReverseBitTreeDecoder<kNumMoveBitsForAlignCoders, kNumAlignBits> m_PosAlignDecoder;  // CBitTreeDecoder2<kNumMoveBitsForPosCoders> m_PosDecoders[kNumPosModels];  // CBitTreeDecoder<kNumMoveBitsForAlignCoders, kNumAlignBits> m_PosAlignDecoder;    NLength::CDecoder m_LenDecoder;  NLength::CDecoder m_RepMatchLenDecoder;  NLiteral::CDecoder m_LiteralDecoder;  UINT32 m_DictionarySize;    UINT32 m_PosStateMask;  HRESULT Create();  HRESULT Init(ISequentialInStream *anInStream, ISequentialOutStream *anOutStream);  HRESULT Flush() {  return m_OutWindowStream.Flush(); }  HRESULT CodeReal(ISequentialInStream *anInStream, ISequentialOutStream *anOutStream, const UINT64 *anInSize, const UINT64 *anOutSize);public:  CDecoder();    HRESULT Code(ISequentialInStream *anInStream, ISequentialOutStream *anOutStream, const UINT64 *anInSize, const UINT64 *anOutSize);  HRESULT ReadCoderProperties(ISequentialInStream *anInStream);  HRESULT SetDictionarySize(UINT32 aDictionarySize);  HRESULT SetLiteralProperties(UINT32 aLiteralPosStateBits, UINT32 aLiteralContextBits);  HRESULT SetPosBitsProperties(UINT32 aNumPosStateBits);};}}#endif

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