ntguiscn.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 179 行
C
179 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include <string.h>
#include <stdlib.h>
#include <stddef.h>
#include <windows.h>
#include "dbgdefn.h"
#include "dbgwind.h"
#include "dbgtoggl.h"
extern void *ExtraAlloc( unsigned );
extern void ExtraFree( void * );
extern void SaveMainScreen(char*);
extern void RestoreMainScreen(char*);
extern HWND GUIGetSysHandle( gui_window *wnd );
extern void DebugExit();
extern void TellHWND( HWND );
volatile int BrkPending;
extern a_window *WndMain;
static HWND HwndFore = NULL;
static HWND FirstForeWnd = NULL;
void TellWinHandle()
{
if( _IsOn( SW_POWERBUILDER ) ) return;
TellHWND( GUIGetSysHandle( WndGui( WndMain ) ) );
}
void SetNumLines( int num )
{
num = num;
}
void SetNumColumns( int num )
{
num = num;
}
void RingBell()
{
MessageBeep( 0 );
}
unsigned ConfigScreen( void )
{
return( 0 );
}
unsigned GetSystemDir( char *buff, unsigned max )
{
buff[ 0 ] = '\0';
GetWindowsDirectory( buff, max );
return( strlen( buff ) );
}
void InitScreen( void )
{
RestoreMainScreen( "WDNT" );
FirstForeWnd = GetForegroundWindow();
}
bool UsrScrnMode( void )
{
return( FALSE );
}
void DbgScrnMode( void )
{
}
static enum {
DEBUG_SCREEN,
USER_SCREEN,
UNKNOWN_SCREEN
} ScreenState = UNKNOWN_SCREEN;
void UnknownScreen()
{
ScreenState = UNKNOWN_SCREEN;
}
bool DebugScreen( void )
{
HWND hwnd;
HWND fore;
if( ScreenState == DEBUG_SCREEN ) return( FALSE );
if( _IsOn( SW_POWERBUILDER ) ) return( FALSE );
if( WndMain ) {
ScreenState = DEBUG_SCREEN;
hwnd = GUIGetSysHandle( WndGui( WndMain ) );
fore = GetForegroundWindow();
if( fore != hwnd ) {
HwndFore = fore;
}
if( GUIIsMinimized( WndGui( WndMain ) ) ) GUIRestoreWindow( WndGui( WndMain ) );
if( IsWindow( hwnd ) ) SetForegroundWindow( hwnd );
if( _IsOn( SW_POWERBUILDER ) ) {
WndRestoreWindow( WndMain );
}
}
return( FALSE );
}
bool DebugScreenRecover()
{
return( TRUE );
}
bool UserScreen()
{
if( ScreenState == USER_SCREEN ) return( FALSE );
if( _IsOn( SW_POWERBUILDER ) ) return( FALSE );
if( WndMain ) {
ScreenState = USER_SCREEN;
if( _IsOn( SW_POWERBUILDER ) ) {
WndMinimizeWindow( WndMain );
} else {
if( IsWindow( HwndFore ) ) {
SetForegroundWindow( HwndFore );
} else {
HwndFore = NULL;
}
}
}
return( FALSE );
}
void SaveMainWindowPos()
{
SaveMainScreen( "WDNT" );
}
void FiniScreen( void )
{
if( _IsOn( SW_POWERBUILDER ) ) return;
if( IsWindow( FirstForeWnd ) ) {
SetForegroundWindow( FirstForeWnd );
}
}
bool SysGUI()
{
return( TRUE );
}
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