patch.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 118 行
C
118 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "standard.h"
#include "coderep.h"
#include "opcodes.h"
#include "cgdefs.h"
#include "tree.h"
#include "addrname.h"
#include "sysmacro.h"
#include "addrfold.h"
typedef struct {
#ifndef NDEBUG
use_info useinfo;
#endif
union {
tn node;
instruction *ins;
} u;
bool in_tree; // are we hanging in a tree somewhere?
bool patched; // has someone made a node out of us yet?
} patch;
extern tn TGPatch( patch_handle, type_def * );
extern type_class_def TypeClass( type_def *);
extern name *AllocTemp( type_class_def );
extern name *AllocS32Const( signed_32 );
extern instruction *MakeMove( name *, name *, type_class_def );
extern void AddIns( instruction * );
extern type_def *TypeAddress(cg_type );
extern patch *BGNewPatch() {
patch *p;
_Alloc( p, sizeof( patch ) );
p->in_tree = FALSE;
p->patched = FALSE;
#ifndef NDEBUG
p->useinfo.hdltype = NO_HANDLE;
p->useinfo.used = 0;
#endif
return( p );
}
extern an TNPatch( tn node ) {
patch *p;
an addr;
type_class_def tipe;
p = (patch *)node->u.handle;
p->in_tree = FALSE;
tipe = TypeClass( node->tipe );
addr = AddrName( AllocTemp( tipe ), node->tipe );
p->u.ins = MakeMove( NULL, addr->u.name, tipe );
p->u.ins->num_operands = 0;
AddIns( p->u.ins );
return( addr );
}
extern cg_name BGPatchNode( patch *hdl, type_def *tipe ) {
hdl->patched = TRUE;
hdl->in_tree = TRUE;
hdl->u.node = TGPatch( hdl, tipe );
return( hdl->u.node );
}
extern void BGPatchInteger( patch *hdl, signed_32 value ) {
tn node;
name *c;
if( hdl->patched ) {
c = AllocS32Const( value );
if( hdl->in_tree ) {
node = hdl->u.node;
node->class = TN_CONS;
node->u.name = c;
} else {
hdl->u.ins->operands[ 0 ] = c;
hdl->u.ins->num_operands = 1;
}
}
}
extern void BGFiniPatch( patch *hdl ) {
_Free( hdl, sizeof( patch ) );
}
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