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📄 raminputstream.cs

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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;

namespace Lucene.Net.Store
{
	
	/// <summary> Licensed to the Apache Software Foundation (ASF) under one or more
	/// contributor license agreements.  See the NOTICE file distributed with
	/// this work for additional information regarding copyright ownership.
	/// The ASF licenses this file to You under the Apache License, Version 2.0
	/// (the "License"); you may not use this file except in compliance with
	/// the License.  You may obtain a copy of the License at
	/// 
	/// http://www.apache.org/licenses/LICENSE-2.0
	/// 
	/// Unless required by applicable law or agreed to in writing, software
	/// distributed under the License is distributed on an "AS IS" BASIS,
	/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
	/// See the License for the specific language governing permissions and
	/// limitations under the License.
	/// </summary>
	
	/// <summary> A memory-resident {@link IndexInput} implementation.
	/// 
	/// </summary>
	/// <version>  $Id: RAMInputStream.java 478014 2006-11-22 02:47:49Z yonik $
	/// </version>
	
	class RAMInputStream : BufferedIndexInput, System.ICloneable
	{
		private RAMFile file;
		private long pointer = 0;
		private long length;
		
		public RAMInputStream(RAMFile f)
		{
			file = f;
			length = file.length;
		}
		
		public override void  ReadInternal(byte[] dest, int destOffset, int len)
		{
			int remainder = len;
			long start = pointer;
			while (remainder != 0)
			{
				int bufferNumber = (int) (start / BUFFER_SIZE);
				int bufferOffset = (int) (start % BUFFER_SIZE);
				int bytesInBuffer = BUFFER_SIZE - bufferOffset;
				int bytesToCopy = bytesInBuffer >= remainder ? remainder : bytesInBuffer;
				byte[] buffer = (byte[]) file.buffers[bufferNumber];
				Array.Copy(buffer, bufferOffset, dest, destOffset, bytesToCopy);
				destOffset += bytesToCopy;
				start += bytesToCopy;
				remainder -= bytesToCopy;
			}
			pointer += len;
		}
		
		public override void  Close()
		{
		}
		
		public override void  SeekInternal(long pos)
		{
			pointer = pos;
		}
		
		public override long Length()
		{
			return length;
		}

		// {{Aroush-1.9}} Do we need this Clone()?!
		/* virtual public System.Object Clone()
		{
			return null;
		}
        */
	}
}

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