⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 imotor.hpp

📁 Iocomp Ultra Pack v3.0.2 Sources.For.Delphi 数据显示编程插件,可用于工业控制
💻 HPP
字号:
// Borland C++ Builder
// Copyright (c) 1995, 2002 by Borland Software Corporation
// All rights reserved

// (DO NOT EDIT: machine generated header) 'iMotor.pas' rev: 6.00

#ifndef iMotorHPP
#define iMotorHPP

#pragma delphiheader begin
#pragma option push -w-
#pragma option push -Vx
#include <iComponent.hpp>	// Pascal unit
#include <iVCLComponent.hpp>	// Pascal unit
#include <iCustomComponent.hpp>	// Pascal unit
#include <iMath.hpp>	// Pascal unit
#include <iGPFunctions.hpp>	// Pascal unit
#include <iTypes.hpp>	// Pascal unit
#include <ExtCtrls.hpp>	// Pascal unit
#include <StdCtrls.hpp>	// Pascal unit
#include <ComCtrls.hpp>	// Pascal unit
#include <Controls.hpp>	// Pascal unit
#include <Variants.hpp>	// Pascal unit
#include <Classes.hpp>	// Pascal unit
#include <Messages.hpp>	// Pascal unit
#include <Types.hpp>	// Pascal unit
#include <Clipbrd.hpp>	// Pascal unit
#include <Dialogs.hpp>	// Pascal unit
#include <Forms.hpp>	// Pascal unit
#include <Graphics.hpp>	// Pascal unit
#include <TypInfo.hpp>	// Pascal unit
#include <SysUtils.hpp>	// Pascal unit
#include <Windows.hpp>	// Pascal unit
#include <SysInit.hpp>	// Pascal unit
#include <System.hpp>	// Pascal unit

//-- user supplied -----------------------------------------------------------

namespace Imotor
{
//-- type declarations -------------------------------------------------------
#pragma option push -b-
enum TiMotorBaseStyle { imbsTrapezoid, imbsFeet };
#pragma option pop

class DELPHICLASS TiMotor;
class PASCALIMPLEMENTATION TiMotor : public Icustomcomponent::TiCustomComponent 
{
	typedef Icustomcomponent::TiCustomComponent inherited;
	
private:
	bool FPipeShowLeft;
	bool FPipeShowRight;
	bool FPipeShowTop;
	bool FPipeShowBottom;
	bool FBaseShow;
	int FFanSequence;
	Graphics::TColor FBladeColor1;
	Graphics::TColor FBladeColor2;
	Graphics::TColor FBladeColor3;
	TiMotorBaseStyle FBaseStyle;
	bool FFanOn;
	int FFanInterval;
	Graphics::TColor FPipeColor;
	void __fastcall SetPipeColor(const Graphics::TColor Value);
	
protected:
	void __fastcall SetPipeShowLeft(const bool Value);
	void __fastcall SetPipeShowRight(const bool Value);
	void __fastcall SetPipeShowTop(const bool Value);
	void __fastcall SetPipeShowBottom(const bool Value);
	void __fastcall SetBaseShow(const bool Value);
	void __fastcall SetFanSequence(const int Value);
	void __fastcall SetBladeColor1(const Graphics::TColor Value);
	void __fastcall SetBladeColor2(const Graphics::TColor Value);
	void __fastcall SetBladeColor3(const Graphics::TColor Value);
	void __fastcall SetBaseStyle(const TiMotorBaseStyle Value);
	void __fastcall SetFanOn(const bool Value);
	void __fastcall SetFanInterval(const int Value);
	Graphics::TColor __fastcall GetSequenceColor(void);
	void __fastcall TimerEvent(System::TObject* Sender);
	virtual void __fastcall iPaintTo(Graphics::TCanvas* Canvas);
	void __fastcall DrawBase(Graphics::TCanvas* Canvas);
	void __fastcall DrawMotor(Graphics::TCanvas* Canvas);
	
public:
	__fastcall virtual TiMotor(Classes::TComponent* AOwner);
	void __fastcall IncrementFanSequence(void);
	
__published:
	__property Width  = {default=50};
	__property Height  = {default=50};
	__property bool PipeShowLeft = {read=FPipeShowLeft, write=SetPipeShowLeft, nodefault};
	__property bool PipeShowTop = {read=FPipeShowTop, write=SetPipeShowTop, nodefault};
	__property bool PipeShowRight = {read=FPipeShowRight, write=SetPipeShowRight, nodefault};
	__property bool PipeShowBottom = {read=FPipeShowBottom, write=SetPipeShowBottom, nodefault};
	__property Graphics::TColor PipeColor = {read=FPipeColor, write=SetPipeColor, nodefault};
	__property bool BaseShow = {read=FBaseShow, write=SetBaseShow, nodefault};
	__property TiMotorBaseStyle BaseStyle = {read=FBaseStyle, write=SetBaseStyle, nodefault};
	__property Graphics::TColor BladeColor1 = {read=FBladeColor1, write=SetBladeColor1, nodefault};
	__property Graphics::TColor BladeColor2 = {read=FBladeColor2, write=SetBladeColor2, nodefault};
	__property Graphics::TColor BladeColor3 = {read=FBladeColor3, write=SetBladeColor3, nodefault};
	__property int FanSequence = {read=FFanSequence, write=SetFanSequence, nodefault};
	__property bool FanOn = {read=FFanOn, write=SetFanOn, default=0};
	__property int FanInterval = {read=FFanInterval, write=SetFanInterval, default=100};
	__property BackGroundColor  = {default=-2147483633};
public:
	#pragma option push -w-inl
	/* TiVCLComponent.Destroy */ inline __fastcall virtual ~TiMotor(void) { }
	#pragma option pop
	
public:
	#pragma option push -w-inl
	/* TWinControl.CreateParented */ inline __fastcall TiMotor(HWND ParentWindow) : Icustomcomponent::TiCustomComponent(ParentWindow) { }
	#pragma option pop
	
};


//-- var, const, procedure ---------------------------------------------------

}	/* namespace Imotor */
using namespace Imotor;
#pragma option pop	// -w-
#pragma option pop	// -Vx

#pragma delphiheader end.
//-- end unit ----------------------------------------------------------------
#endif	// iMotor

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -