wmenu.cpp
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C++ 代码 · 共 181 行
CPP
181 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "wmenu.hpp"
#include "wwindow.hpp"
#include "wmenuitm.hpp"
#include "wmenusep.hpp"
#include "wpopmenu.hpp"
WEXPORT WMenu::WMenu( bool )
: _parent( NULL )
, _isFloatingPopup( FALSE ) {
/*******************************/
setMenuId( WMAIN_MENU_ID );
setOwner( NULL );
}
WEXPORT WMenu::~WMenu() {
/***********************/
if( owner() != NULL ) {
owner()->clearMenu();
}
while( _children.count() > 0 ) {
delete _children[ _children.count()-1 ];
}
}
WPopupMenu* WEXPORT WMenu::insertPopup( WPopupMenu *popup, int index ) {
/**********************************************************************/
_children.insertAt( index, popup );
popup->setParent( this );
if( owner() ) {
popup->attachMenu( owner(), index );
}
return popup;
}
WPopupMenu * WEXPORT WMenu::removePopup( WPopupMenu *popup ) {
/************************************************************/
return( removePopupAt( _children.indexOfSame( popup ) ) );
}
WPopupMenu * WEXPORT WMenu::removePopupAt( int index ) {
/******************************************************/
if( index >= 0 ) {
WPopupMenu *popup = (WPopupMenu *)_children.removeAt( index );
popup->detachMenu();
popup->setParent( NULL );
return popup;
}
return NULL;
}
void WEXPORT WMenu::enableItem( bool enable, int index ) {
/********************************************************/
WMenuObject *item = (WMenuObject *)_children[index];
item->setEnable( enable );
if( owner() ) {
if( owner()->handle() ) {
if( isFloatingPopup() ) {
GUIEnableMenuItem( owner()->handle(), item->menuId(), enable, TRUE );
}
GUIEnableMenuItem( owner()->handle(), item->menuId(), enable, FALSE );
}
}
}
bool WEXPORT WMenu::itemEnabled( int index ) {
/********************************************/
WMenuObject *item = (WMenuObject *)_children[index];
return( (bool) item->enabled() );
}
void WEXPORT WMenu::checkItem( bool check, int index ) {
/******************************************************/
WMenuObject *item = (WMenuObject *)_children[index];
item->setCheck( check );
if( owner() ) {
if( owner()->handle() ) {
if( isFloatingPopup() ) {
GUICheckMenuItem( owner()->handle(), item->menuId(), check, TRUE );
}
GUICheckMenuItem( owner()->handle(), item->menuId(), check, FALSE );
}
}
}
void WEXPORT WMenu::setItemText( const char *text, int index ) {
/**************************************************************/
WMenuObject *item = (WMenuObject *)_children[index];
item->setText( text );
if( owner() ) {
if( owner()->handle() ) {
if( isFloatingPopup() ) {
GUISetMenuText( owner()->handle(), item->menuId(), (char *)text, TRUE );
}
GUISetMenuText( owner()->handle(), item->menuId(), (char *)text, FALSE );
}
}
}
void WMenu::attachMenu( WWindow *win, int ) {
/*******************************************/
for( int idx = 0; idx < _children.count(); ++idx ) {
WPopupMenu *menu_popup = (WPopupMenu *)_children[idx];
menu_popup->attachMenu( win, idx );
}
setOwner( win );
}
void WMenu::detachMenu() {
/************************/
// Check the handle in case WWindow::close() is called.
// Calling WWindow::close() destroys the window before
// the destructor for WWindow is invoked.
if( owner()->handle() != NULL ) {
GUIResetMenus( owner()->handle(), 0, NULL );
}
setOwner( NULL );
}
bool WMenu::isFloatingPopup() {
/*****************************/
if( _isFloatingPopup ) return( TRUE );
if( parent() ) {
return( parent()->isFloatingPopup() );
}
return( FALSE );
}
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