flograph.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 581 行 · 第 1/2 页
C
581 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "standard.h"
#include "coderep.h"
#include "opcodes.h"
#include "sysmacro.h"
#include "model.h"
#include "zoiks.h"
#include "procdef.h"
#include "stackok.h"
extern block *HeadBlock;
extern block *CurrBlock;
extern block *BlockList;
extern proc_def *CurrProc;
extern instruction_id Renumber( void );
extern block *NewBlock(label_handle,bool);
extern label_handle AskForNewLabel( void );
extern bool FloodForward( block *, bool (*)( block *, void * ), void * );
static void NewInterval( block *blk, int level );
static interval_def *Intervals;
static void Irreducable( void )
/*********************************/
{
block *blk;
for( blk = HeadBlock; blk != NULL; blk = blk->next_block ) {
blk->class &= ~(ITERATIONS_KNOWN+LOOP_HEADER);
blk->loop_head = NULL;
blk->depth = 1;
}
}
static void NoBlocksToSelf( void )
/************************************/
{
block *blk;
block *new_blk;
block_edge *edge;
block_edge *new_edge;
block_edge *curr;
block_edge **owner;
block_edge *next;
blk = HeadBlock;
while( blk != NULL ) {
edge = blk->input_edges;
while( edge != NULL ) {
next = edge->next_source;
if( edge->source == blk ) {
new_blk = NewBlock( AskForNewLabel(), TRUE );
/* set up new block to look like it was generated after blk*/
new_blk->class = JUMP;
new_blk->gen_id = blk->gen_id;
new_blk->ins.hd.line_num = blk->ins.hd.line_num;
new_blk->next_block = blk->next_block;
new_blk->prev_block = blk;
new_blk->targets++;
new_blk->inputs++;
new_blk->input_edges = edge;
/* link it after blk*/
blk->next_block = new_blk;
if( new_blk->next_block != NULL ) {
new_blk->next_block->prev_block = new_blk;
}
/* retarget edge to point to new block*/
edge->destination = new_blk;
edge->flags &= ~DEST_LABEL_DIES;
/* set new block to jump from new_blk to blk*/
new_edge = &new_blk->edge[ 0 ];
new_edge->flags |= DEST_IS_BLOCK;
new_edge->destination = blk;
new_edge->source = new_blk;
/* replace edge with new_edge in blk's input edge list*/
owner = &blk->input_edges;
for( ;; ) {
curr = *owner;
if( curr == edge ) break;
owner = &(*owner)->next_source;
}
*owner = new_edge;
new_edge->next_source = curr->next_source;
/* edge is now the only input to new_blk*/
edge->next_source = NULL;
}
edge = next;
}
blk = blk->next_block;
}
}
static void ReturnsToBottom( void )
/*************************************/
/* moving return blocks to the bottom*/
{
block *curr;
block *prev;
block *last;
curr = HeadBlock;
while( curr->next_block != NULL ) {
curr = curr->next_block;
}
last = curr;
curr = curr->prev_block;
while( curr != NULL ) {
prev = curr->prev_block;
if( curr->class & RETURN ) {
if( prev != NULL ) {
prev->next_block = curr->next_block;
}
curr->next_block->prev_block = prev;
last->next_block = curr;
curr->prev_block = last;
curr->next_block = NULL;
last = curr;
}
curr = prev;
}
BlockList = last;
}
static pointer MarkVisited( pointer bl )
/***************************************/
{
int i;
block *blk = bl;
blk->class |= BLOCK_VISITED;
for( i = 0; i < blk->targets; ++i ) {
if( blk->edge[ i ].destination->class & BLOCK_VISITED ) continue;
SafeRecurse( MarkVisited, blk->edge[ i ].destination );
}
blk->prev_block = BlockList;
BlockList = blk;
return NULL;
}
static bool DepthFirstSearch( void )
/**************************************/
{
block *blk;
bool reducible;
BlockList = NULL;
MarkVisited( HeadBlock );
reducible = TRUE;
for( blk = HeadBlock; blk != NULL; blk = blk->next_block ) {
if( ( blk->class & BLOCK_VISITED ) == 0 ) {
blk->prev_block = BlockList;
BlockList = blk;
reducible = FALSE;
}
blk->class &= ~BLOCK_VISITED;
}
return( reducible );
}
static void RestoreLinks( void )
/**********************************/
{
block *blk;
block *prev;
prev = NULL;
for( blk = HeadBlock; blk != NULL; blk = blk->next_block ) {
blk->prev_block = prev;
prev = blk;
}
BlockList = prev;
}
static void FixLinks( void )
/******************************/
{
block *blk;
block *prev;
int id;
blk = BlockList;
HeadBlock = blk;
prev = NULL;
id = 0;
for( ;; ) {
blk->next_block = blk->prev_block;
blk->prev_block = prev;
blk->id = ++ id;
prev = blk;
blk = blk->next_block;
if( blk == NULL ) break;
}
BlockList = prev;
}
static interval_def *IntervalNo( block *blk, int level )
/**********************************************************/
{
interval_def *curr;
curr = blk->u.interval;
while( -- level >= 0 ) {
curr = curr->parent;
}
return( curr );
}
static bool FindIntervals( void )
/***********************************/
{
block *blk;
block_edge *edge;
interval_def *curr;
interval_def *prev_int;
interval_def *test;
int level;
int num;
int prev_num;
bool add;
num = 0;
blk = HeadBlock;
for( ;; ) {
++ num;
_Alloc( curr, sizeof( interval_def ) );
curr->link = Intervals;
Intervals = curr;
curr->parent = NULL;
curr->sub_int = NULL;
curr->next_sub_int = NULL;
curr->first_block = blk;
curr->last_block = blk;
curr->level = 0;
blk->depth = 0;
blk->u.interval = curr;
blk = blk->next_block;
if( blk == NULL ) break;
}
level = 1;
for( ;; ) {
prev_num = num;
num = 1; /* at least one node at new level*/
NewInterval( HeadBlock, level );
blk = HeadBlock;
for( ;; ) {
blk = blk->next_block;
if( blk == NULL ) break;
curr = IntervalNo( blk, level - 1 );
if( curr->parent == NULL ) {
prev_int = NULL;
edge = blk->input_edges;
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