wstatwin.cpp
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C++ 代码 · 共 79 行
CPP
79 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "wstatwin.hpp"
#include "wwindow.hpp"
WEXPORT WStatWindow::WStatWindow( WWindow* parent, const WRect& r,
const char *defText )
: WWindow( parent )
, _defText( defText )
, _text( defText ) {
/**********************/
_fg_bg.fore = GUI_BLACK;
_fg_bg.back = GUI_GREY;
GUICreateStatusWindow( parent->handle(), r.x(), r.h(), &_fg_bg );
const char *text = _defText;
GUIDrawStatusText( parent->handle(), (char *)text );
}
WEXPORT WStatWindow::~WStatWindow() {
/***********************************/
GUICloseStatusWindow( parent()->handle() );
}
void WStatWindow::setStatus( const char *text ) {
/***********************************************/
if( text != NULL ) {
_text = text;
} else {
_text = _defText;
}
const char *txt = _text;
GUIDrawStatusText( parent()->handle(), (char *)txt );
}
bool WStatWindow::statusWindowCleared( void ) {
/*********************************************/
const char *txt = _defText;
GUIDrawStatusText( parent()->handle(), (char *)txt );
return( TRUE );
}
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