mempool.h
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C头文件 代码 · 共 89 行
H
89 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef __MEMPOOL_H__
#define __MEMPOOL_H__
#include <stddef.h>
#include <string.h>
#if DEBUG
# include "debuglog.h"
#endif
//
// MemoryPool provides a simple memory pool.
//
// Memory is grabbed in hunks and then alloc() parcels out bits from a
// hunk when it is called.
//
// free() puts memory into a free list of blocks which are used from
// alloc() in preference to bits of hunks.
//
// All hunks are freed when the object is destroyed or ragnarok() is called.
//
class MemoryPool {
public:
MemoryPool( const char * owner );
MemoryPool( size_t elemSize, const char * owner,
size_t elemPerBlock = 10 );
~MemoryPool();
void * alloc();
void free( void * );
void ragnarok(); // free entire pool
void setSize( size_t elemSize, int elemPerBlock = 10 );
protected:
void grow();
long _blockSize;
size_t _elemSize;
size_t _elemsPerBlock;
char * _lastElement;
char * _currElement;
char * _currBlock;
void * _freeList;
#if DEBUG
const char * _poolOwner; // name of owner
int _numAllocs;
int _numFrees;
static DebuggingLog _log;
#endif
};
#endif // __MEMPOOL_H__
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?