block.h
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C头文件 代码 · 共 153 行
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/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "dominate.h"
/* aligned */
#define MAX_INTERVAL_DEPTH 255U
typedef unsigned_32 block_num;
typedef unsigned_32 interval_depth;
#define NO_BLOCK_ID 65535U
typedef unsigned_32 block_flags;
typedef enum {
BLOCK_LABEL_DIES = 0x01,
DEST_LABEL_DIES = 0x02,
SOURCE_IS_PREHEADER = 0x04,
DEST_IS_BLOCK = 0x08,
DOWN_ONE_CALL = 0x10,
ONE_ITER_EXIT = 0x20,
DEST_IS_HEADER = 0x40
} block_flags_consts;
enum {
RETURN = 0x00000001,
JUMP = 0x00000002,
CONDITIONAL = 0x00000004,
SELECT = 0x00000008,
ITERATIONS_KNOWN = 0x00000010,
BIG_LABEL = 0x00000020,
CALL_LABEL = 0x00000040,
LABEL_RETURN = 0x00000080,
LOOP_HEADER = 0x00000100,
IN_LOOP = 0x00000200,
LOOP_EXIT = 0x00000400,
BLOCK_VISITED = 0x00000800,
RETURNED_TO = 0x00001000,
UNKNOWN_DESTINATION = 0x00002000,
BLOCK_MARKED = 0x00004000,
MULTIPLE_EXITS = 0x00008000
#define BIG_JUMP 0x0000
};
#define DONT_UNROLL 0x00010000
#define IGNORE 0x00020000
#define FLOODED 0x00040000
typedef unsigned long block_class;
typedef struct block *block_pointer;
typedef struct block_edge {
block_pointer destination; /* target */
struct block *source; /* source of edge */
struct block_edge *next_source; /* next source to same target */
interval_depth join_level; /* interval levels joined */
block_flags flags;
} block_edge;
typedef struct interval_def {
struct interval_def *parent;
struct block *first_block;
struct block *last_block;
struct interval_def *sub_int;
struct interval_def *next_sub_int;
struct interval_def *link;
interval_depth level;
} interval_def;
typedef struct data_flow_def {
global_bit_set in;
global_bit_set out;
global_bit_set def;
global_bit_set use;
global_bit_set call_exempt;
global_bit_set need_load;
global_bit_set need_store;
} data_flow_def;
typedef struct block_ins {
struct ins_header hd;
struct block *blk;
} block_ins;
#define _BLOCK( ins ) ( ( (block_ins *)ins)->blk )
typedef struct block {
struct block_ins ins;
struct block *next_block; /* used for DFS */
struct block *prev_block;
union {
struct interval_def *interval;
struct block *partition;
struct block *loop;
} u;
struct block *loop_head;
struct data_flow_def *dataflow;
struct block_edge *input_edges;
pointer cc; /* AKA cc_control */
dominator_info dom; /* least node in dominator set */
type_length stack_depth; /* set by FlowSave stuff */
union {
struct block *alter_ego; /* used in loop unrolling */
struct block *next; /* used for CALL_LABEL kludge */
} v;
label_handle label; /* front end identification */
local_bit_set available_bit;
interval_depth depth; /* loop nesting depth */
block_num id; /* internal identification */
block_num gen_id;
block_num inputs; /* number of input edges */
block_num targets; /* number of target blocks */
block_class class;
signed_32 iterations;
unsigned_32 unroll_count;
struct block_edge edge[ 1 ];
} block;
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