rscconst.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 59 行
C
59 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: Integer factoring for RISC architectures. Designed for
* Alpha AXP.
*
****************************************************************************/
#include "standard.h"
void FactorInt32( signed_32 val, signed_16 *high, signed_16 *extra, signed_16 *low )
//**********************************************************************************
// Factor a signed_32 value into 16-bit constants such that the following sequence
// ldah rn,high(r31)
// ldah rn,extra(rn)
// lda rn,low(rn)
// results in value, properly sign-extended, being in rn.
{
signed_16 h, l, e;
signed_32 tmp;
e = 0;
l = val & 0xffff;
tmp = val - (signed_32)l;
h = (tmp >> 16) & 0xffff;
if( val >= 0x7fff8000 ) {
e = 0x4000;
tmp -= 0x40000000;
h = (tmp >> 16) & 0xffff;
}
*high = h;
*extra = e;
*low = l;
}
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