debuglog.h
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C头文件 代码 · 共 100 行
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100 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
/*
* DebuggingLog is a class intended to be used only while debugging
* an application. It would normally be used as a static member of a
* class, and that class would write debugging information to the log
* timing information is available throught the use of startTiming and
* endTiming. call startTiming, then endTiming returns the numbers of
* seconds since startTiming (calls are stacked)
*/
#ifndef __DEBUG_LOG__
#define __DEBUG_LOG__
#include <wstd.h>
#include <stdio.h>
template <class Type> class WCValSList;
template <class Type, class FType> class WCStack;
#if DEBUG
class DebuggingLog {
public:
DebuggingLog( const char * name, bool append = FALSE );
~DebuggingLog();
enum LogException {
OpenError,
WriteError,
CloseError
};
// printf returns # chars written, as usual
int printf( const char * format, ... );
void write( const char * buffer, int len );
void puts( const char * buf );
void startTiming();
double endTiming();
// return the calendar date / time followed by '\n'
static char * timeStamp();
private:
FILE * _fp;
WCStack< uint_32, WCValSList< uint_32 > > * _times;
};
#else
class DebuggingLog {
public:
DebuggingLog( const char *, bool= FALSE ){};
~DebuggingLog(){};
int printf( const char *, ... ) { return 0; }
void write( const char *, int ) {}
void puts( const char * ) {}
void startTiming() {}
double endTiming() { return 0.0; }
static char * timeStamp() { return NULL; }
};
#endif // DEBUG
#endif // __DEBUG_LOG__
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