dlgayn.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 82 行
C
82 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "dbgdefn.h"
#include "dbginfo.h"
#include "dbgwind.h"
#include "dbgerr.h"
#include "guidlg.h"
#include "dlgayn.h"
#include <string.h>
extern char *Format( char *buff, char *fmt, ... );
extern char *TxtBuff;
OVL_EXTERN bool AynEvent( gui_window * gui, gui_event gui_ev, void *param )
{
dlg_ayn *ayn;
unsigned id;
ayn = GUIGetExtra( gui );
switch( gui_ev ) {
case GUI_INIT_DIALOG:
Format( TxtBuff, LIT( WARN_Program_Will_Slow ), ayn->mult );
GUISetText( gui, CTL_AYN_NO_WAY, TxtBuff );
GUISetFocus( gui, CTL_AYN_NO );
return( TRUE );
case GUI_CONTROL_CLICKED :
GUI_GETID( param, id );
switch( id ) {
case CTL_AYN_YES:
ayn->as_a_fruitcake = TRUE;
/* fall through */
case CTL_AYN_NO:
GUICloseDialog( gui );
return( TRUE );
}
return( FALSE );
}
return( FALSE );
}
bool DlgAreYouNuts( unsigned long mult )
{
dlg_ayn ayn;
ayn.as_a_fruitcake = FALSE;
ayn.mult = mult;
ResDlgOpen( &AynEvent, &ayn, DIALOG_AYN );
return( ayn.as_a_fruitcake );
}
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