wclient.hpp

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/****************************************************************************
*
*                            Open Watcom Project
*
*    Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
*  ========================================================================
*
*    This file contains Original Code and/or Modifications of Original
*    Code as defined in and that are subject to the Sybase Open Watcom
*    Public License version 1.0 (the 'License'). You may not use this file
*    except in compliance with the License. BY USING THIS FILE YOU AGREE TO
*    ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
*    provided with the Original Code and Modifications, and is also
*    available at www.sybase.com/developer/opensource.
*
*    The Original Code and all software distributed under the License are
*    distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
*    EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
*    ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
*    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
*    NON-INFRINGEMENT. Please see the License for the specific language
*    governing rights and limitations under the License.
*
*  ========================================================================
*
* Description:  WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
*               DESCRIBE IT HERE!
*
****************************************************************************/


#ifndef wclient_class
#define wclient_class

#include "wobject.hpp"
#include "wstring.hpp"
#include "wobjmap.hpp"
#include "system.hpp"

typedef unsigned WClientFlags;

#define CS_NOFLAGS   0
#define CS_WANTREPLY 1

WCLASS WClient : public WObject {
    public:
        WEXPORT WClient( WObject* owner, cbc notify );
        WEXPORT ~WClient();
        bool WEXPORT connected( void );
        bool WEXPORT connect( const char *server_name, const char *topic = "" );
        void WEXPORT disconnect( void );
        WString * WEXPORT sendMsg( const char *msg, WClientFlags flags=CS_NOFLAGS );
    private:
        friend void APIENTRY clientThread( WClient * );
        friend MRESULT EXPENTRY clientWindowProc( HWND, USHORT, MPARAM, MPARAM );
        void reply( HWND, DDESTRUCT * );
    private:
        WObject         *_owner;
        cbc             _notify;
        HWND            _serverWindow;
        HWND            _clientWindow;
        PFNWP           _prevClientProc;
        volatile bool   _connected;
};

#endif

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