wmenuobj.hpp
来自「开放源码的编译器open watcom 1.6.0版的源代码」· HPP 代码 · 共 83 行
HPP
83 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef wmenuobj_class
#define wmenuobj_class
#include "_windows.hpp"
#include "wobject.hpp"
#include "wstring.hpp"
#define MENU_SEPARATOR 0x0001
#define MENU_ITEM 0x0002
#define MENU_MAIN 0x0004
#define MENU_POPUP 0x0008
#define WMAIN_MENU_ID (0)
WCLASS WWindow;
WCLASS WPopupMenu;
WCLASS WMenuObject : public WObject {
public:
WEXPORT WMenuObject();
WEXPORT ~WMenuObject();
virtual void attachMenu( WWindow *, int ) {};
virtual void detachMenu() {};
void setEnable( bool enable ) { _enabled = enable; }
unsigned enabled() { return( _enabled ); }
void setCheck( bool check ) { _checked = check; }
unsigned checked() { return( _checked ); }
void setMenuId( unsigned id ) { _id = id; }
unsigned menuId() { return( _id ); }
void setText( const char *text ) { _text = text; }
const char *text() { return( _text ); }
void setOwner( WWindow* owner ) { _owner = owner; }
WWindow *owner( void ) { return( _owner ); }
private:
unsigned _id;
WWindow *_owner;
bool _enabled;
bool _checked;
WString _text;
};
#endif
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