biosnt.c

来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 325 行

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/****************************************************************************
*
*                            Open Watcom Project
*
*    Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
*  ========================================================================
*
*    This file contains Original Code and/or Modifications of Original
*    Code as defined in and that are subject to the Sybase Open Watcom
*    Public License version 1.0 (the 'License'). You may not use this file
*    except in compliance with the License. BY USING THIS FILE YOU AGREE TO
*    ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
*    provided with the Original Code and Modifications, and is also
*    available at www.sybase.com/developer/opensource.
*
*    The Original Code and all software distributed under the License are
*    distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
*    EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
*    ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
*    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
*    NON-INFRINGEMENT. Please see the License for the specific language
*    governing rights and limitations under the License.
*
*  ========================================================================
*
* Description:  BIOS emulation routines for Win32.
*
****************************************************************************/


#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "vi.h"
#include "win.h"
#include "pragmas.h"
#include "keys.h"
#define _WINSOCKAPI_
#include <windows.h>

typedef struct {
    vi_key vk;
    vi_key reg;
    vi_key shift;
    vi_key ctrl;
    vi_key alt;
} map;

static const map events[] = {
    { VK_BACK, VI_KEY( BS ), VI_KEY( BS ), VI_KEY( BS ), VI_KEY( BS  )},
    { VK_TAB, VI_KEY( TAB ), VI_KEY( SHIFT_TAB ), VI_KEY( CTRL_TAB ), VI_KEY( ALT_TAB  )},
    { VK_RETURN, VI_KEY( ENTER ), VI_KEY( ENTER ), VI_KEY( ENTER ), VI_KEY( ENTER  )},
    { VK_ESCAPE, VI_KEY( ESC ), VI_KEY( ESC ), VI_KEY( ESC ), VI_KEY( ESC  )},
    { VK_SPACE, ' ', ' ', ' ', ' ' },
    { VK_PRIOR, VI_KEY( PAGEUP ), VI_KEY( SHIFT_PAGEUP ), VI_KEY( CTRL_PAGEUP ), VI_KEY( ALT_PAGEUP  )},
    { VK_NEXT, VI_KEY( PAGEDOWN ), VI_KEY( SHIFT_PAGEDOWN ), VI_KEY( CTRL_PAGEDOWN ), VI_KEY( ALT_PAGEDOWN ) },
    { VK_END, VI_KEY( END ), VI_KEY( SHIFT_END ), VI_KEY( CTRL_END ), VI_KEY( ALT_END ) },
    { VK_HOME, VI_KEY( HOME ), VI_KEY( SHIFT_HOME ), VI_KEY( CTRL_HOME ), VI_KEY( ALT_HOME ) },
    { VK_LEFT, VI_KEY( LEFT ), VI_KEY( SHIFT_LEFT ), VI_KEY( CTRL_LEFT ), VI_KEY( ALT_LEFT ) },
    { VK_UP, VI_KEY( UP ), VI_KEY( SHIFT_UP ), VI_KEY( CTRL_UP ), VI_KEY( ALT_UP ) },
    { VK_RIGHT, VI_KEY( RIGHT ), VI_KEY( SHIFT_RIGHT ), VI_KEY( CTRL_RIGHT ), VI_KEY( ALT_RIGHT ) },
    { VK_DOWN, VI_KEY( DOWN ), VI_KEY( SHIFT_DOWN ), VI_KEY( CTRL_DOWN ), VI_KEY( ALT_DOWN ) },
    { VK_INSERT, VI_KEY( INS ), VI_KEY( SHIFT_INS ), VI_KEY( CTRL_INS ), VI_KEY( ALT_INS )},
    { VK_DELETE, VI_KEY( DEL ), VI_KEY( SHIFT_DEL ), VI_KEY( CTRL_DEL ), VI_KEY( ALT_DEL )},
    { 'A', 'a', 'A', VI_KEY( CTRL_A ), VI_KEY( ALT_A ) },
    { 'B', 'b', 'B', VI_KEY( CTRL_B ), VI_KEY( ALT_B ) },
    { 'C', 'c', 'C', VI_KEY( CTRL_C ), VI_KEY( ALT_C ) },
    { 'D', 'd', 'D', VI_KEY( CTRL_D ), VI_KEY( ALT_D ) },
    { 'E', 'e', 'E', VI_KEY( CTRL_E ), VI_KEY( ALT_E ) },
    { 'F', 'f', 'F', VI_KEY( CTRL_F ), VI_KEY( ALT_F ) },
    { 'G', 'g', 'G', VI_KEY( CTRL_G ), VI_KEY( ALT_G ) },
    { 'H', 'h', 'H', VI_KEY( CTRL_H ), VI_KEY( ALT_H ) },
    { 'I', 'i', 'I', VI_KEY( CTRL_I ), VI_KEY( ALT_I ) },
    { 'J', 'j', 'J', VI_KEY( CTRL_J ), VI_KEY( ALT_J ) },
    { 'K', 'k', 'K', VI_KEY( CTRL_K ), VI_KEY( ALT_K ) },
    { 'L', 'l', 'L', VI_KEY( CTRL_L ), VI_KEY( ALT_L ) },
    { 'M', 'm', 'M', VI_KEY( CTRL_M ), VI_KEY( ALT_M ) },
    { 'N', 'n', 'N', VI_KEY( CTRL_N ), VI_KEY( ALT_N ) },
    { 'O', 'o', 'O', VI_KEY( CTRL_O ), VI_KEY( ALT_O ) },
    { 'P', 'p', 'P', VI_KEY( CTRL_P ), VI_KEY( ALT_P ) },
    { 'Q', 'q', 'Q', VI_KEY( CTRL_Q ), VI_KEY( ALT_Q ) },
    { 'R', 'r', 'R', VI_KEY( CTRL_R ), VI_KEY( ALT_R ) },
    { 'S', 's', 'S', VI_KEY( CTRL_S ), VI_KEY( ALT_S ) },
    { 'T', 't', 'T', VI_KEY( CTRL_T ), VI_KEY( ALT_T ) },
    { 'U', 'u', 'U', VI_KEY( CTRL_U ), VI_KEY( ALT_U ) },
    { 'V', 'v', 'V', VI_KEY( CTRL_V ), VI_KEY( ALT_V ) },
    { 'W', 'w', 'W', VI_KEY( CTRL_W ), VI_KEY( ALT_W ) },
    { 'X', 'x', 'X', VI_KEY( CTRL_X ), VI_KEY( ALT_X ) },
    { 'Y', 'y', 'Y', VI_KEY( CTRL_Y ), VI_KEY( ALT_Y ) },
    { 'Z', 'z', 'Z', VI_KEY( CTRL_Z ), VI_KEY( ALT_Z ) },
    { VK_F1, VI_KEY( F1 ), VI_KEY( SHIFT_F1 ), VI_KEY( CTRL_F1 ), VI_KEY( ALT_F1 ) },
    { VK_F2, VI_KEY( F2 ), VI_KEY( SHIFT_F2 ), VI_KEY( CTRL_F2 ), VI_KEY( ALT_F2 ) },
    { VK_F3, VI_KEY( F3 ), VI_KEY( SHIFT_F3 ), VI_KEY( CTRL_F3 ), VI_KEY( ALT_F3 ) },
    { VK_F4, VI_KEY( F4 ), VI_KEY( SHIFT_F4 ), VI_KEY( CTRL_F4 ), VI_KEY( ALT_F4 ) },
    { VK_F5, VI_KEY( F5 ), VI_KEY( SHIFT_F5 ), VI_KEY( CTRL_F5 ), VI_KEY( ALT_F5 ) },
    { VK_F6, VI_KEY( F6 ), VI_KEY( SHIFT_F6 ), VI_KEY( CTRL_F6 ), VI_KEY( ALT_F6 ) },
    { VK_F7, VI_KEY( F7 ), VI_KEY( SHIFT_F7 ), VI_KEY( CTRL_F7 ), VI_KEY( ALT_F7 ) },
    { VK_F8, VI_KEY( F8 ), VI_KEY( SHIFT_F8 ), VI_KEY( CTRL_F8 ), VI_KEY( ALT_F8 ) },
    { VK_F9, VI_KEY( F9 ), VI_KEY( SHIFT_F9 ), VI_KEY( CTRL_F9 ), VI_KEY( ALT_F9 ) },
    { VK_F10, VI_KEY( F10 ), VI_KEY( SHIFT_F10 ), VI_KEY( CTRL_F10 ), VI_KEY( ALT_F10 ) },
    { VK_F11, VI_KEY( F11 ), VI_KEY( SHIFT_F11 ), VI_KEY( CTRL_F11 ), VI_KEY( ALT_F11 ) },
    { VK_F12, VI_KEY( F12 ), VI_KEY( SHIFT_F12 ), VI_KEY( CTRL_F12 ), VI_KEY( ALT_F12 ) }
};

int CompareEvents( map *p1, map *p2 )
{
    return( p1->vk - p2->vk );
}


extern HANDLE   InputHandle, OutputHandle;
extern COORD    BSize;

#pragma off (unreferenced);
void BIOSGetColorPalette( void far *a ) {}
long BIOSGetColorRegister( short a ) { return( 0 ); }
void BIOSSetNoBlinkAttr( void ) {}
void BIOSSetBlinkAttr( void ) {}
void BIOSSetColorRegister( short reg, char r, char g, char b ) {}
#pragma on (unreferenced);

static COORD    _cpos;
/*
 * BIOSGetCursor - set current cursor postion
 */
void BIOSSetCursor( char page, char row, char col )
{

    page = page;
    _cpos.X = col;
    _cpos.Y = row;
    SetConsoleCursorPosition( OutputHandle, _cpos );

} /* BIOSSetCursor */

/*
 * BIOSGetCursor - return current cursor postion
 */
short BIOSGetCursor( char page )
{
    short       res;

    page = page;
    res = (_cpos.Y << 8) + _cpos.X;
    return( res );

} /* BIOSGetCursor */

/*
 * eventWeWant - test an input record and see if it is one
 *               we want to handle
 */
static BOOL eventWeWant( INPUT_RECORD *ir )
{
    WORD        vk;
    DWORD       st;
    DWORD       ss;
    extern int  CurrMouseStatus;
    extern int  CurrMouseCol;
    extern int  CurrMouseRow;
    static short alt_numpad_number;

    if( ir->EventType == MOUSE_EVENT ) {
        CurrMouseCol = ir->Event.MouseEvent.dwMousePosition.X;
        CurrMouseRow = ir->Event.MouseEvent.dwMousePosition.Y;
        CurrMouseStatus = 0;
        st = ir->Event.MouseEvent.dwButtonState;
        if( st & (FROM_LEFT_2ND_BUTTON_PRESSED|FROM_LEFT_3RD_BUTTON_PRESSED |
                FROM_LEFT_4TH_BUTTON_PRESSED|FROM_LEFT_1ST_BUTTON_PRESSED ) ) {
            CurrMouseStatus |= MOUSE_LEFT_BUTTON_DOWN;
        }
        if( st & RIGHTMOST_BUTTON_PRESSED ) {
            CurrMouseStatus |= MOUSE_RIGHT_BUTTON_DOWN;
        }
        return( TRUE );
    }
    if( ir->EventType != KEY_EVENT ) {
        return( FALSE );
    }

    if( alt_numpad_number >= 0 &&
        !ir->Event.KeyEvent.bKeyDown &&
        ir->Event.KeyEvent.wVirtualKeyCode == VK_MENU ) {
        ir->Event.KeyEvent.wVirtualKeyCode = 0;
        if( alt_numpad_number < 256 ) {
            ir->Event.KeyEvent.uChar.AsciiChar = alt_numpad_number;
        } else {
            ir->Event.KeyEvent.uChar.AsciiChar = 0;
        }
        alt_numpad_number = -1;
        return( TRUE );
    }

    if( !ir->Event.KeyEvent.bKeyDown ) {
        return( FALSE );
    }
    vk = ir->Event.KeyEvent.wVirtualKeyCode;
    if( vk == VK_CONTROL || vk == VK_SHIFT || vk == VK_MENU ) {
        return( FALSE );
    }
    ss = ir->Event.KeyEvent.dwControlKeyState;
    if( ( ss & (RIGHT_ALT_PRESSED  | LEFT_ALT_PRESSED ) ) &&
        !( ss &( ENHANCED_KEY ) ) ) {
        if( alt_numpad_number == -1 ) alt_numpad_number = 0;
        alt_numpad_number *= 10;
        switch( ir->Event.KeyEvent.wVirtualScanCode ) {
        case 0x47: alt_numpad_number += 7; break;
        case 0x48: alt_numpad_number += 8; break;
        case 0x49: alt_numpad_number += 9; break;
        case 0x4b: alt_numpad_number += 4; break;
        case 0x4c: alt_numpad_number += 5; break;
        case 0x4d: alt_numpad_number += 6; break;
        case 0x4f: alt_numpad_number += 1; break;
        case 0x50: alt_numpad_number += 2; break;
        case 0x51: alt_numpad_number += 3; break;
        case 0x52: alt_numpad_number += 0; break;
        default:
            /* not an alt-numpad */
            alt_numpad_number = -1;
            return( TRUE );
        }
        return( FALSE );
    }
    return( TRUE );

} /* eventWeWant */

/*
 * BIOSKeyboardHit - read the keyboard
 */
short BIOSGetKeyboard( char x )
{
    INPUT_RECORD        ir;
    DWORD               rd,ss;
    WORD                vk;
    short               ascii;
    BOOL                has_alt, has_shift, has_ctrl;
    map                 *ev,what;

    x = x;

    do {
        ReadConsoleInput( InputHandle, &ir, 1, &rd );
    } while( !eventWeWant( &ir ) );
    if( ir.EventType == MOUSE_EVENT ) {
        return( VI_KEY( MOUSEEVENT ) );
    }
    vk = ir.Event.KeyEvent.wVirtualKeyCode;
    ascii = ir.Event.KeyEvent.uChar.AsciiChar;
    ss = ir.Event.KeyEvent.dwControlKeyState;

    has_shift =  ((ss & SHIFT_PRESSED) ? TRUE : FALSE);
    has_shift ^= ((ss & CAPSLOCK_ON) ? TRUE : FALSE);
    has_ctrl = ((ss & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) ? TRUE:FALSE);
    has_alt =  ((ss & (RIGHT_ALT_PRESSED  | LEFT_ALT_PRESSED )) ? TRUE:FALSE);
    what.vk = vk;

    ev = bsearch( &what, events, sizeof( events )/sizeof( map ),
                    sizeof( what ), (int (*)(const void*, const void*))CompareEvents );
    if( ev != NULL ) {
        if( has_shift ) {
            ascii = ev->shift;
        } else if( has_ctrl ) {
            ascii = ev->ctrl;
        } else if( has_alt ) {
            ascii = ev->alt;
        } else {
            ascii = ev->reg;
        }
    } else if( ascii == 0 ) {
        ascii = 128; /* why ? */
    }
    return( ascii );

} /* BIOSGetKeyboard */

/*
 * BIOSKeyboardHit - test if a key is waiting
 */
short BIOSKeyboardHit( char x )
{
    DWORD               rd;
    INPUT_RECORD        ir;

    x = x;
    while( 1 ) {
        PeekConsoleInput( InputHandle, &ir, 1, &rd );
        if( rd == 0 ) {
            return( FALSE );
        }
        if( eventWeWant( &ir ) ) {
            return( TRUE );
        }
        ReadConsoleInput( InputHandle, &ir, 1, &rd );
    }

} /* BIOSKeyboardHit */

/*
 * MyVioShowBuf - update the screen
 */
void MyVioShowBuf( unsigned offset, int nbytes )
{
    SMALL_RECT  sr;
    COORD       bcoord;
    unsigned    oend;
    extern int  PageCnt;

    if( PageCnt > 0 ) {
        return;
    }

    offset /= sizeof( char_info );
    oend = offset+(nbytes-1);

    bcoord.Y = sr.Top = offset/WindMaxWidth;
    bcoord.X = sr.Left = offset - sr.Top*WindMaxWidth;
    sr.Bottom = oend/WindMaxWidth;
    sr.Right = oend - sr.Bottom*WindMaxWidth;

    WriteConsoleOutput( OutputHandle, (PCHAR_INFO) Scrn, BSize, bcoord, &sr );

} /* MyVioShowBuf */

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