rect.h
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C头文件 代码 · 共 100 行
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100 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef __RECT_H__
class Rect {
public:
Rect();
Rect( const Rect & other );
Rect( int x, int y, int w, int h );
bool operator == ( const Rect & other ) const;
Rect & operator = ( const Rect & other );
int _x;
int _y;
int _w;
int _h;
};
inline Rect::Rect()
: _x( 0 )
, _y( 0 )
, _w( 0 )
, _h( 0 )
//-----------------
{
}
inline Rect::Rect( const Rect & o )
: _x( o._x )
, _y( o._y )
, _w( o._w )
, _h( o._h )
//-------------------------------------
{
}
inline Rect::Rect( int x, int y, int w, int h )
: _x( x )
, _y( y )
, _w( w )
, _h( h )
//---------------------------------------------
{
}
inline bool Rect::operator == ( const Rect & o ) const
//----------------------------------------------------
{
return( (_x == o._x) && (_y == o._y) && (_w == o._w) && (_h == o._h) );
}
inline Rect & Rect::operator = ( const Rect & o )
//-----------------------------------------------
{
_x = o._x;
_y = o._y;
_w = o._w;
_h = o._h;
return *this;
}
#define __RECT_H__
#endif
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