scregs.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 238 行
C
238 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "standard.h"
#include "coderep.h"
#include "score.h"
static void RegDelete( score *sc, int index ) {
/*************************************************/
score *scoreboard;
int half;
list_head **free_heads;
scoreboard = &sc[ index ];
if( scoreboard->next_reg != scoreboard ) {
free_heads = (list_head **)&sc[ ScoreCount ];
scoreboard->list = *free_heads;
*free_heads = (list_head *)**free_heads;
*scoreboard->list = NULL;
}
scoreboard->prev_reg->next_reg = scoreboard->next_reg;
scoreboard->next_reg->prev_reg = scoreboard->prev_reg;
scoreboard->next_reg = scoreboard;
scoreboard->prev_reg = scoreboard;
scoreboard->generation = 0;
half = ScoreList[ index ]->low;
if( half != NO_INDEX ) {
RegDelete( sc, half );
}
half = ScoreList[ index ]->high;
if( half != NO_INDEX ) {
RegDelete( sc, half );
}
}
extern void RegInsert( score *sc, int dst_idx, int src_idx ) {
/****************************************************************/
score *dst;
score *src;
score *next;
byte gen_num;
list_head **free_heads;
src = &sc[ src_idx ];
dst = &sc[ dst_idx ];
ScoreFreeList( dst );
free_heads = (list_head **)&sc[ ScoreCount ];
*dst->list = (list_head)*free_heads;
*free_heads = dst->list;
next = dst;
for(;;) {
next->list = src->list;
next = next->next_reg;
if( next == dst ) break;
}
next = src;
gen_num = 0;
for(;;) {
next = next->next_reg;
++gen_num;
if( next == src ) break;
}
dst->generation = gen_num;
src->prev_reg->next_reg = dst;
dst->prev_reg->next_reg = src;
next = src->prev_reg;
src->prev_reg = dst->prev_reg;
dst->prev_reg = next;
}
extern bool RegsEqual( score *sc, int i1, int i2 ) {
/******************************************************/
return( sc[ i1 ].list == sc[ i2 ].list );
}
static void MergeDown( score *sc, int dst_idx, int src_idx ) {
/****************************************************************/
int dst_hi;
int src_hi;
int dst_lo;
int src_lo;
dst_hi = ScoreList[ dst_idx ]->high;
src_hi = ScoreList[ src_idx ]->high;
if( dst_hi != NO_INDEX && src_hi != NO_INDEX ) {
if( !RegsEqual( sc, src_hi, dst_hi ) ) {
RegInsert( sc, dst_hi, src_hi );
MergeDown( sc, dst_hi, src_hi );
}
}
src_lo = ScoreList[ src_idx ]->low;
dst_lo = ScoreList[ dst_idx ]->low;
if( dst_lo != NO_INDEX && src_lo != NO_INDEX ) {
if( !RegsEqual( sc, src_lo, dst_lo ) ) {
RegInsert( sc, dst_lo, src_lo );
MergeDown( sc, dst_lo, src_lo );
}
}
}
static void MergeUp( score *sc, int dst_idx, int src_idx ) {
/**************************************************************/
int dst_hi;
int src_hi;
int dst_lo;
int src_lo;
dst_hi = ScoreList[ dst_idx ]->high_of;
src_hi = ScoreList[ src_idx ]->high_of;
dst_lo = ScoreList[ dst_idx ]->low_of;
src_lo = ScoreList[ src_idx ]->low_of;
if( dst_hi != NO_INDEX && src_hi != NO_INDEX ) {
dst_lo = ScoreList[ dst_hi ]->low;
src_lo = ScoreList[ src_hi ]->low;
if( dst_lo != NO_INDEX && src_lo != NO_INDEX
&& RegsEqual( sc, dst_lo, src_lo )
&& !RegsEqual( sc, dst_hi, src_hi ) ) {
RegInsert( sc, dst_hi, src_hi );
MergeUp( sc, dst_hi, src_hi );
}
} else if( dst_lo != NO_INDEX && src_lo != NO_INDEX ) {
dst_hi = ScoreList[ dst_lo ]->high;
src_hi = ScoreList[ src_lo ]->high;
if( dst_hi != NO_INDEX && src_hi != NO_INDEX
&& RegsEqual( sc, dst_hi, src_hi )
&& !RegsEqual( sc, dst_lo, src_lo ) ) {
RegInsert( sc, dst_lo, src_lo );
MergeUp( sc, dst_lo, src_lo );
}
}
}
extern void RegKill( score *scoreboard, hw_reg_set regs ) {
/*************************************************************/
score_reg *entry;
score_list *curr_list;
score_list **owner;
int i;
list_head **free_heads;
if( !HW_CEqual( regs, HW_EMPTY ) ) {
entry = *ScoreList;
i = ScoreCount;
free_heads = (list_head **)&scoreboard[ ScoreCount ];
while( -- i >= 0 ) {
if( HW_Ovlap( entry->reg, regs ) ) {
if( scoreboard->list != NULL ) {
if( scoreboard->next_reg == scoreboard ) {
ScoreFreeList( scoreboard );
} else {
scoreboard->list = *free_heads;
*free_heads = (list_head *)**free_heads;
*scoreboard->list = NULL;
}
}
scoreboard->prev_reg->next_reg = scoreboard->next_reg;
scoreboard->next_reg->prev_reg = scoreboard->prev_reg;
scoreboard->next_reg = scoreboard;
scoreboard->prev_reg = scoreboard;
scoreboard->generation = 0;
} else {
owner = scoreboard->list;
for(;;) {
curr_list = *owner;
if( curr_list == NULL ) break;
if( curr_list->info.index_reg != NO_INDEX
&& HW_Ovlap( ScoreList[ curr_list->info.index_reg ]->reg,
regs ) ) {
*owner = curr_list->next;
FreeScListEntry( curr_list );
} else {
owner = &curr_list->next;
}
}
}
++ entry;
++ scoreboard;
}
}
}
extern void RegAdd( score *sc, int dst_idx, int src_idx ) {
/*************************************************************/
/* NB: it is important that dst_idx has just become equal to src_idx*/
/* NOT vice-versa. Ie: we just did a MOV R(src_idx) ==> R(dst_idx)*/
/* or equivalent*/
if( ScoreList[ dst_idx ]->size != ScoreList[ src_idx ]->size ) return;
if( !ScAddOk( ScoreList[ dst_idx ]->reg, ScoreList[ src_idx ]->reg ) )
return;
if( RegsEqual( sc, dst_idx, src_idx ) ) return;
MergeDown( sc, dst_idx, src_idx );
MergeUp( sc, dst_idx, src_idx );
RegInsert( sc, dst_idx, src_idx );
}
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