wwinmain.hpp
来自「开放源码的编译器open watcom 1.6.0版的源代码」· HPP 代码 · 共 73 行
HPP
73 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef wwinmain_module
#define wwinmain_module
#include "_windows.hpp"
/*
#pragma library
#pragma library (wclass)
*/
typedef enum {
COORD_USER,
COORD_SCREEN,
COORD_VIRTUAL
} coordinate_system;
extern void wclassmain( void );
extern void InitWClass( gui_rect * );
extern void InitGUI( coordinate_system, gui_ord, gui_ord, gui_rect * );
#define MAINOBJECT( a, c, w, h ) \
\
static a *AppInstance; \
\
void wclassmain() { \
/************/ \
\
gui_rect screen; \
\
InitGUI( c, w, h, &screen ); \
InitWClass( &screen ); \
AppInstance = new a; \
} \
\
extern "C" int GUIDeath() { \
/*************************/ \
\
delete AppInstance; \
return( TRUE ); \
}
#endif
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